Changelogs
Version history
Version
Description
- Reduced Charge of Darkness cast time from 0.47 to 0.3.
- Talents:
- Level 15 left talent: +30 attack damage increased to +40.
- Increased movement speed from 285 to 290.
- Talents:
- Level 10 left talent: +5 armor reduced to +4.
- Level 10 right talent: +600 night vision reduced to +500.
- Level 15 left talent: +40 attack damage reduced to +30.
- Level 15 right talent: +12 health regen reduced to +10.
- Level 20 left talent: -7s Bulldoze cooldown reduced to -5.5s.
- Level 20 right talent: +15% Greater Bash movement speed as damage reduced to +12%.
- Level 25 left talent: +800 health reduced to +650.
- Level 25 right talent: +25% Greater Bash proc chance reduced to +20%.
- Reworked Aghanim's Scepter upgrade:
- Old: Increases Nether Strike cast range to 950, reduces cooldown to 20, and causes it to apply Greater Bash in a 350 radius around the target.
- New: Increases Charge of Darkness speed by 100 and reduces cooldown to 6.
- Increased Bulldoze mana cost from 25/30/35/40 to 30/40/50/60.
- Reduced Nether Strike damage from 120/185/250 to 100/175/250.
- Increased Charge of Darkness cooldown from 11 on each level to 17/15/13/11.
- Reduced Nether Strike damage from 150/200/250 to 120/185/250.
- Increased base health regeneration from 0.75 to 1.25.
- Reduced Charge of Darkness mana cost from 100 on each level to 70/80/90/100.
- Bulldoze
- Increased status resistance bonus from 30%/40%/50%/60% to 34%/46%/58%/70%.
- Increased movement speed bonus from 12%/18%/24%/30% to 14%/20%/26%/32%.
- Greater Bash
- Increased movement speed as damage from 8%/16%/24%/32% to 14%/20%/26%/32%.
- Reduced stun duration from 1.2/1.4/1.6/1.8 to 0.9/1.2/1.5/1.8.
- Aghanim's Scepter upgrade:
- Increased Nether Strike cast range from 850 to 950 and increased Greater Bash radius from 250 to 350 radius around the target.
- Reduced Charge of Darkness cooldown from 12 to 11.
- Increased base health regeneration from 0 to 0.75.
- Increased movement speed from 280 to 285.
- Reduced Greater Bash movement speed as damage from 12%/20%/28%/36% to 8%/16%/24%/32%.
- Reduced Greater Bash movement speed as damage from 16%/24%/32%/40% to 12%/20%/28%/36%.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Charge of Darkness
- Changed movement speed from a fixed 600/650/700/750 to Spirit Breaker's current movement speed + 300/325/350/375.
- Now also changes Spirit Breaker's movement speed to match the charge speed value, so that it now affects Greater Bash's damage.
- Now allows Spirit Breaker to bypass the movement speed limit during the charge.
- Greater Bash
- No longer grants 17% movement speed for 3 seconds upon proccing.
- Rescaled movement speed as damage from 12%/24%/36%/48% to 16%/24%/32%/40%.
- Replaced Empowering Haste with Bulldoze.
- Old Empowering Haste
- Causes Spirit Breaker to gain power with higher movement speed. His presence increases the movement speed of nearby allied units. Can be cast to improve the movement speed bonus for 6 seconds.
- Radius: 900
- Self move speed bonus: 8%/12%/16%/20%
- Allied move speed bonus: 4%/6%/8%/10%
- Active move speed bonus increase: 3%/4%/5%/6%
- Active speed bonus duration: 6
- Aura linger duration: 0.5
- Cooldown: 20
- New Bulldoze
- Spirit Breaker gains movement speed and status resistance to ram through enemies. Can be used while charging.
- Movement speed bonus: 12%/18%/24%/30%
- Status resistance bonus: 30%/40%/50%/60%
- Duration: 8
- Cast time: 0
- Mana cost: 25/30/35/40
- Cooldown: 22
- Nether Strike can no longer be cast while rooted.
- Talents:
- Level 15 right talent: +10 health regen increased to +12.
- Level 20 right talent: +30% Greater Bash movement speed as damage reduced to +15%.
- Level 20 left talent changed: +400 Charge of Darkness speed ➜ -7s Bulldoze cooldown.
- Increased Greater Bash stun duration from 1/1.2/1.4/1.6 to 1.2/1.4/1.6/1.8.
- Reduced Nether Strike damage from 150/250/350 to 150/200/250.
