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Ghost Ship[edit]

As of August 27, 2012 the Ghost Ship notes say that the ship spawns 500 units behind and lands 500 units ahead of Kunkka's cast point, for a total of 1000 distance. All of those numbers are half of what they should be (i.e. 1000, 1000, and 2000). I would edit it myself, but whenever I try I get a warning that I'm making "Nonsensical anon edits".

It also says: Ghostship travels at a speed of 650, reaching the crash site in . No time is given. I would check myself but I can't atm. I'll try to edit some question marks in there to draw attention.


Kunkka carry? Hell no. Semicarry --XRdR 11:31, 20 September 2011 (CDT)

He's a strength carry. -Lancey 11:40, 20 September 2011 (CDT)
He used to be a carry a long long time ago. Then he got nerfed and I haven't seen him in competitive dota since WDC 2010. For more detailed explanation head here. So he is just a spellcaster now or semicarry if you decide to hurt your real carry's farm.--XRdR 22:50, 20 September 2011 (CDT)
Any way or the other, roles will be confirmed when beta goes open, as they are shown in hero selection.-ChocolateWaffle 12:02, 20 September 2011 (CDT)
Dota 2 is 1:1 copy of current version of Dota 1. We will change Kunkka's role IF he gets reworked in future. --XRdR 22:50, 20 September 2011 (CDT)

Kunkka can certainly carry as of patch version 6.81 - he's really underrated but I might be biased about that... So you have torrent/x-marks/boat as great utility and initiation spells and by late game you should have multiple Daedalus' and maybe even a Divine (only wusses buy shadowblade and battlefury, needs moar damage) and watch the enemy team just disappear before your eyes. If going multiple Divines then you can get a blink, x marks yourself and blink+tidebringer which enables you to carry the divines "safely". An end game kunkka should have at least: BoT's, Daedalus, Heart. The rest is down to what the game requires and what you can get away with. If you go double rapier after that then get a blink. If not then get maybe one rapier, one more daedalus and a bkb.


I suggest using this as a metrics to describe hero's difficulty.--XRdR 04:04, 22 September 2011 (CDT)

I made some small changes to the introduction based on that. -Lancey 12:53, 24 September 2011 (CDT)

Kunkka's HP[edit]

Kunkka has one of the highest strength gains in the game. The tip "Avoid taking damage in team battles as much as possible, you don't have as much health as your allies!" is fairly inaccurate. --Xite 01:04, 26 August 2012 (UTC)

Ghost Ship and BKB[edit]

Is the information on this page wrong or am I confusing it? I am pretty sure Ghost Ship stun does NOT go through BKB. Is it supposed to? Was it like that in WC3 DotA? 21:58, 29 November 2012 (UTC)

-> I just tested it: Ghost Ship crash does NOT stun heroes with active BKB.

Hero Title[edit]

Shouldn't he be called Admiral Kunkka rather than Kunkka the Admiral? It's like saying Davion, the Sir.

X Mark the Spot sub-skill has wrong image name[edit]

The sub skill is named Return. The image is named X_Marks_the_Spot_Return_icon.png. It should be named Return_(Kunkka).icon.png. The kunkka part is needed because just Return is used by spirit bear's blink. Bu3ny (talk) 21:58, 5 November 2014 (UTC)

Can X hidden units?[edit]

Can X hit hidden units?