Dota 2 Wiki

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_creationDateDatetime2016-06-27 8:17:23 AM
_modificationDateDatetime2023-12-15 9:58:30 PM
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Techies/Changelogs

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"changelogs" values

101 rows are stored for this page
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  • Reduced Blast Off! icon Blast Off! current health as self damage from 35%/30%/25%/20% to 20% on each level.
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  • Increased Blast Off! icon Blast Off! stun duration from 0.8/0.95/1.1/1.25 to 0.8/1/1.2/1.4.
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  • Reactive Tazer icon Reactive Tazer
    • ADDED
      new Detonate Tazer icon Detonate Tazer sub-ability.
      • Reactive Tazer can now be detonated at any time within its duration to prematurely trigger the explosion.
      • Goes on a 0.5-second cooldown to prevent accidental double-casts.
    • Rescaled cooldown from 28/24/20/16 to 30/25/20/15.
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  • Reduced base attack speed from 100 to 90.
  • Reduced Sticky Bomb icon Sticky Bomb damage from 90/180/270/360 to 80/160/240/320.
  • Reduced Blast Off! icon Blast Off! stun duration from 0.8/1/1.2/1.4 to 0.8/0.95/1.1/1.25.
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  • Techies minimap icon Techies no longer has Intelligence attribute symbol Intelligence as a primary attribute and is now a Universal attribute symbol Universal hero.
  • Reduced base attack damage from 21‒23 to 12‒14.
  • Blast Off! icon Blast Off!
    • CHANGED
      from applying silence upon impact to applying a stun on enemies upon impact.
    • Reduced debuff duration from 4/5/6/7 to 0.8/1/1.2/1.4.
  • Proximity Mines icon Proximity Mines magic resistance reduction upon detonation now stacks additively per mine.
  • Increased Minefield Sign icon Minefield Sign cast point from 1 to 2.
  • REWORKED
    Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • MOVED
      Reactive Tazer icon Reactive Tazer to Aghanim's Shard icon Ability Upgrade.
    • NEW
      Minefield Sign icon Minefield Sign
      • Increased effect radius to 1000.
      • Increased duration to 240.
      • When an enemy hero is within 200 radius of the Minefield Sign, the effect radius becomes a 10-second minefield. The radius is visible to enemies upon activation.
      • Enemies will receive 300 damage per 200 distance moved.
      • The Minefield Sign is destroyed after the minefield expires. [?]
  • REWORKED
    Aghanim's Shard icon Aghanim's Shard upgrade:
    • OLD
      Blast Off! icon Blast Off!
      • Increases cast range by 300.
      • Applies a 1.75-second stun to affected enemies.
    • NEW
      Reactive Tazer icon Reactive Tazer
      • ADDED
        ally-targeting functionality and ↓↓ Double-tapping support.
      • Has a 500-cast range and can be cast on allies.
      • Deals 300 magical damage to enemies attacking the buffed ally, and also dealing damage on detonation.
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  • Increased Reactive Tazer icon Reactive Tazer movement speed bonus from 15%/20%/25%/30% to 18%/22%/26%/30%.
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  • Sticky Bomb icon Sticky Bomb explosion now also slows enemies' movement speed by 15%/25%/35%/45% for 2 seconds.
  • Rescaled Reactive Tazer icon Reactive Tazer disarm duration from 3 on each level to 2.4/2.7/3/3.3.
  • Blast Off! icon Blast Off!
    • CHANGED
      damage type from 50%/45%/40%/35% of max health to 35%/30%/25%/20% of current health.
    • Reduced damage from 275/350/425/500 to 200/300/400/500.
    • Reduced cooldown from 45/40/35/30 to 39/36/33/30.
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  • U
    Reduced Intelligence attribute symbol intelligence gain from 3.3 to 3.
  • Increased base attack damage from 9‒11 to 21‒23.
  • Increased base attack speed from 90 to 100.
  • Reduced base armor from 5 to 3.
  • Reduced base movement speed from 320 to 300.
  • REMOVED
    Remote Mines icon Remote Mines.
  • Proximity Mines icon Proximity Mines
    • MOVED
      to the fourth ability slot. This is now Techies minimap icon Techies' ultimate ability.
    • Now deals less damage towards the edges of the radius. Deals 100% damage within a 150 radius, and linearlly decreases to 50% towards the edges.
    • No longer detonates if the enemy is spell immune, though still reacts to them, becoming visible and attackable. It may detonate as soon as the enemy is no longer spell immune, if they are still within range.
    • Now reduces affected enemies' magic resistance by 10%/15%/20% for 5 seconds upon detonating. [?]
    • Rescaled damage from 200/380/560/740 to 400/575/750.
    • Rescaled mana cost from 110/130/150/170 to 110/140/170.
    • Reduced charge replenish time from 23 on each level to 19/17/15.
    • Reduced minimum distance between mines from 400 to 350.
    • Increased damage radius from 400 to 500.
    • Increased cast range from 100 to 400.
    • Reduced detonation delay from 1.6 to 1.
    • Reduced activation delay from 1.75 to 1.
  • ADDED
    Sticky Bomb icon Sticky Bomb.
    • This ability takes the first ability slot.
Lobs a sticky bomb towards the target area. If it lands next to an enemy hero, it sticks on them, slowing their movement speed. After a few seconds the bomb explodes, dealing damage in an area.
Cast time: 0.2
Cast range: 1000
Search radius: 250
Latch movement speed slow: 25%/35%/45%/55%
Detonation delay: 2
Detonation radius: 300
Detonation damage: 90/180/270/360
Detonation movement speed slow: 15%/25%/35%/45%
Detonation slow duration: 2
Mana cost: 100/115/130/145
Cooldown: 12/10/8/6
Notes: It takes 1.2 seconds for the bomb to land. Only checks for enemy heroes once upon landing. If an enemy is found, it homes in on that enemy after 0.1 seconds, with a base speed of 500, and accelerating by 2000 per second. If no enemy hero was within the search radius, it detonates at that location instead.
Creates an electric charge on Techies that increases movement speed and disarms any enemy attacking Techies. At the end of the duration the charge explodes and disarms enemies in an area around Techies.
Cast time: 0.1
Explosion radius: 400
Movement speed bonus: 15%/20%/25%/30%
Disarm duration: 3
Duration: 6
Mana cost: 60
Cooldown: 28/24/20/16
Notes: Enemies may get disarmed multiple times per cast.
  • Blast Off! icon Blast Off!
    • Can no longer be cast while rooted or leashed.
    • The self damage is no longer lethal.
    • Reduced max health as self damage from 50% on each level to 50%/45%/40%/35%.
    • Reduced damage from 300/400/500/600 to 275/350/425/500.
    • Rescaled cooldown from 35 on each level to 45/40/35/30.
  • REMOVED
    Minefield Sign icon Minefield Sign. [?]
  • REWORKED
    Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • OLD
    • NEW
      Reactive Tazer icon Reactive Tazer
      • Adds a 500-cast range unit-targeting functionality, can now target allies.
      • Now deals 300 magical damage and applies all of its ability effects within the radius upon exploding.
      • ADDED
        ↓↓ Double-tapping functionality.
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  • Increased base health regeneration from 0 to 0.25.
  • Proximity Mines icon Proximity Mines
    • Increased building damage percentage from 25% to 30%.
    • Reduced damage from 200/400/600/800 to 200/380/560/740.
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  • Talent Talents:
    • LVL 20
       
      +50 movement speed reduced to +40..
      LVL 25
       
      75 Mines movement speed increased to 60.. [?]
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  • Talent Talents:
    • LVL 25
       
      25 Mines movement speed increased to 75.. [?]
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  • Increased Strength attribute symbol strength gain from 2.3 to 2.5.
  • Increased base Intelligence attribute symbol intelligence from 20 to 22.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Increased movement speed from 270 to 315.
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  • Increased Strength attribute symbol strength gain from 2 to 2.3.
  • Reduced base health regeneration from 0.25 to 0.
  • Increased base mana from 50 to 75.
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  • Added a sound effect to Proximity Mines icon Proximity Mines which plays upon an enemy entering the mine's proximity after the activation delay.
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OLD
Land Mines icon Land Mines
Plant an invisible mine that explodes when an enemy steps near. The explosion will deal less damage if the enemy is farther away from the mine when it explodes. Mines explode 0.3 seconds after being triggered. Damages buildings.
Cast range: 100
Trigger radius: 200
Full damage radius: 200
Half damage radius: 500
Activation delay: 0.5
Detonation delay: 0.3
Damage: 150/190/225/260 (Physical)
Mana cost: 60/75/85/100
Cooldown: 9/8/7/5
Mine health: 100
Mine gold bounty: 10 Gold
Mine experience bounty: 14XP
Mine invisibility fade time: 2
Notes: Leaving the trigger radius does not stop the mine from detonating. Multiple mines can be stacked on the same spot. Mines are invisible, but can be revealed with True Sight. The mine's damage is set upon cast and does not update upon leveling the spell afterwards. Deals full damage to buildings. The mine can be targeted and destroyed by Quelling Blade icon Quelling Blade-based items.
NEW
Proximity Mines icon Proximity Mines
Plant an invisible mine that cannot be detected by True Sight, but is visible if an enemy is within the active 400 AoE of the mine. Mines detonate if an enemy is standing within the active radius for 1.6 seconds. The explosion deals full damage in the blast radius, and deals 25% damage to buildings.
Cast range: 100
Trigger radius: 400
Damage radius: 400
Activation delay: 1.75
Detonation delay: 1.6
Damage: 225/400/575/750 (Magical)
Building damage percentage: 25%
Mana cost: 110/130/150/170
Cooldown: 12
Mine health: 1
Mine gold bounty: 30 Gold
Mine experience bounty: 0
Mine invisibility fade time: 1.75
Notes: Leaving the trigger radius stops the mine from detonating. Multiple mines cannot be placed within each others' radius. Mines are immune to True Sight, but lose their invisibility when an enemy is within their radius. The mine's damage updates to the ability's current level. Mines cannot be targeted by Quelling Blade or its upgrades, and can only be attacked with a direct attack order. Therefore, non-player units do not attack them at all.
  • Stasis Trap icon Stasis Trap
    • CHANGED
      from stunning affected targets for 2.5/3/3.5/4 to rooting affected targets for 2/3/4/5.
    • No longer has a 1.5-second detonation delay.
    • No longer expire after 360 seconds.
    • Increased activation delay from 1.5 to 2.
    • Reduced trigger radius from 450 to 400.
    • Increased root radius from 450 to 600.
    • Increased vision radius after detonating from 400 to 600.
  • REPLACED
    Suicide Squad, Attack! icon Suicide Squad, Attack! with Blast Off! icon Blast Off!.
OLD
Suicide Squad, Attack! icon Suicide Squad, Attack!
Techies sacrifice themselves for the greater good, dealing massive area of effect damage. More damage is dealt to units closer to Techies when they explode. Techies' respawn time is reduced by 50% when killed by this ability.
Cast Range: 100
Full Damage Radius: 200
Partial Damage Radius: 500
Full Damage: 500/650/850/1150
Partial Damage: 260/300/340/380
Mana cost: 100/125/150/175
Cooldown: 160/140/120/100
NEW
Blast Off! icon Blast Off!
Techies hurtle themselves into the enemy's midst, detonating charges upon impact which deal massive area of effect damage and silence enemies. Upon landing, the assault deals Techies damage equal to 50% of their max health.
Cast range: 1000
Cast time: 1
Radius: 400
Max health as self damage: 50%
Area damage: 300/400/500/600
Leap duration: 0.76
Silence duration: 4/5/6/7
Mana cost: 100/125/150/175
Cooldown: 35
Notes: The self damage is flagged as HP Removal and is lethal. Destroys trees within the radius on impact.
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  • Increased base health from 180 to 200.
  • Increased base mana from 0 to 50.
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  • Increased base health from 150 to 180.
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  • Techies minimap icon Techies' Mines [?]
    • Can now be targeted and destroyed with Quelling Blade icon Quelling Blade-based items.
    • Now has a 10 Gold bounty when destroyed.
    • No longer detonates and apply its effect when destroyed.
  • Land Mines icon Land Mines
    • No longer has a max cap of 20.
    • Reduced damage from 300/375/450/525 to 150/190/225/260.
    • Reduced mana cost from 125/150/175/205 to 60/75/85/100.
    • Reduced cooldown from 19/16/13/10 to 9/8/7/5.
    • Techies Proximity Mine icon Land Mines
  • Techies Stasis Trap icon Stasis Traps no longer block neutral creep camps.
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  • Land Mines icon Land Mines
    • Can no longer trigger on and damage units with Flying Movement (e.g. Batrider minimap icon Batrider in Firefly icon Firefly, Visage Familiar icon Familiars etc.).
    • CHANGED
      damage type from Composite to Physical.
    • Reduced damage from 300/400/500/600 to 225/300/375/450.
    • Reduced cooldown from 25/20/15/10 to 19/16/13/10.
  • Stasis Trap icon Stasis Trap
    • Increased trigger radius from 200 to 450. [?]
    • Increased trap duration 270/300/330/360 to 360 on each level.
    • Reduced stun duration from 3/4/5/6 to 2.5/3/3.5/4.
  • Suicide Squad, Attack! icon Suicide Squad, Attack!
    • CHANGED
      damage type from Composite to Physical.
    • Reduced full damage from 650/850/1150/1550 to 500/650/850/1150.
    • Reduced partial damage from 350/400/450/500 to 260/300/340/380.
  • Remote Mines icon Remote Mines
    • Reduced vision radius from 900 to 700.
    • Increased damage radius from 400/410/425 to 425 on each level.
    • Increased mine duration from 480 to 600.
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  • Increased base armor from -1 to 5.
  • Reduced Land Mines icon Land Mines cooldown from 25/20/15/12 to 25/20/15/10.
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  • ADDED
    new Bound Radius mechanic. [?]
    • Techies minimap icon Techies has the DOTA_HULL_SIZE_HERO hull size. [?]
    • This unit has a 27-radius collision size and a 24-radius bound radius respectively.
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Detonate all remote mines in the target area.
Cast Range: Global
Radius: 700
Cooldown: 1
Notes: Can be cast through the minimap.
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  • Updated hero sounds and voiceover lines.
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  • MOVED
    Techies minimap icon Techies to the Fun Tavern. [?]
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  • Reduced attack point from 1 to 0.5.
  • Reduced attack backswing from 1.1 to 0.5.
  • Fixed Remote Mines icon Remote Mines damage type being Physical instead of Magical.
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  • Fixed an issue with Techies minimap icon Techies and the scoreboard.
  • Updated hero description.
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  • Remote Mines icon Remote Mines
    • Fixed ability not detonating.
    • Reduced cast range from 500 on each level to 425/435/450.
    • Focused Detonate icon Detonate
      • Fixed Techies minimap icon Techies not gaining the sub-ability.
      • Redeuced mana cost from 50 to 0.
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  • Increased attack point from 0.75 to 1.
  • Increased attack backswing from 0.78 to 1.1.
  • Reduced cast point from 2.4 to 0.51.
  • Reduced cast backswing from 0.3 to 0.
  • Reduced the following abilities' cast point from 0.3 to 0:
  • Reduced Stasis Trap icon Stasis Trap cast time from 1.3 to 1.
  • Remote Mines icon Remote Mines
    • No longer destroys trees within its explosion radius.
    • Fixed leaving a dummy unit for a few seconds after exploding.
    • Reduced cast point from 2.3 to 2.
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OLD
Suicide Squad, Attack! icon Rapid Revive
The techies are able to revive quicker than other units.
Respawn timer reduction: 20%/40%/60%/80%
NEW
Suicide Squad, Attack! icon Suicide Squad, Attack!
Sacrifice yourself for the greater good. Deals massive area of effect damage.
Cast time: 0.1
Full damage Radius: 200
Partial damage radius: 500
Full damage: 650/850/1025/1250
Partial damage: 350/400/450/500
Building damage percentage: 70%
Mana cost: 100/125/150/175
Cooldown: 60
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  • Increased Land Mines icon Land Mines max cap from 10 to 15.
  • Stasis Trap icon Statis Trap
    • Reduced cooldown from 18/15/10/5 to 20/16/13/10.
    • Reduced duration from 300/360/420/900 to 270/300/330/360.
  • Increased Remote Mines icon Remote Mines duration from 180 to 360.
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  • Land Mines icon Land Mines
    • Reduced full damage from 300/400/500/600 to 150/200/450/550.
    • Reduced full damage radius from 300 to 200.
    • Reduced half damage radius from 700 to 500.
    • Increased cooldown from 25/20/15/5 to 25/20/15/12.
    • Reduced fade time from 2 to 1.75.
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  • Reduced Land Mines icon Land Mines full damage from 300/400/500/550/750 to 300/400/500/600.
  • Reduced Remote Mines icon Remote Mines duration from 600 to 180.
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  • Rescaled Stasis Trap icon Statis Trap stun duration from 2.5/3.5/5/6.5 to 3/4/5/6.
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OLD
Suicide Squad, Attack! icon Suicide Squad, Attack!
Sacrifice yourself for the greater good. Deals massive area of effect damage.
Cast range: 100
Full damage radius: 200
Partial damage radius: 500
Full damage: 900/1600/2400
Partial damage: 450/800/1250
NEW
Remote Mines icon Remote Mines
Plants an invisible mine that will only activate when triggered. Doesn't damage buildings.
Cast range: 100
Cast time: 2
Duration: 600
Detonate damage per mine: 300/450/600
Radius: 400
Explosion delay 0.25
Mana cost: 200/240/300
Cooldown: 10
Focused Detonate icon Detonate All
Detonates all remote mines.
Cast time: 1
Mana cost: 50
Notes: This sub-ability is available after leveling up Remote Mines icon Remote Mines.
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  • Reduced base armor from 1 to 0.
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OLD
Flak Cannon icon Explosive Shot
The Techies fire more explosive bullets, adding 8/16/24/32 damage and a slightly larger splash to each attack.
Base bonus damage: 8/16/24/32
Bonus splash radius: 40/80/160/200
NEW
Suicide Squad, Attack! icon Rapid Revive
The Techies are able to revive quicker than other units.
Respawn timer reduction: 20%/40%/60%/80%
  • Suicide Squad, Attack! icon Suicide Squad, Attack!
    • Increased full damage from 1050/1900/3200 to 1050/1900/3800.
    • Reduced building damage percentage from 100% to 70%.
    • Increased mana cost from 250 on each level to 250/300/350.
    • Increased cooldown from 150 to 180.
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  • Increased Land Mines icon Land Mines mana cost from 125/135/145/150 to 125/140/155/170.
  • Reduced Stasis Trap icon Statis Trap mana cost from 100/125/150/175 to 100/120/140/160.
versionString4.0beta10
FieldField typeValue
titleStringTechies
logWikitext
  • Rescaled Stasis Trap icon Statis Trap stun duration from 2.5/3.5/5/6.50 to 3.25/4.5/5.5/7.25.
  • Suicide Squad, Attack! icon Suicide Squad, Attack!
    • Increased full damage from 900/1600/2400 to 1050/1900/3200.
    • Reduced cooldown from 200 to 150.
versionString4.0beta9
FieldField typeValue
titleStringTechies
logWikitext
  • Rescaled Stasis Trap icon Statis Trap stun duration from 5/7/10/13 to 2.5/3.5/5/6.5.
versionString4.0beta7
FieldField typeValue
titleStringTechies
logWikitext
versionString4.0beta6
FieldField typeValue
titleStringTechies
logWikitext
  • Increased base attack time from 1.5 to 1.55.
  • Land Mines icon Land Mines
    • Increased half damage radius from 700/300/300/300 to 700 on each level.
    • Increased trigger radius from 200 to 300.
    • Rescaled mana cost from 150 on each level to 125/135/145/150.
  • REWORKED
    Flak Cannon icon Explosive Shot.
    • Leveling up ability now increases base damage and radius.
    • ADDED
      innate values to the ability's splash damage. The ability now has a passive and innate component. [?]
      • Innate component:
      • Increased full damage radius from 25 to 50.
      • Reduced half splash damage radius from 150 to 140.
      • Increased quarter damage radius from 250 to 280.
    • Active component:
      • Rescaled bonus damage to 8/16/24/32.
      • Rescaled radius to 40/120/160/200.
  • Stasis Trap icon Statis Trap
    • Increased trigger radius from 175 to 200.
    • Increased stun radius from 400 to 450.
    • Rescaled mana cost from 175 on each level to 100/125/150/175.
  • Suicide Squad, Attack! icon Suicide Squad, Attack!
    • Increased half damage radius from 250 to 500.
    • Increased full damage radius from 150 to 200.
versionString4.0beta5
FieldField typeValue
titleStringTechies
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  • Increased Land Mines icon Land Mines half damage from 100/150/200/250 to 150/200/250/300.
versionString4.0beta3
FieldField typeValue
titleStringTechies
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  • CREATED
versionString4.0beta2