Jakiro | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Hero stats changes: Day vision range reduced from 1800 to 1100. No other changes.
Abilities[]
Dual Breath
An icy blast followed by a wave of fire launches out in a path in front of Jakiro. The ice slows enemies, while the fire delivers damage over time.
Starting Radius: 225
End Radius: 275
Move Speed Slow: 28%/32%/36%/40%
Attack Speed Slow: 28/32/36/40
Duration: 5
Pyrexae dragons have tremendously dangerous breath for each branch of the species; combining them is unimaginable.
- Modified values: None.
- Targeting a unit causes the breaths to be released towards the unit's position.
- Both the icy and fiery wave travel at a speed of 1050.
- The fiery breath is released 0.3 seconds after the icy breath is released.
- This means it is possible for enemies to be hit by only one of the breaths, by getting in or out of range of the second breath.
- The complete area of both breaths is shaped like a cone.
- Jakiro cannot move until the fiery breath is released. However, he can cast spells, use items and turn before it is released.
- Deals 10/20/30/40 ( 27.5/37.5/47.5/57.5) damage in 0.5 second intervals, starting 0.5 seconds after the damaging debuff is placed, resulting in 10 instances.
- Can deal up to 100/200/300/400 ( 275/375/475/575) damage to a single unit (before reductions).
Ice Path
Creates a path of ice that stuns and damages enemies that touch it.
Path Radius: 150
Effect Delay: 0.5
Damage: 50
Jakiro's cunning right head calls upon its frozen heritage, glazing the earth with blistering cold.
Modified values: None.
- Despite the visual effects, the path's effects do not have to travel, and are instantly applied after the 0.5 second delay.
- Enemy units which come within 150 radius of the path while it is up get stunned and damaged by it.
- The stun lasts as long as the remaining duration of the path itself.
- The path grants 150 range flying vision along the path for its duration.
Liquid Fire
Jakiro burns his enemies in an area of effect with fire added to his attack, while slowing their attacks.
Radius: 300
Attack Speed Slow: 30/40/50/60
Damage per Second: 12/16/20/24
Duration: 5
The left maw of Jakiro opens, laying waste to any in its path.
Modified values: None.
- Disjointing it, or becoming invulnerable upon impact completely nullifies the effects, including the area slow and damage.
- Casting Liquid Fire manually uses the 600 ( 1000) cast range. Attacking normally with Liquid Fire on autocast uses Jakiro's default 400 ( 800) attack range.
- Successive casts of Liquid Fire do not stack, but refresh the debuff instead.
- Fully affects buildings, including the attack speed slow. Does not affect wards.
- Deals 6/8/10/12 damage in 0.5 second intervals (before reductions), starting 0.5 seconds after the debuff is applied, resulting in 10 damage instances.
- Can deal up to 60/80/100/120 damage to a single target (before reductions).
- When off cooldown, the fire head's mouth drools fire (visible to everyone) and Jakiro starts using his fire head for attack animations until Liquid Fire is used.
Jakiro exhales a wide line of lasting flames, which deals damage per second to any enemy units caught in the fire.
Path Radius: 260
Ice and fire combine to rip the battlefield to shreds with extreme temperatures.
Modified values: None.
- Instantly applies its effects over the whole distance. Does not have any travel speed.
- Deals 50/70/90 ( 62.5/87.5/112.5) damage in 0.5 second intervals (before reductions), starting 0.5 seconds after cast, resulting in 20 ( 60) damage instances.
- Can deal up to 1000/1400/1800 ( 3750/5250/6750) damage to a single unit (before reductions).
- The path destroys trees within 260 range along the path upon cast.
- Aghanim's Scepter changes Macropyre's sound effect. This changed sound effect is audible through the Fog of War.
Talents[]
Hero Talents | ||
---|---|---|
+1.25s Ice Path Duration | 25 | Macropyre Pure and Pierces Immunity |
+40 Movement Speed | 20 | +400 Attack Range |
+35 Dual Breath Burn Damage | 15 | +125 Cast Range |
+8% Spell Amplification | 10 | +25% XP Gain |
Notes:
- Replaced talents: +150 gold per minute replaced by +40 movement speed.
- The cast range increase also affects the effect ranges of Dual Breath, Ice Path and Macropyre.
- The cast range increase does not affect Liquid Fire.
- The attack range talent also affects the cast range of Liquid Fire.
Patch history[]
Patch
Description
- Added to Siltbreaker.