Centaur Shaman

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Centaur Shaman
Siltbreaker Centaur Shaman model.png
Unknown Unit icon.png
Level 18
Health 5000
Health regeneration 8
Mana 3000
Mana regeneration 10
Armor 25
Magic resistance 0%
Movement speed 350
Follow range 100
Turn rate 0.5
Collision size 16
Vision range 800 (G)
Bounty 150‒170
Experience 200
Model scale 0.9
Abilities Ranged Attack
Shadow Word
Notes 6-slot inventory

Main Article: Siltbreaker/Act I


Ranged Attack
Quill Spray icon.png
There is no description for this ability.
Cast Range: 900
Max Travel Distance: 1000
Remnant Width: 75
Impact Damage: 600
Number of Centaur Scouts: 4
Cooldown: 3.5
Mana: 0


  • This ability is not visible in the HUD.
  • Launches a red remnant of the shaman in a straight line. It can hit only one unit
  • The first enemy to contact the remnant takes damage and 4 Centaur Scouts spawn around it.
  • The remnant travels at a speed of 486, taking 2.06 seconds to reach max distance.
  • Can hit units up to 1075 range away (max distance + radius)
  • A Centaur Shaman cannot have more than 12 Centaur Scouts alive at the same time.
    • Casting it while already having 12 only applies the damage, and does not summon.
    • Casting when havling less than 12 summons less scouts, so that limit is not exceeded.
  • The scouts are spawned within a 20 radius around the hit hero, so that the hero may get stuck inbetween them.
  • The summons do not have a set duration, and do also not die when the shaman dies.

Shadow Word icon.png
Enemies / Allies
There is no description for this ability.
Cast Animation: 0.5+?
Cast Range: 750
Damage per Second: 500
Heal per Second: 500
Duration: 4
Cooldown: 12
Mana: 0
Partially pierces spell immunity. Can be cast on spell immune allies.
Cannot be cast on spell immune enemies. Attempts to damage if debuff was placed before spell immunity and when not dispelled.
Buff or Debuff, based on the target's alliance Shadow Word: Dispellable with any dispel.


  • This ability is not visible in the HUD.
  • Deals damage or heals in 1 second intervals, starting 1 second after cast, resulting in 4 instances.
  • Can deal up to 2000 damage to the target (before reductions), or heal for the same amount if cast on an ally.
  • Successive casts of Shadow Word fully stack and work independently from each other.
  • The first sound is played when the target is an ally, the second sound when it is an enemy.


  • Casts shadow word on the Centaur warlord whenver available
  • Casts Ranged Attack at the nearest enemy (player) whenever available
  • Attempts to avoid being in close proximity to enemies (players) by running away

Item drops[edit]

30% chance to drop a Siltbreaker Gold Bag icon.png Gold Bag

12% chance to also drop one of the following items:

1% chance to also drop one of the following items:

1% chance to also drop one of the following items: