Bonemeal Seer

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Bonemeal Seer
Siltbreaker Bonemeal Ogre model.png
Unknown Unit icon.png
Creep
Level 1
Health 2400
Health regeneration 5
Mana 1200
Mana regeneration 10
Armor 15
Magic resistance 0%
Attack damage 190‒200
Acquisition range 1200
Attack range 160
Base attack time 1.35
Attack animation 0.3+?
Movement speed 290
Follow range 100
Turn rate 0.5
Collision size 24
Vision range 1200 (G)
Bounty 50‒60
Experience 80
Model scale 1.4
Abilities Channeled Bloodlust
Ignite Area


Main Article: Siltbreaker/Act I

Bonemeal Ogres appear at the end of the Bonemeal Ridge, together with Bogdugg. They spawn once upon entering the zone the first time and do not spawn afterwards.

Abilities[edit]

Channeled Bloodlust
Pierces spell immunity.
Bloodlust icon.png
Affects
Allies
There is no description for this ability.
Cast Animation: 0.56+0
Cast Range: 600
Max Channel Time: 10
Movement Speed Bonus: 50%
Attack Speed Bonus: 20
Cooldown: 4
Mana: 0
Modifiers
Debuff bloodlust: Dispellable with any dispel.

Notes:

  • This ability is not visible in the HUD.
  • The cooldown starts at the end of the channeling, and not upon cast.
  • Has no link break distance, so the effect does not end when kiting the targeted unit away from the channeling ogre.
  • Causes the target's model size to increase by 10% for its duration. This has no impact on its collision size.
  • Multiple instances of Channeled Bloodlust fully stack with each other, including the size increase and Melee Smash effects.


Ignite Area
Ignite icon.png
Affects
Enemies
Damage
Magical
There is no description for this ability.
Cast Animation: 0.45+0
Cast Range: 800
Radius: 275
Movement Speed Slow: 30%
Damage per Second: 200
Area Duration: 5
Debuff Duration: 2
Cooldown: 10
Mana: 0
Modifiers
Debuff ignite: Dispellable with any dispel.

Notes:

  • This ability is not visible in the HUD.
  • Launches three projectiles towards the target area. The projectiles travel at a speed of 700.
  • One projecile flies towards the targeted point, while the other two travel towards a random point within 250-300 radius of the targeted point.
  • Sets the targeted areas on fire. Any enemy unit within these areas receives a debuff which slows movement speed and deals damage over time.
  • Places the debuff on units in 0.5 second intervals, starting 0.5 seconds after cast, resulting in up to 10 instances.
  • The debuff deals damage in 1 second intervals, starting 1 second after the debuff is placed, resulting in 2 damage ticks.
  • Multiple instances of the debuff do not stack with each other, resulting in a total of 6 possible damage instances when staying within the area the full duration.
  • One debuff instance can deal a total of 400 damage. All instances together can deal a total of 1200 damage.


Behavior[edit]

Bonemeal Seers always follow Bugdugg. They attempt to stay within 400 range of Bogdugg, moving closer to him if they ever happen to get further away. They stop following if the distance gets greater than 1500. Their top priority is to cast Channeled Bloodlust on Bogdugg. They do this only when there is at least 1 enemy within 1500 radius, or when Bogdugg is aggroed. While channeling Bloodlust, the seer does not take any other actions until finishing or until interrupted, regardless of what happens to them or Bogdugg or how big the distance between them gets. If Channeled Bloodlust is on cooldown, the Bonemeal Seer casts Area Ignite onto the closest enemy within 800 range of it. After casting it, it resumes to Bogdugg. These ogres rarely attack, only doing it when both of their spells are on cooldown and when within 400 range of Bogdugg, since this is the only situation where they do not receive any orders, so that default auto-attack rules apply. The Bonemeal Seers ignore allied Bonemeal Tanks.

Item drops[edit]

30% chance to drop a Siltbreaker Gold Bag icon.png Gold Bag

12% chance to also drop one of the following items:

8% chance to also drop one of the following items:

1% chance to also drop one of the following items: