Sven

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Sven
Sven icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
23 + 3
21 + 2
16 + 1.3
Level 0 1 15 25 30
Health 200 660 1500 2100 2400
Health regen 0 2.3 6.5 9.5 11
Magic res. 25% 26.38% 28.9% 30.7% 31.6%
Mana 75 267 483 639 711
Mana regen 0.01 0.81 1.72 2.37 2.7
Spell dmg 0% 1.12% 2.39% 3.3% 3.76%
Armor 2 5.36 9.84 13.04 14.64
Att/sec 0.56 0.67 0.83 0.94 0.99
Move sp amp. 0% 1.05% 2.45% 3.45% 3.95%
Damage 41‒43 64‒66 106‒108 136‒138 151‒153
Movement speed 290
Attack speed 100
Turn rate 0.6
Vision range 1100/800
Attack range 150
Projectile speed Instant
Attack animation 0.4+0.3
Base attack time 1.8
Damage block 8
Collision size 24
Legs 2


Hero stats changes: Day vision range reduced from 1800 to 1100. No other changes.

Abilities[edit]

Storm Hammer
Storm Hammer icon.png
Affects
Enemies
Damage
Magical
Sven unleashes his magical gauntlet that deals damage and stuns enemy units.
Cast Animation: 0.3+0
Cast Range: 600
Effect Radius: 255
Damage: 100/175/250/325
Stun Duration: 2/2.5/3/3.5
Cooldown: 13 (With talent: 5)
Mana: 100
Partially pierces spell immunity. Cannot target spell immune units. When the projectile connects with a spell immune unit, it still affects other units within the radius.
Partially blocked by Linken's Sphere. Blocked fully only when primary target. Blocked upon impact.
Modifiers
Debuff Stunned: Dispellable with strong dispels.
The Rogue Knight's iron gauntlet, taken from the school of his father, strikes his foes to their core.

Notes:

  • Modified values:
    • Stun duration: 2 -> 2/2.5/3/3.5
    • Mana cost: 140 -> 100
  • The targeting reticule must be centered over an enemy unit.
  • Storm Hammer travels at a speed of 1000.
  • Disjointing it completely nullifies the effects, including the area stun and damage.
  • Turning invulnerable or hidden does not prevent it from affecting the area around the target.
  • The projectile has 225 radius flying vision. This vision does not last.
  • Sven's sword emits some particles during the cast time, visible to everyone.


Great Cleave
Cannot be used by illusions. Disabled by Break. Pierces spell immunity.
W
C
Great Cleave icon.png
Ability
Passive
Affects
Enemies
Damage
Physical
Sven strikes with great force, cleaving all nearby enemy units with his attack.
Starting Radius: 150
Distance: 570
End Radius: 300
Cleave Damage: 25%/35%/45%/55%
The Vigil Knights still seek to reclaim the stolen Outcast Blade from Sven, a weapon capable of cutting wide swaths through lesser warriors.

Notes:

  • Modified values:
    • Cleave damage: 30%/42%/54%/66% -> 25%/35%/45%/55%
  • The complete area is shaped like an isosceles trapezoid in front of Sven.
  • Fully stacks with other sources of cleaves. Each source of cleave works completely independent.
  • Despite the visual effect, cleave damage is applied instantly in the whole area.


Warcry
Warcry icon.png
Ability
No Target
Affects
Allies
Sven's Warcry heartens his allies for battle, increasing their movement speed and armor. Lasts seconds.
Cast Animation: 0+0
Effect Radius: 900
Move Speed Bonus: 5%/10%/15%/20%
Armor Bonus: 4/8/12/16
Buff Duration: 10
Cooldown: 20
Mana: 25
Modifiers
Buff Warcry: Dispellable with any dispel.
Calling a few lines from the Vigil Codex fortifies Sven's obedience to his rogue code. So poetic!

Notes:

  • Modified values:
  • Movement speed bonus: 12% -> 5%/10%/15%/20%
  • Armor bonus: 5/10/15/20 -> 4/8/12/16
  • Duration: 8 -> 10
  • Cooldown: 32/26/20/15 -> 20


God's Strength
God's Strength icon.png
Ability
No Target
Affects
Self
Sven gains bonus strength and damage. Upon killing an enemy unit while under the effects of God's Strength, all of Sven's ability cooldowns are reduced. This effect can occur an unlimited amount of times.
Cast Animation: 0.3+0
Attack Damage Bonus: 50%/75%/100%
Strength Bonus: 15/30/45
Cooldown Reduction per Kill: 1/1.5/2
Duration: 25
Cooldown: 60
Mana: 125
Modifiers
Buff Gods Strength: Undispellable.
With the strength that shattered the Sacred Helm, the Rogue Knight stands unopposed in melee combat.

Notes:

  • Replaces the default God's Strength.
  • Only increases base damage and that given by the primary attribute of Sven. Raw bonus damage is not increased.
  • Checks Sven's main attack damage periodically and adapts the attack damage bonus instantly.
  • The strength bonus effectively grants Sven 300/600/900 health, 0.9/1.8/2.7 health regeneration and 15/30/45 attack damage.
    • The damage from the strength gets further increased to 22.5/52.5/90 by the God's Strength damage bonus, since it is attributes-based damage.
  • Sven grows in size while under the effect of God's Strength


Talents[edit]

Hero Talents
-8s Storm Hammer Cooldown25+65 Damage
20% Evasion20+30 Attack Speed
+8 All Stats15+20 Movement Speed
+225 Mana10+6 Strength attribute symbol.png Strength
Notes:
  • Replaced talents: None.
  • Upgrading mana increases maximum mana capacity and keeps the current mana percentage.
  • The evasion stacks multiplicatively with other sources of evasion.
  • The attack damage is added as bonus attack damage, and therefore does not benefit illusions.

Patch history[edit]

Patch
Description
  • Added to Siltbreaker.