Amoebite

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Amoebite
Siltbreaker Amoebite model.png
Unknown Unit icon.png
Creep
Level 50
Health 1500
Health regeneration 10
Mana 10000
Mana regeneration 500
Armor 5
Magic resistance 0%
Attack damage 250‒275
Acquisition range 1800
Attack range 150
Base attack time 1
Attack animation 0.53+?
Projectile speed 600
Movement speed 100
Follow range 100
Turn rate 0.5
Collision size 8
Vision range 1800 (G)
Bounty 0
Experience 0
Model scale 0.8
Abilities Passive
Fuse
Jump Splatter
Notes 6-slot inventory


Main Article: Siltbreaker/Act I

Amoebites are units spawned by the Siltbreaker Giant Amoeboid icon.png Giant Amoeboid in The Shoal.

Abilities[edit]

Passive
Unknown icon.png
Ability
Passive
Affects
Self
There is no description for this ability.
Base Attack Time Increase per Stack: 0.016
Attack Damage Bonus per Stack: 5
Health Bonus per Stack: 100
Attack Range Bonus per Stack: 0.6
Collision Size Increase per Stack: 0.75
Armor per Stack: 0.2

Notes:

  • The Amoebites cannot lose or gain any stacks.
  • Amoebites spawned by Blob Launch and Blob Launch have their stack count set to 1, resulting in the following bonus and total stats.
    • +0.016 base attack time, resulting in a base attack time of 1.016.
    • +5 attack damage, resulting in an attack damage of 255-280.
    • +100 health, resulting in a total of health of 1600.
    • +0.75 collision size, resulting in a total collision size of 8.75.
    • +0.2 armor, resulting in a total armor of 5.2.
    • These amoebites gain a blue tint (0/0/225) and have their model size increased by 300%.
  • Amoebites spawned by Split have their stack count set to 50, resulting in the following bonus and total stats.
    • +0.8 base attack time, resulting in a base attack time of 1.8.
    • +250 attack damage, resulting in an attack damage of 500-525.
    • Units with between 25 and 50 stacks have their health set to 7500, regardless of the health-per-stack value.
    • +37.5 collision size, resulting in a total collision size of 45.5.
    • +10 armor, resulting in a total armor of 15.
    • These amoebites gain a green tint (0/225/0).
  • Sets the Amoebites' movement speed to 100.
  • Increases the Amoebites' model size by 750%.


Fuse
Pierces spell immunity.
Unknown icon.png
Affects
Allies / Self
There is no description for this ability.
Cast Animation: 0+0
Caster Max Health as Heal: 10%
Cooldown: 1
Mana: 0

Notes:

  • The cast range of Fuse equals the caster's attack range.
  • Only works on units which have the Passive ability.
  • Kills the user when used, and heals the target based on the user's current health.
  • Dying to this spell prevents the unit from dropping items.
  • Only used by Amoebites with 25 or less stacks.


Jump Splatter
Pierces spell immunity.
Unknown icon.png
Affects
Enemies
Damage
Physical
There is no description for this ability.
Cast Animation: 0.5+0
Cast Range: 1500
Big Amoebite Radius: 225
Small Amoebite Radius: 112.5
Cooldown: 15
Mana: 0
Modifiers
Buff Amoeba Boss Jump: Undispellable.
Debuff Amoeba Boss Ink: Dispellable with any dispel.
Debuff Stunned: Dispellable with strong dispels.

Notes:

  • The Amoebite leaps towards the target location, dealing damage and stunning enemies on impact.
  • Leaps at a speed of 1500, with a maximum leap height of 400. This results in a maximum leap time of 1.26 seconds, if used at max distance.
  • The amoebite is disabled and cannot be selected during the jump.


Behavior[edit]

Item drops[edit]

12% chance to drop one of the following items:

Update history[edit]

Patch
Description
  • Jump Splatter
    • Amoebites can no longer be selected during the leap.
    • Increased base impact damage from 3250 to 4000. [?]