Spectre/Counters

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Counters
 
 
 
 
 
 
 
 
 
 
 

Bad against...[edit]

Anti-Mage icon.png
  • Spectre has no way to prevent Blink, for escape or initiation. Anti-Mage can easily pick off enemy supports and Spectre cannot do anything about it.
  • Mana Break burns through Spectre's low mana pool.
  • Manta Style icon.png Manta Style's illusions prevent Desolate's damage.
  • Even though Anti-Mage is outcarried by Spectre in the later stages of the game, a competent Anti-Mage with a Battle Fury icon.png Battle Fury can easily outfarm and get ahead of Spectre before she can come online.
Doom icon.png
Juggernaut icon.png
  • Juggernaut's Healing Ward can help save allied supports when Haunts her opponents.
  • Juggernaut has a stronger push potential than Spectre, enabling him to end the game early before Spectre can come online.
  • Spectre is often paired with two supports that are often weak against Juggernaut.
  • Juggernaut also tends to build a Manta Style icon.png Manta Style, which can prevent Desolate from taking effect.
  • Juggernaut is invulnerable against Dispersion while using Omnislash
Lion icon.png
  • Hex and Mana Drain can be used to immediately destroy Spectre's illusion when she Haunts. A fast fingered Lion can protect himself and a teammate.
  • Hex and Earth Spike are good lockdown spells to control and kill Spectre, especially if she doesn't buy defensive items like Linken's Sphere icon.png Linken's Sphere and Black King Bar icon.png Black King Bar.
  • Finger of Death can be used to burst down Spectre when she is low on life as she has very poor magic resistance.
Lycan icon.png
  • The movement speed granted from Shapeshift means that Spectre has no way to punish Lycan if he wants to splitpush or pick off supports. Furthermore, he will kite Haunt and cannot be slowed by Spectral Dagger.
  • As Lycan typically has Summon Wolves out and builds Necronomicon 1 icon.png Necronomicon, very rarely will he be damaged by Desolate if he does manage to get into a fight against her.
  • Lycan is often part of an early game push strategy which is often the best counter to Spectre because she needs a lot of time and space to come online as a late game carry.
Meepo icon.png
  • Poof combined with Earthbind can be used to easily lockdown and burst Spectre down.
  • Since the point of Meepo is to come online early to mid game and takeover the whole game Meepo will be much further ahead of Spectre and with his global map presence can hunt and burst Spectre down.
  • Spectre has no strong AOE abilities or way to control or lock down Meepo.
Necrophos icon.png
  • Death Pulse can single out Spectre from her illusions, as well as heal his team against her. He also usually stands close to his allies for Death Pulse, effectively disabling Desolate.
Omniknight icon.png
  • Global Guardian Angel will protect his allies from Spectre's Haunt, both when they are alone and in teamfights.
  • Purification is a major problem for melee enemies, Spectre included, since they must be next to an enemy in order to attack. AoE damage also allows Spectre to be singled out from her illusions.
  • Degen Aura will prevent Spectre from chasing Omniknight, further exacerbated by her terrible mobility outside Haunt.
Pugna icon.png
  • Nether Blast is one of the best tower pushing abilities in the game, with a low cooldown. A competent Pugna will (at the very least) destroy tier 2 towers and make space for his team before Spectre can finally come online.
  • Spectre's spells, while not spammable, have a fairly high mana cost, so Nether Ward can be fairly damaging to Spectre early game. The mana degen will also dampen Spectre's early game power significantly.
  • Once Pugna gets Aghanim's Scepter icon.png Aghanim's Scepter, he can spam Life Drain on any illusion Spectre summons, whether it'd be from Haunt, Manta Style icon.png Manta Style, or some other means.
  • In addition, Pugna can disable Spectre's Desolate ability (although its damage is pure, it requires physical attacks) with his Decrepify ability, leaving Spectre only with Spectral Dagger.
Riki icon.png
  • Riki's Smoke Screen can make it hard for Spectre to escape or burst down Riki with auto attacks.
  • Riki can build Aghanim's Scepter icon.png Aghanim's Scepter and jump inside his ally carry or offlane tank with Tricks of the Trade to do a lot of damage to Spectre while completely avoiding Dispersion.
  • Riki is great at destroying supports which are often needed to keep Spectre safe until she comes online. He can take them down quickly in team fights, which will leave Spectre alone against your whole team, a fight that she will most likely not win.
  • While on Tricks of the Trade, Riki does not take damage from Dispersion.
Shadow Shaman icon.png
  • Hex can be used immediately to destroy Spectre's illusion when she Haunts.
  • Shadow Shaman can use Shackles to lock down Spectre for his team.
  • Shadow Shaman's Mass Serpent Ward and Ether Shock help him push lanes and end the game early before Spectre can come online and take over the late game.
Storm Spirit icon.png
  • Storm Spirit can exploit every one of Spectre's weaknesses, and thus is one of the best counters against her.
  • Spectre has to be in melee range to deal damage, making her likely to trigger Static Remnants and susceptible to being kited by Overload procs.
  • Electric Vortex can lock Spectre down, who doesn't like to build Black King Bar icon.png Black King Bar.
  • Ball Lightning for multiple reasons:
    • Spectre cannot evade Storm Spirit, as Ball Lightning is superior to Spectral Dagger in terms of mobility.
    • Storm Spirit can kite her and her Haunt illusions when it's later in the game due to her having no form of pseudo-blinks (Reality is far inferior to Ball Lightning).
    • It is very difficult for Spectre to deal any substantial damage against Storm Spirit with Desolate. Ball Lightning grants invulnerability and can mitigate damage done from Dispersion and Radiance (Active) icon.png Radiance.
Terrorblade icon.png
  • If Terrorblade's health gets low enough, Terrorblade's Sunder can be used to completely deplete Spectre's health pool without any consequences from Dispersion.
  • Terrorblade's Reflection can be popped immediately after Haunt is used to counter the initiation.
  • Terrorblade is one of the few late game heroes that can stand toe to toe and man fight Spectre. Not all is lost if the game goes late when Terrorblade is on your team against Spectre.
Undying icon.png
  • Spectre must chase for kills and relies on movement speed for mobility in fights, and has no way to counter the Tombstone zombies.
  • The potency of Soul Rip can be increased from nearby illusions from Haunt.
  • Decay will shut down Spectre in lane from early game.
Venomancer icon.png
  • Venomancer's poison damage over time is very effective against Spectre, who tends to lack magic resistance from early to mid game.
  • Venomancer's multiple slows greatly reduces Spectre's movement speed and mobility.
  • Plague Wards scout out Spectre while she is hiding in trees.
Viper icon.png
  • Nethertoxin removes passives, negating Spectre's damage and survivability by removing both Dispersion and Desolate.
  • Due to Haunt and Radiance's burn, Spectre is heavily susceptible to being persistently slowed and damaged by Corrosive Skin without even directly attacking Viper.
  • Poison Attack and Viper Strike further slow Spectre's movement speed to a crawl, while his improved magic resistance means he can easily shrug off Radiance's burn.
Winter Wyvern icon.png
  • Arctic Burn makes it nearly impossible for Spectre to juke into the trees.
  • Cold Embrace negates all of Spectre's physical damage. Furthermore, Cold Embrace will generally outheal Desolate.
  • Winter's Curse can taunt illusions, not only wasting the entire duration of Haunt but also turning its illusions against Spectre's own team.

Others[edit]

Items[edit]

  • Scythe of Vyse icon.png Scythe of Vyse will hard disable Spectre, and she rarely builds a Black King Bar icon.png Black King Bar to prevent this.
  • Battle Fury icon.png Battle Fury will deal AoE damage and allow Spectre to be identified from her illusions.
  • Mjollnir icon.png Mjollnir's active ability can deal a lot of damage to Spectre during a team fight, as both Dispersion damage and Radiance (Active) icon.png Radiance burn will drastically increase the proc chance of Static Charge.
  • Silver Edge icon.png Silver Edge can break both Desolate and Dispersion, crippling Spectre.
  • Crimson Guard icon.png Crimson Guard blocks most physical damage from Dispersion.

Good against...[edit]

Ancient Apparition icon.png
  • As Ancient Apparition likes to stay far away from the fight to get full effectiveness from Ice Blast, he is a very good target for a Haunt gank. Ancient Apparition also has no hard disables, making him an easy kill for Spectre.
Crystal Maiden icon.png
  • As Crystal Maiden is squishy with very bad movement speed, Spectre can easily stay on Crystal Maiden with Haunt and Spectral Dagger.
  • Late game, with enough farm, Spectre can tank an entire Freezing Field, possibly even causing Crystal Maiden to kill herself from Dispersion.
Drow Ranger icon.png
  • Spectre can easily close the distance on Drow Ranger with Haunt and stick on her with Spectral Dagger, negating the bonus attack speed from Marksmanship.
Earthshaker icon.png
  • Spectre can use Haunt to intercept and disrupt Earthshaker's initiation attempts.
  • Spectral Dagger can be used to traverse past Fissure.
  • Earthshaker often travels alone when he is trying to initiate, so Desolate can be very effective against him.
  • Beware that the Haunt illusions amplify the damage done from Echo Slam, which can prove fatal for Spectre's own team.
Lina icon.png
  • Spectre can very easily close the distance on Lina with Haunt and Spectral Dagger and due to Lina's abysmal mobility without a Blink Dagger icon.png Blink Dagger and terrible health pool and armor, Lina easily gets slaughtered due to Desolate.
  • Dispersion can mitigate a good portion of Lina's burst damage, allowing Spectre to turn against her afterwards.
Magnus icon.png
  • Spectre can use Haunt to intercept and disrupt Magnus's initiation attempts.
  • Spectral Dagger can severely slow down Magnus after he uses Skewer.
  • Magnus often travels alone when he is trying to initiate, so Desolate can be very effective against him.
Nature's Prophet icon.png
  • She can get to him anywhere on the map with Haunt (it is impossible to rat against Spectre).
  • Spectre pass through his trees with Spectral Dagger.
  • Desolate damage (he is almost always alone) will melt him quickly.
Pudge icon.png
  • Spectre becomes very tanky late game. Hooking in a Spectre with Manta Style + Diffusal Blade will lead to quick death for Pudge.
  • But beware of hook ganks early game, because he will try to shut down Spectre quickly.
Rubick icon.png
  • None of Spectre's spells are very good for Rubick to Spell Steal.
Sniper icon.png
  • Spectre can reach him easily in the backlines with spectral dagger, or teleport to him with Haunt
  • He is usually a fair distance away from his allies; Desolate will quickly tear Sniper down.
Tinker icon.png
  • His global teleportation with Boots of Travel 1 icon.png Boots of Travel + Rearm is easily countered with Haunt, and Spectre can reach him anywhere on the map.
  • He is squishy, and if alone Desolate will kill him very fast.
  • Cannot use Laser's miss chance for defense against Spectre since Desolate cannot miss.
Windranger icon.png
  • Spectre can catch up to her with Spectral Dagger, even if she uses Windrun.
  • Spectre can instantly reach a ratting Windranger with Haunt.
  • Windrun's miss chance is countered by Desolate.

Others[edit]

  • Spectre's entire ability set is designed to get to and destroy heroes that stay in the backlines, both carries (Drow Ranger, Sniper, etc.) and supports (Dazzle, Shadow Shaman, etc.)
  • Heroes that rely on miss chance are completely countered by Desolate: Phantom Assassin, Troll Warlord
  • Invisible heroes can usually be caught by Haunt, and Spectre can chase them, while simultaneously providing detection to her team.

Items[edit]

  • Spectre can intercept Blink Dagger icon.png Blink Dagger dependent initiators to aware her team, while simultaneously disrupting enemy engagements.

Works well with...[edit]

Bloodseeker icon.png
  • Thirst can reveal enemies on low health anywhere on the map (and provide True Sight) so Spectre can Haunt to a low health enemy for an easy kill.
  • Bloodrage can increase her damage from Radiance (Active) icon.png Radiance and Desolate.
Bounty Hunter icon.png
  • Spectre can use Haunt to reach a Tracked enemy anywhere on the map
  • Gold from killing Tracked enemies will allow Spectre to snowball and become unstoppable quickly
Chen icon.png
  • Hand of God can heal Spectre from anywhere on the map
  • Late game he can push lanes by himself, and Spectre will be able to protect him from anywhere on the map with Haunt
  • Ganks from the jungle will allow Spectre to snowball quickly, and he can protect her in lane from enemy ganks from the jungle
Clockwerk icon.png
Earthshaker icon.png
  • Echo Slam deals more damage the more units hit by it. This forces the enemy team to split up and risk being killed by Haunt illusions.
Enigma icon.png
  • Black Hole is devastating to heroes grouped together. The enemy team will be given the choice of being affected more by Haunt if spread out or Black Hole if grouped.
Leshrac icon.png
  • Split Earth and Lightning Storm both provide excellent AOE lockdown to allow Spectre and her illusions to stick onto targets.
  • Diabolic Edict can aid Spectre heavily in destroying towers, funneling her gold and creating space for her to farm.
  • Magic damage from Pulse Nova compliments Spectre's physical and pure damage.
  • Due to the AOE nature of Leshrac's spells, enemies will be discouraged from clumping up, which will make them more susceptible to Haunt ganks.
Magnus icon.png
  • Reverse Polarity is very effective versus heroes close together. The enemy team is forced to split to avoid this and is more exposed to Desolate from Haunt illusions.
  • Empower can give bonus damage and cleave to Spectre to hasten her farm.
Outworld Devourer icon.png
  • Sanity's Eclipse can deal massive damage in an area. If the enemy heroes spread out, they risk being killed by Haunt illusions.
  • Enemies will have to make a tough decision during teamfights: either clump up and risk getting hit by a big ultimate from one of the heroes above, or spread out and be picked off by Haunt.
Treant Protector icon.png
  • Nature's Guise can help Treant scout out enemies for potential Haunt ganks.
  • Leech Seed will heal Spectre and her illusions, also providing a slow in case Spectral Dagger is on cooldown.
  • Living Armor can be used to heal Spectre while she farms the jungle. It can also be used to heal towers, stalling the push of enemies and biding time for Spectre to farm her items.
  • Overgrowth holds enemies in place. If enemies are rooted but far away enough from each other, Haunt illusions can be very devastating as then all of their attacks will be amplified by Desolate.
Warlock icon.png
  • Shadow Word keeps Spectre healthy in lane. Having more health also means more reflected damage with Dispersion.
  • Fatal Bonds further increases damage of Haunt on a group of enemies.
Pudge icon.png
  • Can use Meat Hook on invisible heros after Spectre hits them with Spectral Dagger

Others[edit]