- Talents:
- Level 10 right talent: +400 night vision increased to +600.
- Increased base health regeneration from 1 to 1.5.
- Increased Greater Bash movement speed bonus from 15% to 17%.
- Nether Strike now knocks enemies back for twice the distance.
- Reduced base armor from 3 to 2.
- Reduced movement speed from 285 to 280.
- Empowering Haste
- Activating Empowering Haste no longer reduces the speed bonus after the initial 6 seconds after activating.
- Increased cooldown from 12 to 20.
- Empowering Haste
- Now grants different movement speed bonuses for Spirit Breaker and his allies.
- Increased movement speed bonus on self from 6%/10%/14%/18% to 8%/12%/16%/20%.
- Reduced movement speed bonus for allies from 6%/10%/14%/18% to 4%/6%/8%/10%.
- Talents:
- Level 15 left talent: +30 attack damage increased to +40.
- Increased Nether Strike cooldown from 80/70/60 to 100/80/60.
- Increased turn rate from 0.4 to 0.5.
- Increased base health regeneration from 0.5 to 1.
- Increased base mana regeneration from 0.01 to 0.9.
- Fixed Charge of Darkness always going on cooldown on death.
- Reduced Greater Bash movement speed as damage from 22%/30%/38%/46% to 12%/24%/36%/48%.
- Reworked talents:
- Old:
- Level 10: +20 movement speed or +5 all stats
- Level 15: +5 armor or +20 attack damage
- Level 20: +30% Greater Bash movement speed as damage or +120 gold per minute
- Level 25: +500 Charge of Darkness speed or +17% Greater Bash proc chance
- New:
- Level 10: +5 armor or +400 night vision
- Level 15: +40 attack damage or +10 health regen
- Level 20: +400 Charge of Darkness speed or +30% Greater Bash movement speed as damage
- Level 25: +800 health or +25% Greater Bash proc chance
- Reduced movement speed from 290 to 285.
- Reduced base health regeneration from 0.75 to 0.5.
- Increased strength gain from 2.4 to 2.7.
- Talents:
- Level 20 left talent changed: -40s respawn time ➜ +30% Greater Bash movement speed as damage.
- Talents:
- Level 10 left talent: +15 movement speed increased to +20.
- Added talents:
- Level 10: +15 movement speed or +5 all stats
- Level 15: +5 armor or +20 attack damage
- Level 20: -40s respawn time or +120 gold per minute
- Level 25: +500 Charge of Darkness charge speed or +17% Greater Bash proc chance
- Increased Greater Bash movement speed as damage from 22%/28%/34%/40% to 22%/30%/38%/46%.
- Increased attack range from 128 to 150.
- Greater Bash now uses pseudo-random distribution.
- Spirit Breaker is no longer restricted from buying Skull Basher and Abyssal Blade.
- Notes: Notes: Bashes from Skull Basher and Abyssal Blade are still disabled on Spirit Breaker.
- Reduced Empowering Haste active cooldown from 16 to 12.
- Reduced Empowering Haste active cooldown from 20 to 16.
- Charge of Darkness:
- Reduced cooldown from 35 to 12.
- Now goes into cooldown upon reaching the target or cancelling the charge, instead of upon cast.
- Added an active component to Empowering Haste.
- Now Empowering Haste
- Activate to temporarily improve the speed bonus values by 50%. However, afterwards, the values are reduced by 50% for the remaining cooldown.
- Passive movement speed bonus: 6%/10%/14%/18%
- Active movement speed bonus: 9%/15%/21%/27%
- Inactive movement speed bonus: 3%/5%/7%/9%
- Active duration: 6
- Active cooldown: 20
- Inactive duration: 14
- Notes: Does not interrupt Spirit Breaker upon cast.
- Increased Greater Bash movement speed as damage from 10%/20%/30%/40% to 22%/28%/34%/40%.
- Nether Strike
- Increased cast range from 400/550/700 to 700 on each level.
- Reduced cooldown from 75 to 80/70/60.
- Aghanim's Scepter upgrade:
- Increased Nether Strike cast range from 700 to 850.
- Nether Strike now grants vision over the target.
- Increased base attack time from 1.7 to 1.9.
- Greater Bash no longer works while Doomed.
- Nether Strike now uses 1.2 cast time instead of a 1 second delay.
- This means it no longer provides spell immunity for a second and can now be interrupted.
- Charge of Darkness now also procs a Greater Bash on the charge target upon reaching it.
