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Silencer/Sounds

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Attacks[edit]

  • Projectile launch sound plays as the attack projectile is released.
  • Projectile impact sound plays as the attack projectile successfully hits the target.

Movement[edit]

Abilities[edit]

Arcane Curse[edit]

  • ▶️ Cast sound plays on Silencer upon cast.
  • ▶️ Target sound plays at the targeted area upon cast.
  • ▶️ Enemy sound plays on each hit enemy upon cast.
  • ▶️ Tick sound plays on every damage tick from the curse on the target. Audible to the target only.
  • ▶️ Full sound example.

Glaives of Wisdom[edit]

  • Cast sound plays on Silencer upon cast, together with his regular attack sounds.
  • Target sound plays on the target when the projectile successfully hits it, together with Silencer's regular attack sounds.
  • ▶️ Full attack sound example.

Last Word[edit]

  • ▶️ Cast sound plays on Silencer upon cast.
  • ▶️ Target sound plays on the target upon cast.
  • ▶️ End sound plays when the Last Word debuff expires. Does not play when it is removed in other ways or by casting a spell during its duration.
  • ▶️ Full sound example.

Global Silence[edit]

  • ▶️ Cast sound plays on Silencer upon cast. This sound has global range.
  • ▶️ Target sound plays on each silenced enemy. This sound has global range and is audible to the affected units only. This sound has the highest priority in the game, which means it is causing all other sounds' volumes to become very low.
  • ▶️ Full sound example.