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Brewmaster Storm model.png
Brewmaster Storm icon.png
Ancient Creep-Hero
Level 7/8/8
Duration 16/18/20
Health 1000/1500/1900 (Talent 2500/3000/3400)
Health regeneration 1/2/2
Mana 500/750/750
Mana regeneration 1.5
Armor 2
Magic resistance 0%
Status resistance 0%
Attack damage 15/35/55‒25/45/65
Acquisition range 600
Attack range 600
Base attack time 1.5
Attack animation 0.4+0.77
Projectile speed 1200
Movement speed 350
Follow range 100
Turn rate 0.5
Collision size 8
Vision range 1800800 (G)
Bounty 0
Experience 0
Model scale 0.85/0.9/0.95
Notes Abilities:
Dispel Magic
Wind Walk
Drunken Haze (Upgradable by Aghanim's Scepter.)
Brewmaster Storm minimap icon.png Minimap icon

This article is about the Brewmaster summon. For other uses, see Storm (disambiguation).
Main Article: Brewmaster


Dispel Magic
Partially pierces spell immunity. Play
Dispel Magic (Storm) icon.png
Enemies / Allies
Damages summoned units in an area and purges most buffs or debuffs.
Cast Animation: 0.4+0.93
Cast Range: 500
Radius: 600
Damage to Summons: 1000
Cooldown: 4
Mana: 75
Partially pierces spell immunity. Affects spell immune allies.
Does not affect spell immune enemies.


  • Always dispels Cyclone off of units within the area, regardless of alliances.
    • Besides this, follows the default dispel rules, dispelling debuffs off of allies, and buffs off of enemies.

Blocked by Linken's Sphere. Does not pierce spell immunity. Play
Cyclone (Storm) icon.png
Encloses a unit in a tornado, removing it from the battlefield.
Cast Animation: 0.4+0.67
Cast Range: 600
Hero Duration: 6
Creep Duration: 20
Cooldown: 8
Mana: 150
Debuff Storm Cyclone: Dispellable with any dispel.


  • However, unlike other cyclones, this one does not dispel the target.
  • While in the air, other units may pass below the cycloned unit.
  • Can be cast on Roshan icon.png Roshan, but has no effect, since Roshan is immune to forced movement. He only gets interrupted.

Wind Walk
Pierces spell immunity. Play
Wind Walk (Storm) icon.png
No Target
Self / Enemies
Provides temporary invisibility, bonus movement speed and attack damage when invisible.
Cast Animation: 0+0
Fade Time: 0.6
Move Speed Bonus: 50%
Damage: 100/160/220
Duration: 20
Cooldown: 5
Mana: 75
Buff Storm Wind Walk: Undispellable.


  • Does not interrupt Storm's channeling spells upon cast.
  • The bonus damage is dealt in one instance together with the attack damage, and counts as attack damage as well.
    • It can be lifestealed off of, and is considered by crit or cleave.
    • It is not affected by percentage-based attack damage bonuses or reductions, but can be reduced with flat reductions.
  • During the fade time, Storm can cast spells and perform attacks without breaking the invisibility.
    • Those attacks do apply the 100/160/220 damage to the target.
  • The bonus damage is not applied when attacking buildings out of the invisibility, but is applied against wards.
  • The invisibility is lost upon reaching the cast point of spells, or upon launching an attack.
    • This means when the attack misses, the invisibility is still lost.
  • Allows Storm to pass through other units, including wards, but not through buildings.

Drunken Haze
Can be disjointed. Blocked by Linken's Sphere. Does not pierce spell immunity. Play
Drunken Haze icon.png
Drenches a target in alcohol, causing their movement speed to be reduced, and causing their attacks to have a chance to miss.
Cast Animation: 0.2+0.67
Cast Range: 850
Move Speed Slow: 10%/20%/30%/40%
Miss Chance: 70%
Duration: 4.5
Cooldown: 11/9/7/5
Mana: 25
Does not pierce spell immunity. Slow and blind persist if debuff was placed before spell immunity and when not dispelled.
Blocked by Linken's Sphere. Blocked upon projectile impact.
Debuff Drunken Haze: Dispellable with any dispel.
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  • Given to Storm when holding Aghanim's Scepter icon.png Aghanim's Scepter, at the same level as the original Brewmaster.