Silencer/Old Abilities

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Old Abilities
 
 
 
6.15 and after
 
 

Intelligence Steal
Cannot be used by illusions. Not disabled by Break.
Glaives of Wisdom icon.png
Ability
Passive
Affects
Enemy Heroes / Self
Silencer will permanently steal 2 (4 with Talent) intelligence from any enemy hero that dies within 925 range or is killed by the Silencer.
Steal Radius: 925
Stolen Intelligence: 2 (Talent 4)
Cannot be used by illusions. Illusions cannot steal intelligence.
Although the status buff is copied by illusions, the stolen intelligence is not copied.
Modifiers
Buff modifier_silencer_int_steal: Dispellable with death only.

Notes:

  • This is an innate ability and does not need to be skilled. It is not bound to any ability, but to Silencer himself.
  • Stolen intelligence is directly removed from the enemy's base intelligence and added to Silencer's base intelligence.
  • Can only steal from base intelligence + intelligence gained from levels. Bonus intelligence cannot be stolen.
  • It does not matter how an enemy hero within the radius dies, Silencer always steals its intelligence.
  • Silencer also always steals intelligence when he deals the killing blow on an enemy hero, regardless of distance.
    • However, Silencer needs to be alive as the kill happens to steal the intelligence.
  • Cannot steal intelligence from illusions or hero clones.
    • When Silencer kills a Meepo minimap icon.png Meepo clone however, he does steal intelligence, since killing a Meepo clone also kills the main Meepo.
  • Cannot reduce enemy base intelligence below 1. Silencer also does not gain intelligence from heroes that are at 1 intelligence.
  • Talent The bonus intelligence steal does not apply retroactively, meaning that taking the talent will not increase the amount of intelligence already stolen.
  • Enemy non-intelligence heroes effectively lose 24 (Talent 48) mana, 0.1 (Talent 0.2) mana regen and 0.14% (Talent 0.28%) spell damage.
    • Enemy intelligence heroes effectively lose 24 (Talent 48) mana, 0.1 (Talent 0.2) mana regen, 0.14% (Talent 0.28%) spell damage, and 2 (Talent 4) attack damage.
    • Vice versa, effectively increases Silencer's mana, mana regen amplification, spell damage, and attack damage by the same amount per stack.


Curse of the Silent
Arcane Curse icon.png
Damage
Magical
Curses the target area, causing enemy heroes to take damage and lose mana until they cast a spell.
Cast Animation: 0.3+0.37
Cast Range: 800
Radius: 350
Damage per Second: 20/35/50/65
Mana Loss per Second: 8/16/24/32
Duration: 6
Cooldown: 20/16/12/8
Mana: 75/95/115/135
Modifiers
Debuff modifier_silencer_curse_of_the_silent: Dispellable with any dispel.
Nortrom's lack of incantations is less of a problem for him than it is for his adversaries.

Notes:

  • Curse of the Silent is dispelled when the affected hero casts a spell.
  • Successive casts of Curse of the Silent place always new, independent debuffs. This includes the curse applied by Global Silence.
  • Cannot curse invulnerable or hidden units, however, if a unit turns invulnerable or hidden while being cursed, it still loses mana.
  • Damages and burns mana in 1 second intervals, starting 1 second after the debuff is applied, resulting in 6 instances.
  • Can deal up to 120/210/300/390 damage (before reductions) and burn up to 48/96/144/192 mana on a single unit.
  • Applies the mana loss first on each tick, and then the damage.
  • The sound effect played on every damage instance is only audible to the affected unit's player.


Last Word (Pre 6.76)
Cannot be used by illusions. Blocked by Linken's Sphere. Pierces spell immunity.
E
L
Last Word icon.png
Ability
Aura
Enemy heroes nearby will be silenced whenever they cast a spell. If an enemy hero dies while in range of Last Word, Silencer will permanently steal 2 Intelligence from that hero.
Radius: 750
Duration: 0.75/1.5/2.25/3
Modifiers
Debuff Silence: Dispellable with any dispel.
Nortrom ensures that spells uttered by his opponents will be their last.

Notes:

  • This ability got reworked into the current Last Word in the 6.76 gameplay patch.
  • The spell which triggers the aura still takes effect.
  • Last Word does not trigger on item use.
  • Does trigger on channeling spells, but waits for the channeling to stop first.
  • The intelligence steal is not retroactive, meaning any kills made before this ability is leveled at least once does not count.
  • Stolen intelligence is added to Silencer's base intelligence.
  • It does not matter how an enemy hero within the radius dies, Silencer always steals its intelligence.
  • However, Silencer needs to be alive as the kill happens to steal the intelligence.