Silencer

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Silencer
Silencer icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
16 + 2.1
14 + 1.4
23 + 2.7
Level Base 1 15 25
Health 150 454 1005 1404
H. regen amp 0% 8.8% 24.97% 36.52%
Magic res. 25% 26.38% 28.65% 30.27%
Mana 0 299 780 1131
M. regen amp 0% 51.75% 136.8% 197.55%
Spell dmg 0% 0% 0% 0%
Armor -1 1.24 4.38 6.62
Att/sec 0.59 0.67 0.79 0.87
Move sp amp. 0% 0.7% 1.68% 2.38%
Damage 18‒40 41‒63 78‒100 105‒127
Base health regen 0.25
Base mana regen 0.01
Movement speed 280
Turn rate 0.6
Vision range 1800/1400
Attack range 450
Projectile speed 700
Attack animation 0.5+0.5
Base attack time 1.7
Collision size 24

Abilities[edit]

Star Storm
Does not pierce spell immunity.
Q
T
Unknown icon.png
Affects
Enemies
Damage
Magical
Calls down a wave of meteors to damage each nearby enemy once.
Cast Animation: 0.3+0
Channel Time: 1.99
Radius: 900
Damage: 75/150/225/300
Cooldown: 6
Mana: 100/115/130/140

Notes:

  • The meteors start spawning after 1 second of channeling and need approximately 0.57 seconds to hit their targets.
  • Meteors may spawn at any time after having channeled for 1 second, but require Silencer to keep channeling in order to spawn.
  • If Silencer is not channeling as the meteor hits the target, it deals no damage. Silencer must channel until the meteor hits for it to deal damage.
  • This sometimes leads to meteors dealing no damage without being able to do anything against that.
    • This happens when a meteor spawns too late. Since the spell can be only channeled for 1.99 seconds, meteors spawning at later than ~1.42 seconds deal no damage.


Healing Wave
Not blocked by Linken's Sphere. Pierces spell immunity.
W
E
Unknown icon.png
Affects
Allies
Calls forth a wave of energy that heals a target and bounces to nearby friendlies. Each bounce heals for less damage.
Cast Animation: 0.3+0.51
Cast Range: 700
Bounce Radius: 500
Number of Bounces: 3/4/5/6
Base Heal: 120/195/250/325
Bounce Heal Reduction: 25%
Cooldown: 11
Mana: 90/115/130/145

Notes:

  • Bounces in 0.25 second intervals, so healing all targets takes 0.75/1/1.25/1.5 seconds.
  • Heals each target 0.25 seconds after having bounced to it, including the initial target.
  • Can never heal the same unit twice per cast.
  • This is how much each bounce heals on each level:
    • Level 1: 120 / 90 / 67.5
    • Level 2: 195 / 145.25 / 109.69 / 82.27
    • Level 3: 250 / 187.5 / 140.63 / 105.47 / 79.1
    • Level 4: 325 / 243.75 / 182.81 / 137.11 / 102.83 / 77.12
  • All bounces together can heal up to 277.5 / 532.2 / 762.7 / 1068.63 health.


Rain of Chaos
Does not pierce spell immunity.
E
F
Unknown icon.png
Affects
Enemies
Damage
Magical
Calls down multiple Infernals from the sky.
Cast Animation: 0.3+0.51
Cast Range: 1000
Max Channel Time: 1/1/2/3
Number of Infernals: 1/1/2/3
Spawn Radius: 400
Damage/Stun Radius: 250
Impact Damage: 100
Hero Impact Stun Duration: 1
Creep Impact Stun Duration: 4
Infernal Duration: 40
Cooldown: 100
Mana: 120/140/160/180
Modifiers
Debuff Stun: Dispellable with strong dispels.

Notes:

  • This ability got replaced by Last Word icon.png Last Word in the 6.15 gameplay patch.
  • The Infernals spawn at a random spot within the 400 spawn radius. After spawning, they take 1 second to land on the ground.
  • Upon landing, the Infernals deal damage and stun units within a small radius around them.
  • Spawns Infernals in 1 second interval, starting immediately upon cast, resulting in up to 1/1/2/3 infernals when fully channeled.
  • Since the Infernals spawn with 1 second delay between each other, a unit within the radius can be stunned for up to 1/1/2/3 seconds.
  • The Infernals destroy trees within a 250 radius around them upon landing.
  • Infernals take purge damage.


Silencer
Cannot be used by illusions. Pierces spell immunity.
R
C
Unknown icon.png
Ability
Passive
Affects
Enemies
The Silencer's attacks have an anti-magical property to them. Heroes struck by the Silencer become unable to cast spells.
Silence Duration: 2/3/4
Modifiers
Debuff Silence: Dispellable with any dispel.

Notes:

  • This ability got replaced by Global Silence in the 6.15 gameplay patch.
  • Simply silences enemy units upon successfully landing an attack on them.
  • Multiple attacks on the same target refresh the duration.


Infernal[edit]

Infernal
Unknown icon.png
Ancient Unknown
Duration 40
Health 500/600/700/800
Health regeneration 1
Armor 4/4/5/5
Magic resistance  ?
Attack damage 20/23/25/27‒22/25/27/29
Attack range 100
Attack animation 0.26+0.74
Movement speed 320
Collision size 48
Vision range 1400800 (G)
Bounty 76‒88
Experience 242
Notes Abilities:
Permanent Immolation

Permanent Immolation
Does not pierce spell immunity.
Unknown icon.png
Ability
Passive
Affects
Enemies
Damage
Magical
Burns nearby enemy units for some points of damage per second.
Radius: 220
Damage per Second: 10

Notes:

  • Deals damage in 1 second intervals, starting 1 second after getting within range.
  • Can deal up to 400 damage to a single unit (before reductions) when it stays within range for its full duration.
  • Permanent Immolations of multiple Infernals fully stack with each other.


Version history[edit]

Version
Description

6.15

6.04

6.01

6.00

  • Fixed the delay between the attack and the silence on Silencer.
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