Slark/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Reduced base attack damage from 33-41 to 32-40.
  • Level 20 left talent: Reduced Pounce leash duration bonus from 1.25 to 1.
  • Reduced Essence Shift steal duration from 15/30/60/120 to 15/30/60/100.
  • Increased base armor from -1 to 0.
  • Increased Agility attribute symbol.png agility gain from 1.5 to 1.7.
  • Pounce no longer deals 30/60/90/120 damage.
  • Level 20 left talent: Reduced Pounce leash duration bonus from 1.5 to 1.25.
  • Increased movement speed from 295 to 300.
  • Increased Pounce leash radius from 350 to 400.
  • Reduced Shadow Dance movement speed bonus from 30%/40%/50% to 20%/35%/50%.
  • Level 25 left talent: Reduced Essence Shift steal duration bonus from 100 to 80.
  • Increased Dark Pact mana cost from 55/50/45/40 to 60 on each level.
  • Reduced Pounce duration from 2.75/3/3.25/3.5 to 2.5/2.75/3/3.25.
  • Essence Shift now also steals agility when a debuffed enemy dies within 300 range of Slark.
  • Reduced Shadow Dance duration from 4/4.5/5 to 4/4.25/4.5.
  • Level 10 left talent: Reduced agility bonus from 8 to 6.
  • Level 20 left talent: Reduced Pounce leash duration bonus from 2 to 1.5.
  • Level 25 left talent: Reduced Essence Shift steal duration bonus from 120 to 100.
  • Pounce
    • Reduced leash duration from 3.5 on each level to 2.75/3/3.25/3.5.
    • Increased leash radius from 325 to 350.
  • Essence Shift now only steals agility when Slark himself make the kill
  • Increased Shadow Dance cooldown from 60 on each level to 80/70/60.
  • Level 20 left talent: reduced Pounce leash duration bonus from 3 to 2.
  • Increased turn rate from 0.6 to 0.7.
  • Reduced base health regeneration from 3.25 to 1.75.
  • Reduced base mana regeneration from 0.9 to 0.
  • Pounce
    • Now applies the leashed status on linked enemies, preventing them from casting teleportation and mobility abilities.
    • Now instantly breaks when the leashed unit gets targeted by Force.
  • Essence Shift now causes Slark to permanently steal 1 agility from enemies who die with the debuff on.
  • Increased Shadow Dance duration from 4 on each level to 4/4.5/5.
  • Level 10 left talent: Reduced Agility attribute symbol.png agility bonus from 10 to 8.
  • Reduced Pounce damage from 40/80/120/160 to 30/60/90/120.
  • Level 10 right talent: Increased Strength attribute symbol.png strength bonus from 8 to 10.
  • Reduced movement speed from 300 to 295.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Fixed a bug with Pounce where the leashed target could sometimes Force out if it was not moving on Pounce impact.
  • Reworked talents:
Old:
Level 10: +15 attack damage or 10% lifesteal
Level 15: +15 Strength attribute symbol.png strength or +15 Agility attribute symbol.png agility
Level 20: +25 attack speed or 10% cooldown reduction
Level 25: +3s Pounce leash duration or +12 all stats
New:
Level 10: +10 Agility attribute symbol.png agility or +8 Strength attribute symbol.png strength
Level 15: 20% lifesteal or +30 attack speed
Level 20: +3s Pounce leash duration or +150 Dark Pact damage
Level 25: +120s Essence Shift steal duration or +1s Shadow Dance duration
  • Increased Strength attribute symbol.png strength gain from 1.6 to 1.9.
  • Reduced Intelligence attribute symbol.png intelligence gain from 1.9 to 1.7.
  • Reduced base health regeneration from 0.25 to 0.
  • Reduced movement speed from 305 to 300.
  • Level 15 left talent: Increased Strength attribute symbol.png strength bonus from 10 to 15.
  • Level 20 right talent: Replaced +250 health bonus with 10% cooldown reduction.
  • Reduced base Strength attribute symbol.png strength and gain from 21 + 1.8 to 20 + 1.6.
  • Pounce
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Slark: Reduces Shadow Dance cooldown from 60 to 30 and adds a 325 radius to it, turning all allied heroes within its range invisible and immune to true sight.
  • Added talents:
Level 10: 10% lifesteal or +15 attack damage
Level 15: +15 Agility attribute symbol.png agility or +10 Strength attribute symbol.png strength
Level 20: +250 health or +25 attack speed
Level 25: +3s Pounce duration or +12 all stats
  • Reduced Pounce damage from 50/100/150/200 to 40/80/120/160.
  • Reduced Pounce damage from 55/110/165/220 to 50/100/150/200.
  • Reduced Pounce damage from 60/120/180/240 to 55/110/165/220.
  • Reduced Pounce damage from 70/140/210/280 to 60/120/180/240.
  • Reduced Shadow Dance cooldown from 65 to 60.
  • Increased base Agility attribute symbol.png agility from 15 to 21.
  • Reduced Dark Pact cooldown from 10/9/8/7 to 9/8/7/6.
  • Increased Shadow Dance health regeneration bonus from 3%/4%/5% to 3%/5%/7%.
  • Pounce
    • Increased damage from 40/80/120/160 to 70/140/210/280.
    • Rescaled cooldown from 12 on each level to 20/16/12/8.
    • Increased max distance from 400/500/600/700 to 700 on each level.
  • Shadow Dance
    • Increased health regeneration bonus from 2%/3%/4% to 3%/4%/5% of max health.
    • Reduced passive bonuses activation delay from 0.7 to 0.5.
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
  • Increased Strength attribute symbol.png strength from 1 to 1.8.
  • Reduced Agility attribute symbol.png agility gain from 2 to 1.5.
  • Increased Intelligence attribute symbol.png intelligence from 1.6 to 1.9.
  • Fixed Dark Pact not removing Laser debuff.
  • Pounce
    • No longer hits non-hero units.
    • Increased latch radius from 85 to 95.
    • Now leaps at a constant speed of 933.33, instead of needing 0.5 seconds for the whole distance on each level.
  • Essence Shift
    • Now reduces each stat by 1 on attacks, instead of primary attribute by 2 and others by 1.
    • Reduced agility gained per attack from 4 to 3.
    • Increased duration from 15/30/45/60 to 15/30/60/120.
    • Now reduces 1 of each attribute on enemies permanently and Slark gains 3 agility if he kills a hero.
  • Fixed Dark Pact not removing some debuffs properly.
  • Reduced Pounce cooldown from 16 to 12.
  • Dark Pact
    • Now deals the self damage in the same intervals as the damage after the effect delay, instead of all immediately upon cast.
    • Reduced effect delay from 2 to 1.5.
    • Increased debuff phase from 0.5 to 1 second.
    • Still deals damage and debuffs Slark in 0.1 second intervals, but now over 1 second, instead of 0.5. Adjusted damage per interval to stay the same overall.
  • Reduced base Agility attribute symbol.png agility from 21 to 15.
  • Increased base attack damage from 27-35 to 33-41 (total attack damage is still 48-56 due to the agility reduction).
  • Reduced Dark Pact cooldown from 10 on each level to 10/9/8/7.
  • Rescaled Pounce damage from 50/75/100/125 to 40/80/120/160.
  • Added to Captain's Mode.
  • Fixed some Dark Pact bugs.
  • Pounce
    • The leash now gets removed if the target blinks or teleports away.
    • Fixed Slark sometimes not attacking the leashed unit.
  • Essence Shift
    • Fixed being able to kill units under the effect of Shallow Grave.
    • Fixed Essence Shift sometimes not registering attacks at high attack speed.
  • Shadow Dance passive movement speed and regen are now disabled by Doom.
  • Created.

Patch history[edit]

Patch
Description
  • Fixed Shadow Dance lasting 0.5 seconds longer than intended when not upgraded.
  • Fixed Slark losing his existing attack target when casting Shadow Dance.
  • Fixed Pounce's Leash getting dispelled.
  • Enabled Bristleback minimap icon.png Bristleback, Slark minimap icon.png Slark and Skywrath Mage minimap icon.png Skywrath Mage in Captain's Mode (Latest Version).
  • Shadow Dance:
    • Fixed ability giving Slark flying vision.
    • Fixed ability granting passive bonuses to Slark illusions.
    • Fixed an issue causing the ability's passive modifier to not update in the UI, despite being active.
  • Dark Pact:
    • Fixed the ability continuing while Slark is dead.
    • Fixed a number of incorrect spell interactions with the ability.
  • Essence Shift counters on both Slark and enemy heroes will show the total duration (i.e. the time that the most recent stack will expire).
  • Fixed a number of horizontal movement ability interactions with Pounce.
  • Fixed Pounce not initiating an attack order on the leashed target.
  • Fixed Impale based stuns not getting removed by Dark Pact.
  • Fixed some bugs with Pounce movement restriction.