Dragon Knight

From Dota 2 Wiki
Jump to: navigation, search
Dragon Knight
Dragon Knight icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
19 + 3.1
19 + 2.2
15 + 1.7
Level 0 1 15 25 30
Health 200 580 1440 2060 2360
Health regen 0 1.9 6.24 9.34 10.89
Mana 75 255 531 735 843
Mana regen 0.01 0.76 1.95 2.8 3.23
Armor 1 4.17 9.3 12.97 14.8
Att/sec 0.59 0.7 0.88 1.01 1.08
Damage 31‒37 50‒56 93‒99 124‒130 139‒145
Magic resistance 25%
▶️ Movement speed 290
▶️ Attack speed 100
Turn rate 0.6
Vision range 1100/800
Attack range 150
Projectile speed Instant
Attack animation 0.5+0.5
Base attack time 1.7
Damage block 8
Collision size 24
Legs 2

Hero stats changes: Day vision range reduced from 1800 to 1100. No other changes.


Breathe Fire
Breathe Fire icon.png
Unleashes a breath of fire in front of Dragon Knight that burns enemies and reduces the damage their attacks deal.
Cast Animation: 0+0.67
Cast Range: 500
Starting Radius: 150
Travel Distance: 650
End Radius: 250
Damage: 90/170/240/300
Attack Damage Reduction: 35%
Reduction Duration: 11
Cooldown: 14/13/12/11
Mana: 100/110/120/130
Does not pierce spell immunity. Attack damage reduction persists if debuff was placed before spell immunity and when not dispelled.
Debuff Breathefire Reduction: Dispellable with any dispel.
Knight Davion's breath has become that of the mighty Eldwurm Slyrak, remembered for burning numerous other knights to a crisp.


  • Modified values: None.
  • Breathe Fire travels at a speed of 1050.
  • Can hit units up to 900 range away (travel distance + end radius).
  • The complete area is shaped like a cone.
  • Only reduces base damage and that given by the primary attribute of affected units. Raw bonus damage is not reduced.

Dragon Tail
Dragon Tail icon.png
Dragon Knight smites an enemy unit in melee range with his shield, stunning it while dealing minor damage. When in Elder Dragon Form, the cast range increases to Expression error: Unrecognized punctuation character "%"...
Cast Animation: 0+0.5
Cast Range: 150
Damage: 75/125/175/225
Stun Duration: 2.5/2.75/3/3.25
Cooldown: 12/11/10/9
Mana: 70/80/90/100
Can be disjointed. The projectile used during Elder Dragon Form can be disjointed.
Debuff Stunned: Dispellable with strong dispels.
Davion's combination of dragon talents and knightly skills makes him a vicious opponent in melee combat.


  • Modified values:
    • Damage: 25/50/75/100 -> 75/125/175/225
    • Mana cost: 100 -> 70/80/90/100
  • While in Elder Dragon Form, Dragon Tail has a cast range of Expression error: Unrecognized punctuation character "%". and uses a projectile, instead of being instant.
    • The projectile travels at a speed of 1600.

Dragon Blood
Cannot be used by illusions. Disabled by Break.
Dragon Blood icon.png
The life blood of the Dragon improves health regeneration and strengthens armor.
Health Regen Bonus: 3/6/9/12 (Talent 6/12/18/24)
Armor Bonus: 3/6/9/12 (Talent 6/12/18/24)
Slyrak's blood still courses through Davion's veins, giving him twice the vitality of an ordinary knight.


  • Modified values: None.
  • Directly increases health regeneration, so it restores 0.3/0.6/0.9/1.2 (Talent 0.6/1.2/1.8/2.4) health in 0.1 second intervals.
  • Restores 180/360/540/720 (Talent 360/720/1080/1440) health in one minute.

Elder Dragon Form
Elder Dragon Form icon.png
No Target
Self / Enemies
Dragon Knight takes the form of one of three powerful elder dragons, increasing his speed, and Dragon Tail's range, while granting him new powers.