- Increased base attack damage from 22-32 to 31-41 (total attack damage is now 60-70).
- Increased base strength from 23 to 29.
- Charge of Darkness
- No longer gives a buff indicator.
- Increased speed from 425/500/575/650 to 600/650/700/750.
- Empowering Haste
- No longer increases attack damage based on movement speed.
- Increased movement speed bonus from 6%/8%/10%/12% to 6%/10%/14%/18%.
- Greater Bash
- Changed damage from fixed 25/50/75/100 to 10%/20%/30%/40% of Spirit Breaker's movement speed.
- Increased duration from 0.95/1.15/1.35/1.55 to 1/1.2/1.4/1.6.
- Now affects spell immune units.
- Charge of Darkness
- Reduced cooldown from 40 to 35.
- Increased Greater Bash radius from 250 to 300.
- Increased Nether Strike damage from 100/200/300 to 150/250/350.
- Increased collision size from 12 to 24.
- Reduced movement speed from 295 to 290.
- Reduced strength gain from 2.8 to 2.4.
- Reduced Charge of Darkness stun duration from 1.4/1.8/2.2/2.6 to 1.2/1.6/2/2.4.
- Nether Strike now procs Greater Bash based on its current level, instead of always using Level 4.
- Reduced collision size from 24 to 12.
- Increased Charge of Darkness indicator radius from 2500 to 3000.
- Increased base health regeneration from 0.25 to 0.75.
- Increased attack range from 100 to 128.
- Reworked Charge of Darkness
- Old Charge of Darkness (6.66-6.71)
- Spirit Breaker fixes his sight on a target, starting to charge speed at place. Can charge for up to 4 seconds. After having charged up, he starts charging towards he target based on how much time he spent charging up. When charging for the full 4 seconds, he also turns spell immune during the charge. Upon reaching the target, it gets stunned.
- Cast range: Global
- Max charge duration: 4
- Speed per charged second: 15%
- Stun duration: 1.4/1.8/2.2/2.6
- Cooldown: 40
- Mana cost: 75
- Notes: Spirit Breaker "runs at place" for 4 seconds. If charging for 4 seconds, he gets the full speed bonus and also turns spell immune until reaching the target or the charge stops. Turns Spirit Breaker transparent based on how long he charged up. The target is marked with an allied only visual indicator and gets a status buff icon when Spirit Breaker is within 2500 range.
- Using the End Charge sub-ability, or issuing any order during the charge-up time cancels the charging and Spirit Breaker starts running towards the target.
- New Charge of Darkness
- Spirit Breaker fixes his sight on a target, immediately starting to charge towards it through all objects at a certain speed. Any enemy unit which he gets in contact with during the charge gets hit by his current level of Greater Bash. Upon reaching the target, it gets stunned.
- Cast range: Global
- Charge speed: 425/500/575/650
- Greater Bash radius: 250
- Stun duration: 1.4/1.8/2.2/2.6
- Cooldown: 40
- Mana cost: 75
- Notes: The charge speed does not affect Spirit Breaker's movement speed. He charges through everything, including trees and cliffs. Is not spell immune during the charge. Any unit which comes within 250 range during the charge gets bashed. The primary target gets not bashed, only stunned. Disables interrupt the charge. The target is marked with an allied only visual indicator and gets a status buff icon when Spirit Breaker is within 2500 range. If the target dies during the charge, it gets transferred to the closest enemy unit.
- Removed sub-ability End Charge.
- Greater Bash now grants 15% movement speed bonus for 3 seconds when proccing.
- Greater Bash no longer messes up the target's commands.
- Reduced Nether Strike mana cost from 200/250/300 to 125/150/175.
- Aghanim's Scepter upgrade:
- Causes Nether Strike to apply Greater Bash to all units within 250 radius around the target.
- Charge of Darkness
- Added the End Charge sub-ability to stop charging up and start charging towards the target.
- Added a visual indicator, showing for how long it is being charged up.
- Reduced movement speed bonus per interval from 15% to 7.5%.
- Reduced movement speed bonus interval from 1 to 0.5.
- Notes: Overall similar effect, just smoother intervals.
- Increased Empowering Haste movement speed bonus from 4%/6%/8%/10% to 6%/8%/10%/12%.
- Aghanim's Scepter upgrade:
- Now increases Nether Strike cast range from 400/550/700 to 550/700/850.
- Added to Captain's Mode.
