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Spirit Bear

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Spirit Bear
Lone Druid Spirit Bear model.png
Lone Druid Spirit Bear icon.png
Level 1-30
Duration Permanent
Health 1100/1400/1700/2000 (+75 per level)
Health regeneration 5/6/7/8
Mana 300
Mana regeneration 0.5
Armor 3/4/5/6 (Talent 13/14/15/16)
Magic resistance 0%
Status resistance 0%
Attack damage 30‒30 (+5 per level)
Acquisition range 500
Attack range 150
Base attack time 1.75/1.65/1.55/1.45 (Talent 1.5/1.4/1.3/1.2)
Attack animation 0.43+0.4
Movement speed 340/360/380/400
Follow range 100
Turn rate 0.6
Collision size 24
Vision range 1400800
Vision type Ground
Bounty 300
Experience 300
Model scale 0.65/0.72/0.78/0.85
Abilities Return
Entangling Claws
Savage Roar
Notes Has inventory & backpack

Armor type and Damage type are "Hero"

Main Article: Lone Druid


Return (Spirit Bear) icon.png
Channels for 3 seconds and then teleports the Spirit Bear back to the Lone Druid.
Cast Animation: 0+0
Channeling Time: 3
Cooldown: 30


  • Can be cast from anywhere on the map.
  • If Lone Druid dies and Return is cast, the Spirit Bear teleports back to Lone Druid's death location.

Entangling Claws
Entangling Claws (Spirit Bear) icon.png
Attacks have a chance to cause roots to burst from the ground, immobilizing the attacked enemy unit, and dealing damage per second.
Proc Chance: 20%
Damage per Second: 60
Hero Duration: 0.75/1.5/2.25/3
Creep Duration: 2.25/4.5/6.75/9
Cooldown: 5 (With talent: 0)
Debuff Spirit Bear Entangle Effect: Dispellable with any dispel.


  • Roots the target, preventing it from moving and casting certain mobility spells.
  • Forces a stop command onto the target upon cast, so that its current move, attack and spell cast orders get canceled.
  • The proccing attack first applies the debuff, then its own damage.
  • Deals damage in 0.3 second intervals, starting immediately as the debuff is placed, resulting in 3/6/8/11 damage instances against heroes and 8/16/23/31 against non-heroes.
  • Deals a total of 45/90/135/180 damage to heroes and 135/270/405/480 to creeps.

Savage Roar
Savage Roar icon.png
No Target
Spirit Bear roars fiercely causing nearby enemies to flee towards their base in terror. Their movement speed is increased by 20%.
Cast Animation: 0.1+0.64
Radius: 375
Enemy Move Speed Bonus: 20%
Duration: 1.2/1.6/2/2.4
Cooldown: 38/32/26/20 (With talent: 26/20/14/8)
Mana: 50
Does not pierce spell immunity. Effect persists if debuff was placed before spell immunity and when not dispelled.
Debuff Savage Roar: Dispellable with any dispel.


  • The Spirit Bear acquires this spell as soon as Lone Druid learns it.
  • Causes both Lone Druid and the Spirit Bear to cast Savage Roar at the same time and puts both Savage Roars on cooldown, regardless of who cast the spell.

Disabled by Break.
Demolish (Spirit Bear) icon.png
Self / Enemies
Increases the power of the Spirit Bear, causing it to deal more damage to buildings and have additional spell resistance.
Magic Resistance Bonus: 33%
Building Attack Damage Bonus: 10%/20%/30%/40%


  • Increases the Spirit Bear's total magic resistance to 33%, assuming basic 0% magic resistance and no other sources of magic resistance.
  • Increases the Spirit Bear's total attack damage against buildings, including raw damage bonuses.