LEVEL 1: Green Dragon - Corrosive Breath: attacks deal 20 poison damage per second for 5 seconds. Works on structures.
LEVEL 2: Red Dragon - Splash Attack: attacks damage all enemy units in a radius, with Corrosive Breath added to the targets.

LEVEL 3: Blue Dragon - Frost Breath: slows movement speed by 30% and attack speed by 20 of enemy units in Splash Attack range for 3 seconds, with Corrosive Breath added to the targets.
Cast Animation: 0+0.5
Attack Range Bonus: 350
Move Speed Bonus: 25
Dragon Tail Cast Range Bonus: 250
Dragon Form Duration: 60
Cooldown: 115
Mana: 50
Pierces spell immunity. None of the 3 attack modifiers is blocked by spell immunity. Corrosive Breath and Splash attempt to damage spell immune enemies.
Partially usable by illusions. The Corrosive Breath debuff placed by an illusion deals no damage.
Buff Dragon Form: Dispellable with death only.
Buff Corrosive Breath: Dispellable with death only.
Buff Splash Attack: Dispellable with death only.
Buff Frost Breath: Dispellable with death only.
Debuff Corrosive Breath Dot: Dispellable with any dispel.
Debuff Frost Breath Slow: Dispellable with any dispel.
The dormant dragon power springs forth from within Davion, combining the powers of a legendary knight with a legendary Eldwurm.


  • Modified values: None.
  • Also gives Dragon Knight ranged attack properties. His attack projectiles travel at a speed of 900.
  • Level 1 transforms him into a green dragon, level 2 into a red dragon, and level 3 into a blue dragon.
  • Elder Dragon Form is fully canceled on death. The Dragon Form buff is hidden, only the 3 attack modifier buffs are displayed.
  • Successive casts of Elder Dragon Form refresh the duration and update the form, if the spell was leveled up between casts.
  • Corrosive Breath: (Available for Level 1, Level 2 & Level 3 Elder Dragon Form)
    Damage Type: Magical
    Damage per Second: 20
    Duration: 5
    • Places a debuff, which deals damage in 1 second intervals, starting 1 second after the debuff is applied, resulting in 5 instances.
    • When on level 2 or 3, the debuff is applied to all enemies within the max splash radius.
    • Can deal up to 100 damage to a unit (before reductions).
    • Does not work against wards, works against allied units.
    • Corrosive Breath fully affects buildings, meaning it can also be used to deny allied towers. However, buildings are only debuffed when directly attacked.
    • Successive hits do not stack, but refresh the duration.
    • When an attack misses or is disjointed, the debuff is not applied within the radius.
  • Splash Attack: (Available for Level 2 & level 3 Elder Dragon Form)
    Damage Type: Physical
    100% Splash Radius: 300
    75% Splash Radius: 75%
    50% Splash Radius:
  • Frost Breath: (Available for Level 3 Elder Dragon Form)
    Slow Radius: 300
    Move Speed Slow: 30%
    Attack Speed Slow: 20
    Slow Duration: 3
    • Does not work against wards, buildings, or allied units.
    • Successive hits do not stack, but refresh the duration.
    • When an attack misses or is disjointed, the slow is not applied within the radius.


Hero Talents
2x Dragon Blood Regen/Armor25+75 Movement Speed
+300 Health20+10 Armor
+40 Damage15+40% XP Gain
+30 Attack Speed10+10 Strength attribute symbol.png Strength
  • Replaced talents: +120 gold/min replaced by +10 armor.
  • The attack damage is added as bonus attack damage, and therefore does not benefit illusions.
  • Upgrading health increases maximum health capacity and keeps the current health percentage.
  • The armor is added as bonus armor, and therefore does not benefit illusions.
  • This attack damage talent is added as raw attack damage, so it does not benefit illusions, and is not affected by most percentage-based damage increasing or reducing effects.
  • The health talent increases maximum health capacity, and keeps the current health percentage.

Patch history[edit]

  • Added to Siltbreaker.