- Charge of Darkness
- Increased stun duration from 1/1.5/2/2.5 to 1.4/1.8/2.2/2.6.
- Rescaled movement speed bonus per second 10%/15%/20%/25% to 15% on each level.
- The movement speed bonus now lingers for 2 seconds after reaching the target or the charge is cancelled.
- Greater Bash no longer loses focus on the attack target when it procs.
- Reworked Charge of Darkness
- Old Charge of Darkness (Pre 6.66)
- Spirit Breaker starts charging towards the target unit. During the charge, he gets faster and becomes transparent the longer the charge lasts. Upon reaching the maximum speed bonus from the charge, Spirit Breaker turns spell immune for the remaining charge. Upon reaching the target, it gets stunned.
- Cast range: Global
- Speed acceleration: 10%/15%/20%/25% every 4 seconds
- Bonus speed cap: 40%/60%/80%/100% (reached after 12 seconds charging)
- Stun duration: 1/1.5/2/2.5
- Mana cost: 120
- Cooldown: 40
- Notes: Spirit Breaker becomes fully transparent after having charged for 30/25/20/15 seconds. He also turns black upon becoming spell immune. The target is marked with an allied only visual indicator and gets a status buff icon when Spirit Breaker is within 2500 range.
- New Charge of Darkness
- Spirit Breaker fixes his sight on a target, starting to charge speed at place. Can charge for up to 4 seconds. After having charged up, he starts charging towards he target based on how much time he spent charging up. When charging for the full 4 seconds, he also turns spell immune during the charge. Upon reaching the target, it gets stunned.
- Cast range: Global
- Max charge duration: 4
- Speed per charged second: 10%/15%/20%/25%
- Stun duration: 1/1.5/2/2.5
- Cooldown: 40
- Mana cost: 75
- Notes: Spirit Breaker "runs at place" for 4 seconds. After charging up for 4 seconds, he gets the full speed bonus and also turns spell immune until reaching the target or the charge stops. Changes Spirit Breaker's opacity until completely transparent based on how long he charged up. The target is marked with an allied only visual indicator and gets a status buff icon when Spirit Breaker is within 2500 range. Any order during the charge-up time cancels the charging and Spirit Breaker starts running towards the target.
- Nether Strike now turns Spirit Breaker spell immune during the 1 second delay.
- Empowering Haste
- Increased radius from 500 to 900.
- Increased movement speed bonus from 2%/4%/6%/8% to 4%/6%/8%/10%.
- Added Aghanim's Scepter upgrade for Spirit Breaker:
- Reduces Nether Strike cooldown from 75 to 20.
- Charge of Darkness
- Now turns Spirit Breaker spell immune after the acceleration finishes.
- The status buff icon on the target is now only visible for the target when Spirit Breaker is within 2500 range of it.
- Increased Empowering Haste radius from 300 to 500.
- Added an allied only visual effect to Charge of Darkness.
- Reduced base intelligence from 15 to 14.
- Fixed a bug with Greater Bash.
- Greater Bash now applies its damage instantly after Spirit Breaker gets moved to the target, instead of being applied to his next attack.
- Nether Strike now always applies Level 4 Greater Bash.
- Fixed a rare bug with Greater Bash
- Increased base armor from 2 to 3 (total armor is now 5.38).
- Increased Empowering Haste radius from 200 to 300.
- Charge of Darkness now stops properly when the target gets purged.
- Nether Strike can no longer be cast on ancient creeps and Roshan.
- Nether Strike now applies Greater Bash based on its current level (when it is not learned the bash deals no damage though).
- Reduced base strength from 25 to 23.
- Reduced Nether Strike cast range from 700/800/900 to 400/550/700.
- Rescaled Charge of Darkness transparency from 20% every 4 seconds (100% after 16 seconds) to 3.33%/4%/5%/6.66% every second (100% after 30/25/20/15 seconds).
- Fixed a major bug with Greater Bash.
- Charge of Darkness is no longer autocastable.
- Greater Bash
- Increased damage from 20/40/60/80 to 25/50/75/100.
- Reduced knockback distance from 240/270/300/330 to 140/180/220/260.
- Greater Bash
- Now applies its effects as the attack begins, instead of 0.5 seconds after the attack began.
- Fixed some lag issues.
- Fixed Nether Strike not applying Greater Bash when the bash was on cooldown.
- Fixed Greater Bash stun lasting too long.
- Reduced strength gain from 2.1 to 2.
- Increased Charge of Darkness cooldown from 30 to 40.
