Templar Assassin/Sounds

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Attacks[edit]

  • Projectile impact sound plays as the attack projectile successfully hits the target (70% vol).

Movement[edit]

Abilities[edit]

Refraction[edit]

  • ▶️ Cast sound plays on Templar Assassin upon cast.
  • Damage sounds play on Templar Assassin when the attack projectile successfully hits the target (100% vol), together with the projectile impact sounds.
  • ▶️ Absorb sound plays whenever Refraction blocks damage.

Meld[edit]

  • ▶️ Cast sound plays on Templar Assassin upon cast.
  • ▶️ End sound plays whenever Meld is canceled. Does not play when canceled via an attack out of Meld.
  • ▶️ Target sound plays when the attack out of Meld successfully hits the attack target.
  • ▶️ Full sound example with successful attack.
  • ▶️ Full sound example of a canceled Meld.

Psi Blades[edit]

Focal Resonance

Psionic Trap[edit]

Trap[edit]

  • ▶️ Trigger sound plays on Templar Assassin upon casting Trap from the hero. Does not play when cast from the trap itself.
  • ▶️ Target sound plays on the trap when triggered.
  • ▶️ Full sound example when casting from hero.