Siltbreaker zone: The Silkmire Pass

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It is uncertain whether the arachnid infestation on the old pilgrim's road was a cause of the Temple of Ermacor's abandonment or the result of it.

The The Silkmire Pass is, after the starting zone, the fifth zone of the first act the Siltbreaker campaign.

Geography[edit]

The Silkmire Pass (full size)

The Silkmire Pass is a single long pass wriggling back and fourth through a ridge. The pass starts at the gate from the Crossroads Garrison at the west and wriggles its way towards the east, going up the plateaus like on the side of a mountain. The Silkmire Pass is, similar to the previous zones, a dead forest, but unlike the other ones, is riddled with weeds, shrubs and vines, making it appear more alive, although most trees are dead. The entire zone is covered in giant spider webs. At the very north of the zone there is a very shallow lake. On the north wall of this lake is a giant hole, in which Ankaboot resides.

Quests[edit]

  • Defeat the Spider Queen
  • Destroy the Brood Sacs (0/65) REWARD: 1000 Gold, 1000 Experience
  • Find the entrance to the Temple REWARD: 25 Artifact Coins

Star requirements[edit]

  • Find the exit to The Silkmire Pass in under 12:00 / 9:00 / 9:00 and slay Ankaboot.
  • Destroy 35 / 50 / 65 Brood Sacs.
  • Your team must have no more than 5 / 2 / 0 deaths.

Note: Although not displayed, in order to get 3 stars, the spider queen must be defeated as well. This is not required for 1/2 stars.

A maximum of 6600 Gold gold and 7000 Experience experience can be earned in this area.

Notable characters[edit]

Unknown Unit icon.png Burp

Burps is a friendly Bonemeal Tank who has been captured by the spiders. When rescued, he tellst hat he just wanted a "baby crawly" (Silkmire Swarmer), but "momma crawly got mad". Rescuing him creates an advantage at a later stage in the campaign.

Creatures[edit]

Silkmire Swarmer, Silkmire Spitter, Silkmire Marauder and Ankaboot reside within this area, along with many Pulsing Egg Sacks. The Swarms mainly come from the pulsing egg sacks or appear in the chasing squads. Spitters and Marauders appear scattered everywhere within the area, with Marauders being more rare. the egg sacks never appear alone and are accompanied by other spiders.

The very first two camps, which are basically next to each other (marked purple on the map) always consist of 1 Silkmire Spitter and either 6 or 8 Silkmire Swarmers.

All other camps (marked red) spawn 1 Silkmire Steel, and can have the following compositions, chosen at random:

  • 6 Pulsing Egg Sacks and 1 Silkmire Marauder
  • 8 Pulsing Egg Sacks and 1 Silkmire Marauder
  • 4 Pulsing Egg Sacks, 1 Silkmire Spitter and 1 Silkmire Marauder
  • 3 Pulsing Egg Sacks, 2 Silkmire Spitters and 1 Silkmire Marauder
  • 2 Pulsing Egg Sacks and 2 Silkmire Spitters
  • 5 Pulsing Egg Sacks, 1 Silkmire Spitter and 1 Silkmire Marauder
  • 3 Pulsing Egg Sacks and 3 Silkmire Spitters
  • 9 Pulsing Egg Sacks, 1 Silkmire Spitter and 1 Silkmire Marauder
  • 2 Pulsing Egg Sacks, 3 Silkmire Swarmers and 2 Silkmire Spitters
  • 7 Pulsing Egg Sacks, 2 Silkmire Spitters and 1 Silkmire Marauder

Every 30, 45 or 60 seconds, a squad of spiders spawn at one of the blue marked spots in the zone and chase the players. They start spawning once Ankaboot is spotted for the first time and stop spawning upon advancing into the next zone. The chasing squads consists of the following compositions:

  • 1 Silkmire Spitter and 14 Silkmire Swarmers
  • 2 Silkmire Spitters and 8 Silkmire Swarmers
  • 1 Silkmire Spitter and 12 Silkmire Swarmers

Ankaboot's lair is located at the north of the zone. There are always 3 giant stacks of Pulsing Egg Sacks, each containing 8-12 sacks. Ankaboot's Brood do not spawn, but are summoned by Ankaboot. Ankaboot is also able to summon Silkmire Swarmers, Silkmire Spitters and Pulsing Egg Sacks.

