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Tango icon.png
Forage to survive on the battlefield.
Bought From
Active Devour
Charges 3
Disassemble? No
Alert allies? No
Tango (90)

The Tango is an item purchasable at the Main Shop, under Consumables.

Additional information[edit]

  • Stacks with itself in inventory, there is no stack limit. The sell-back price adapts based on the number of Tangos in a stack.
  • A set of Tangos is not shareable. However, it is possible to give allies a Tango (Shared) icon.png Tango (Shared) by casting it on them.
  • The sell value of the item is based on the number of charges remaining. A single instance has a sell value of 15 Gold gold.


Trees / Self
Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming a ward or Ironwood Tree doubles the heal amount.

Comes with 3 charges. Can be used on an allied hero to give them one Tango.
Cast Range (Tree/Ally): 165
Cast Range (Ward): 450
Health Regen Bonus: 7.1875
Duration (Tree): 16
Duration (Ward): 32
Cooldown: 0
Buff Tango Heal: Undispellable.


  • When cast on trees, enemy Observer Ward icon.png Observer Wards and Sentry Ward icon.png Sentry Wards, it destroys the target and heals the user.
    • When targeting wards or trees placed by Iron Branch icon.png Iron Branch or Sprout, the heal duration is doubled.
    • Can regenerate up to 115 (230 when targeting wards, Iron Branch trees, or Sprout trees) health over its full duration.
    • All 3 charges together can regenerate up to 345 (690 when targeting wards, Iron Branch trees, or Sprout trees) health.
    • Successive uses with the same unit do not stack, but refresh the duration instead.
    • Cannot be cast on any other ward than enemy Observer and Sentry Wards.
    • The targeted tree or ward is instantly destroyed upon cast.
  • When targeting an allied hero, it creates a Tango (Shared) icon.png Tango (Shared) in the targeted ally's inventory, instead of healing the user.
    • If the targeted ally's inventory is full, the item is dropped on the ground.
    • Can also be cast on creep-heroes, only giving Lone Druid Spirit Bear icon.png Spirit Bear a charge, otherwise having no effect.
    • Can also be cast on Meepo minimap icon.png Meepo clones and Arc Warden Tempest Double minimap icon.png Tempest Doubles, but doing so has no effect.
    • Cannot be cast on illusions.


  • Tangos are a very effective source of combat heal in the early-game, as they do not dispel upon taking damage. When an engagement seems even or against you, using a Tango can tilt the balance in your favor.
  • Although one Tango charge heals way less and slower than a Healing Salve icon.png Healing Salve, one set of Tangos provides slightly more HP/gold value. Also, the fact that it is not dispelled by damage and its side effect of destroying trees makes it more versatile than Healing Salves. So if no quick and strong healing is required, Tangos are usually more valuable.
  • They can also be cast on Observer and Sentry Wards 1 icon.png Observer and Sentry Wards with doubled healing effects, making them very useful for dewarding.
  • Since using Tangos on a tree destroys the tree, it can be used to create alternate pathways between some trees, making it easier to escape or chase enemies. Sometimes it is fully worth it to use a Tango just for this purpose.
  • Unlike other restoring consumables, it is possible to give allies one charge of the Tangos stack. This allows players to grant another lane healing without having to be there. Giving the mid-laner 1 or 2 charges can be a deciding factor for doing well in the lane.
  • Can be used to control certain heroes, by destroying trees. For example, Monkey King will fall and take stun, if tree below him is broken. Natures Prophet may not be able to teleport if you gained vision against his first ability.


  • In the original DotA, Tango's full name was "Ancient Tango of Essifation".
  • Tango's active ability was called "Eat a Tree or Ward" before July 19, 2017 Patch.