Soul Ring

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Item
 
 
Soul Ring
B
Soul Ring icon.png
A ring that feeds on the souls of those who wear it.
Cost
740 (275)
Bought From
Accessories
Active Sacrifice
Bonus [?] +6 Strength
+2 Armor
Disassemble? No
Alert allies? No
Recipe
Soul Ring (740)Components4.png
Ring of Protection (175)
Gauntlets of Strength (145)
Gauntlets of Strength (145)
Recipe (275)

The Soul Ring is an item purchasable at the Main Shop, under Accessories.

Additional information[edit]

Ability[edit]

Sacrifice
Ability
No Target
Affects
Self
Consume 170 health to temporarily gain 150 mana. Lasts 10 seconds.

If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.
Health Cost: 170
Temporary Mana Bonus: 150
Duration: 10
Cooldown: 25
Modifiers
Buff modifier_item_soul_ring_buff: Dispellable with death only.

Notes:

  • Interrupts the user's channeling spells upon cast.
  • If the mana bonus would exceed the user's current mana pool, its max mana pool is temporarily increased by the exceeding amount.
  • At the end of the duration, the user loses any unused mana of the 150 mana bonus.
  • The lost health is not gained back when the gained mana was unused or partly unused.
  • The 170 health lost upon cast is never lethal. When casting with 170 health or less, the user's health goes down to 1.


Recommended heroes[edit]

Alchemist icon.png
  • If Alchemist is facing a hard lane, he can use Soul Ring to get last hits by using Acid Spray repeatedly.
Bane icon.png
  • Bane can use the mana to cast more Brain Sap, which also recovers the 170 health you lose from soul ring
Broodmother icon.png
  • Broodmother needs Soul Ring to constantly use Spawn Spiderlings and maintain her brood.
Dark Seer icon.png
  • Soul Ring lets Dark Seer repeatedly use Ion Shell, allowing him to safely farm in lane from a distance.
Dragon Knight icon.png
Earthshaker icon.png
  • Earthshaker's low mana can be offset with Soul Ring, allowing him to use Fissure more often.
Enigma icon.png
Io icon.png
  • Soul Ring allows Io to use Spirits once, seeing as it costs 150 mana, it uses exactly the amount Soul Ring provides letting no mana go to waste. More importantly, synergises well with tether.
Ogre Magi icon.png
  • Soul Ring allows Ogre Magi to cast Fireblast frequently, and play more aggressively in lane.
Omniknight icon.png
  • Omniknight's small mana pool can be boosted by Soul Ring, which is especially helpful for getting off an extra Purification.
Techies icon.png
  • Soul Ring is absolutely crucial for Techies because it allows him plant many more mines, and remains useful throughout the game.
Timbersaw icon.png
  • Timbersaw's natural regeneration from Reactive Armor allows him to negate the health loss, while being able to cast an extra Chakram or Timber Chain a few more times, helping him deal with his early game mana issues.
Tinker icon.png
Underlord icon.png
  • Underlord relies heavily on his wave-clearing abilities, but suffers from a small mana pool in the early game. Soul Ring helps Underlord maintain lane pressure.
Zeus icon.png
  • Soul Ring helps Zeus use his magical nukes more often, and its health reduction is not as risky because of his global range with Thundergod's Wrath.

Tips[edit]

  • You can keep the bonus mana for 10 seconds so you can use the item even if you don't cast your spell immediately to put your item on cooldown.
    • Using the item each time it is ready is equivalent of having 6 mana regeneration per second, making it by far the most cost-effective mana regeneration item of the game.
  • Make sure you are safe before using Soul Ring, as the reduced health can make your hero much more vulnerable.
    • If your hero has low health or no means of regenerating health, consider picking up Tranquil Boots too in order to refill health after using the active a lot.
    • By the same token, this item is very good on strength heroes due to their larger health pools and health regeneration rates. Heroes with increased base health regeneration rates may benefit more from this item as well.
  • Against heroes with mana burning abilities, Soul Ring can give you enough mana to get an important spell off in a fight.
  • When the cooldown goes off (25 seconds) the health regenerated is Expression error: Missing operand for *., i.e. Expression error: Unexpected / operator.% from the original 170 health consumed, so the value of health used for the Sacrifice ability is Expression error: Unexpected / operator. health, only the Expression error: Unexpected / operator.% of the total used.
  • Consider dropping items that increase mana capacity before using Soul Ring and picking them back up afterwards. Dropping those items decreases your mana capacity while current mana percentage remains the same, but Soul Ring still gives the full amount of mana. Picking up the items afterwards increases mana capacity while retaining the same percentage, thus resulting in a net gain of mana. As an added bonus, the extra mana gained through this method does not count as having been gained through the Soul Ring, and as such, will not be lost at the end of the duration even if unused.

Trivia[edit]

Gallery[edit]