- Empowering Haste now applies its damage as the attack begins, instead of 0.5 seconds after attack began.
- Greater Bash
- Added a 2 second cooldown.
- Improved the way how its proc chance works.
- Increased Nether Strike mana cost from 100 to 200/250/300.
- Reduced collision size from 40 to 24.
- Increased base strength and gain from 18 + 1.9 to 20 + 2.1.
- Increased agility gain from 1.6 to 1.7.
- Charge of Darkness
- Reduced cooldown from 60/50/40/30 to 30 on each level.
- Increased stun duration from 0.6/1.2/1.8/2.4 to 1/1.5/2/2.5.
- Changed model transparency from 5% per second (100% after 20 seconds) to 20% every 4 seconds (100% after 20 seconds).
- Increased speed acceleration from 5%/10%/15%/20% to 10%/15%/20%/25%.
- Increased acceleration interval from 2 to 4 seconds.
- Reduced amount of accelerations from 10 times to 4 times
- Max bonus is now: from 50%/100%/150%/200% reached in 20 seconds to 40%/60%/80%/100% reached in 12 seconds.
- Empowering Haste
- No longer damages allies when attempting to attack them.
- Increased movement speed as damage from 3%/6%/9%/12% to 4%/8%/12%/16%.
- Now grants 2%/4%/6%/8% movement speed to allies within 200 radius.
- Greater Bash
- No longer deals 5/10/15/20 damage for every tree the knocked back unit collides with.
- Increased damage from 15/30/45/60 to 20/40/60/80.
- Can no longer proc on allies.
- Reduced Nether Strike cooldown from 40 to 40/35/30.
- Created.
Patch history
Patch
Description
- Fixed Nether Strike's vision modifier duration being reduced by status resistance.
- Fixed Charge of Darkness getting interrupted when toggling wards
- Fixed Charge of Darkness not destroying trees at the end of the charge
- Fixed Charge of Darkness not ending when dying to Ice Blast
- Fixed Greater Bash from Charge of Darkness and Nether Strike proccing Linken's Sphere
- Fixed Charge of Darkness going into cooldown when Spirit Breaker dies
- Added a new ▶️ sound for Spirit Breaker's Empowering Haste activation.
- Fixed Magic Immune units being ignored by the AoE greater bash procs from Charge of Darkness and Aghanim's Scepter Nether Strike.
- Fixed some ability Backswing timing issues ( Kunkka, Clockwerk, Timbersaw, Meepo, Pudge, Spirit Breaker, Sand King, Riki, Nyx Assassin, Lion, Pugna, Shadow Demon, Batrider).
- Fixed case where he could interrupt his Charge of Darkness by previously having given an attack order to his target.
- Added teleport start and end animations for Sniper, Spirit Breaker and Weaver.
- Added Idle Injured animations to Spirit Breaker.
- Fixed Greater Bash affecting Magic Immune units when procced via other abilities.
- Fixed a bug allowing charging Razor without moving.
- Empowering Haste visual no longer shows up on creeps.
- Fixed Charge of Darkness immediately failing when cast on Unstable Current.
- Fixed Charge of Darkness not getting interrupted by ensnares.
- Fixed turn rates for the following heroes: Lifestealer, Alchemist, Clockwerk, Bounty Hunter, Dark Seer, Dazzle, Ancient Apparition, Brewmaster, Chen, Silencer, Lone Druid, Spectre and Spirit Breaker.
- Fixed base HP regeneration (0.25 ➜ 0.75).
- Fixed base Intelligence.
- UAdded injured run animations for Spirit Breaker.
- Fixed case where he could get stuck when using Nether Strike.
- Fixed being unable to target magic immune units with Nether Strike.
- Fixed Nether Strike vs cycloned units.
- Fixed Basher stacking with Spirit Breaker/ Slardar/ Faceless Void's bashes.
- Changed Empowering Haste passive legacy key to G to avoid stomping H (halt).
- Charge of Darkness and Wrath of Nature no longer alert the target to attack the caster if the target is far away.
- Enabled Silencer and Spirit Breaker in Captain's Mode.
- Charge of Darkness
- Fixed picking units that are invisible or in the FoW when it tries to find a new target.
- Fixed ignoring Hex.
- Fixed going through Magic Immunity
- Greater Bash
- Fixed working with illusions
- Fixed bonus damage working on Towers, Wards and Denies
- Fixed going through Magic Immunity
- Added Spirit Breaker and Silencer.