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Figure in Bristleback's Splash Artwork[edit]

In the background of Bristleback's splash artwork, there's a winged figure (most likely Skywrath Mage), and I was wondering if this should be noted anywhere on Bristleback's page. Cloftos 15:51, 3 April 2013 (UTC)


Do you get warpath stacks off quill procs from bristle back? The description of the skill should confirm or deny this.Bujeebus 01:32, 4 April 2013 (UTC)

Yes you get stacks. You can add this to Notes. Medok 04:32, 4 April 2013 (UTC)
You definitely do not get Warpath stacks from Quill Spray procs from Bristleback's passive. I've already made a note to that effect. --Stupid Lemon Eater 04:42, 4 April 2013 (UTC)


Doesn't anyone else think he's an obvious homage to Buck from Ice Age: Dawn of Dinosaur? [1] --Garnetinvoker (talk) 17:29, 4 September 2014 (UTC)

Viscous Nasal Goo Cast Range Inconsistency[edit]

Just tested and it seems that not only the "Aghanim's Scepter upgraded Viscous Nasal Goo range" got increased (as stated in the 6.87 patch notes), but also the cast range of the ability's normal version.
Don't know if this is intended in the first place, but there is another inconsistency. I would assume that both the normal and the upgraded Viscous Nasal Goo should have a 700 cast range at the moment, but you can hit units standing slightly further away from Brsitleback with the normal Viscous Nasal Goo than you can with the upgraded version.
Can anyone explain this to me? Is this difference a cast range vs cast radius mechanic thing or is the cast range of the normal Viscous Nasal Goo just more than 700? Psion1C (talk) 14:02, 30 April 2016 (UTC)

1. Definitely a bug. The changelog said aghs radius, and the abilities.txt also says 600 cast range.
2. Total cast range = caster col size + cast range + target col size. So in this case, against a 24 col size enemy, 24 + 700 + 24 = 748 effective range. Total spell radius = radius + target col size, so in this case, 700 + 24 = 724 effective radius. So cast range is always effectively bigger than radius, if range and radius use the same value. ~~ Bu3ny (talk) 15:01, 30 April 2016 (UTC)
That explains quite a bit, thank you. I see you have already reported this bug on the dev forum. Hope it gets clarified whether it was intended or not. Psion1C (talk) 15:34, 30 April 2016 (UTC)
This one just got fixed. (: Psion1C (talk) 01:39, 3 May 2016 (UTC)