Please take a moment to fill out this survey on your gaming habits!

Spirit Bear

From Dota 2 Wiki
Jump to: navigation, search
Spirit Bear
 
 
Spirit Bear
Lone Druid Spirit Bear model.png
Lone Druid Spirit Bear icon.png
Creep-Hero
Level 1
Duration Permanent
Health 1100/1400/1700/2000
Health regeneration 5/6/7/8
Mana 300
Mana regeneration 0.5
Armor 3/4/5/6 (Talent 11/12/13/14)
Magic resistance 0%
Status resistance 0%
Attack damage 20
Acquisition range 500
Attack range 150
Base attack time 1.75/1.65/1.55/1.45 (Talent 1.6/1.5/1.4/1.3)
Attack animation 0.43+0.4
Movement speed 340/360/380/400 (Talent 365/385/405/425)
Follow range 100
Turn rate 0.6
Collision size 24
Vision range 1400800 (G)
Bounty 300
Experience 300
Model scale 0.65/0.72/0.78/0.85
Abilities Return
Demolish
Savage Roar
Entangling Claws
Notes Has inventory & backpack
+5 damage per level
+75 health per level


Main Article: Lone Druid

Abilities[edit]

Return
Return (Spirit Bear) icon.png
Affects
Self
Channels for 3 seconds and then teleports the Spirit Bear back to the Lone Druid.
Cast Animation: 0+0
Channel Time: 3
Cooldown: 30
Cannot be cast while rooted or leashed. Prevents casting Return. If already channeling, root does not interrupt it.

Notes:

  • Can be cast from anywhere on the map.
  • Issues a stop order to the Spirit Bear after teleporting.
  • If Lone Druid dies and Return is cast, the Spirit Bear teleports back to Lone Druid's death location.


Demolish
Cannot be used by illusions. Disabled by Break.
Demolish (Spirit Bear) icon.png
Ability
Passive
Affects
Self / Enemies
Increases the power of the Spirit Bear, causing it to deal more damage to buildings and have additional spell resistance.
Magic Resistance Bonus: 33%
Building Attack Damage Bonus: 10%/20%/30%/40%

Notes:

  • Increases the Spirit Bear's total magic resistance to 33%, assuming basic 0% magic resistance and no other sources of magic resistance.
  • Increases the Spirit Bear's total attack damage against buildings, including raw damage bonuses.


Savage Roar
Savage Roar icon.png
Ability
No Target
Affects
Enemies
Lone Druid and the Spirit Bear roar fiercely causing nearby enemies to flee towards their base in terror. Their movement speed is increased by 20%.
Cast Animation: 0.1+0.64
Radius: 375
Enemy Move Speed Bonus: 20%
Duration: 1.2/1.6/2/2.4
Cooldown: 38/32/26/20 (With talent: 28/22/16/10)
Mana: 50
Does not pierce spell immunity. Effect persists if debuff was placed before spell immunity and when not dispelled.
Modifiers
Debuff Savage Roar: Dispellable with any dispel.

Notes:

  • The Spirit Bear acquires this spell as soon as Lone Druid learns it.
  • Causes both Lone Druid and the Spirit Bear to cast Savage Roar at the same time and puts both Savage Roars on cooldown, regardless of who cast the spell.


Entangling Claws
Entangling Claws (Spirit Bear) icon.png
Ability
Passive
Affects
Enemies
Damage
Magical
Attacks have a chance to cause roots to burst from the ground, immobilizing the attacked enemy unit, and dealing damage per second.
Proc Chance: 20%
Damage per Second: 60
Hero Duration: 0.75/1.5/2.25/3
Creep Duration: 2.25/4.5/6.75/9
Cooldown: 5 (With talent: 0)
Modifiers
Debuff Spirit Bear Entangle Effect: Dispellable with any dispel.

Notes:

  • Roots the target, preventing it from moving and casting certain mobility spells.
  • Forces a stop command onto the target upon cast, so that its current move, attack and spell cast orders get canceled.
  • The proccing attack first applies the debuff, then its own damage.
  • Deals 15 damage in 0.25 second intervals, starting 0.25 seconds after the debuff is placed, resulting in 3/6/9/12 instances on heroes and 9/18/27/36 against non-heroes.
  • Deals a total of 45/90/135/180 damage to heroes and 135/270/405/540 to creeps.