Silkmire Swarmer
Broodmother Spiderling model.png
Creep
Level 1
Health 200
Health regeneration 1
Mana 200
Mana regeneration 3
Armor 9
Magic resistance 55%
Attack damage 55‒60
Acquisition range 750
Attack range 100
Base attack time 1.7
Attack animation 0.4+0
Movement speed 550
Follow range 100
Turn rate 0.5
Collision size 8
Vision range 800 (G)
Bounty 6‒8
Experience 10
Model scale 0.35
Abilities Slow Attack
Silkmire Spitter
Siltbreaker Silkmire Spitter model.png
Creep
Level 1
Health 1150
Health regeneration 3
Mana 400
Mana regeneration 5
Armor 10
Magic resistance 0%
Attack damage 200‒220
Acquisition range 750
Attack range 120
Base attack time 1.5
Attack animation 0.4+0
Movement speed 400
Follow range 100
Turn rate 0.5
Collision size 16
Vision range 800 (G)
Bounty 90‒110
Experience 150
Model scale 1.15
Abilities Poison Spit
Slow Attack
Silkmire Marauder
Siltbreaker Silkmire Marauder model.png
Creep
Level 1
Health 2000
Health regeneration 10
Mana 600
Mana regeneration 20
Armor 10
Magic resistance 0%
Status resistance 60%
Attack damage 200‒220
Acquisition range 750
Attack range 100
Base attack time 1.7
Attack animation 0.4+0
Movement speed 450
Follow range 100
Turn rate 0.5
Collision size 16
Vision range 800 (G)
Bounty 100‒120
Experience 175
Model scale 1.4
Abilities Flaming Lasso
Ankaboot
Siltbreaker Ankaboot model.png
Ancient Creep-Hero
Level 15
Health 22000
Health regeneration 25
Mana 2400
Mana regeneration 25
Armor 40
Magic resistance 0%
Status resistance 80%
Attack damage 800‒850
Acquisition range 1300
Attack range 160
Base attack time 1.2
Attack animation 0.4+0
Movement speed 400
Follow range 100
Turn rate 0.5
Collision size 80
Vision range 2000 (G)
Bounty 0
Experience 1100
Model scale 2.15
Abilities Larval Parasite
Summon Eggs
Rage
Notes phased
Pulsing Egg Sack
Siltbreaker Pulsing Egg Sack model.png
Creep
Level 1
Health 1
Health regeneration 0
Armor 0
Magic resistance 0%
Collision size 8
Bounty 0
Experience Ground
Model scale 1
Abilities Egg Sack
Notes phased
invulnerable
Silkmire Steel
Spin Web icon.png
Other
Level 1
Duration Permanent
Health 100
Health regeneration 0
Armor 0
Magic resistance 0%
Collision size 8
Vision range 0 (G)
Bounty 0
Experience 0
Model scale 1
Notes Invulnerable
Phased
Ankaboot's Brood
Siltbreaker Ankaboot's Brood model.png
Creep
Level 1
Health 200
Health regeneration 1
Mana 200
Mana regeneration 3
Armor 7
Magic resistance 55%
Attack damage 55‒60
Acquisition range 750
Attack range 100
Base attack time 1.7
Attack animation 0.4+0
Movement speed 550
Follow range 100
Turn rate 0.5
Collision size 8
Vision range 800 (G)
Bounty 8‒10
Experience 15
Model scale 0.25
Abilities Slow Attack


Objects[edit]

The checkpoint shrine is located on the left side of the path, after the path turns left twice after entering the zone.

There are two Gastromancer Notes in the Silkmire Pass. The first note is located right after checkpoint shrine. Right as the path curves towars the east again, a small, very short path goes towards the north. The note is located at the end of it. The second note is located towards the end of the zone. On the last corridor, as the path turns north-west towards the shops, there are trees on the right side of the path right at the turn. The note is located behind the trees. To reach it, the trees have to be destroyed, since they fully block the path towards it.

Pulsing Egg Sacks[edit]

Pulsing egg sacks act like living land mines, bursting open when stepped on by the heroes. When bursting, a swarm of spiders is released who attack the heroes. Every hero within range of the egg sack also gets poisened as it bursts open, taking non-lethal damage over time. Egg sacks spawn together with Marauders and Spitters on the red marked spots on the map. There are also 3 giant stacks of egg sacks in Ankaboot's lair, which contain 24-36 egg sacks in total. On avarage, 59 egg sacks spawn upon entering the zone (including the 3 giant stacks), so that extra sacks from Ankaboots are usually required to get 65 egg sacks.

Treasure chests[edit]

Treasure chests have a 50% chance to spawn at any of the marked areas on the map. The chest located in the boss fight area has a 100% chance of spawning, but its loot list does not differ from the other chests in this area. The chests of the Silkmire Pass can drop the following items:

There is a 2% chance to drop the following artifacts instead:

Crates[edit]

Crates have a 100% chance to spawn at all of the marked areas on the map. The number of crates are indicated on the map. There are a total of 81 crates in the Silkmire Pass. Crates have a chance to drop the following items: