Silencer

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Silencer
Silencer icon.png
Strength attribute symbol.png
16 + 2.1
Agility attribute symbol.png
14 + 1.4
Intelligence primary attribute symbol.png
23 + 2.7
Level Base 1 15 25
Health 150 454 1005 1404
H. regen amp 0% 11.43% 32.43% 47.43%
Mana 0 299 780 1131
M. regen amp 0% 46% 121.6% 175.6%
Armor -1 1.33 4.6 6.93
Spell dmg 0% 0% 0% 0%
Att/sec 0.59 0.67 0.79 0.87
Damage 18‒40 41‒63 78‒100 105‒127
Magic res. 25% 27.59% 31.84% 34.88%
Base health regen 0.25
Base mana regen 0.01
Movement speed 280
Turn rate 0.6
Vision range 1800/1400
Attack range 450
Projectile speed 700
Attack animation 0.5+0.5
Base attack time 1.7
Collision size 24

Abilities[edit]

Star Storm
Does not pierce spell immunity.
Q
T
Unknown icon.png
Affects
Enemies
Damage
Magical
Calls down a wave of meteors to damage each nearby enemy once.
Cast Animation: 0.3+0
Channel Time: 1.99
Radius: 900
Damage: 75/150/225/300
Cooldown symbol.png 6
Mana symbol.png 100/115/130/140

Notes:

  • The meteors start spawning after 1 second of channeling and need approximately 0.57 seconds to hit their targets.
  • Meteors may spawn at any time after having channeled for 1 second, but require Silencer to keep channeling in order to spawn.
  • If Silencer is not channeling as the meteor hits the target, it deals no damage. Silencer must channel until the meteor hits for it to deal damage.
  • This sometimes leads to meteors dealing no damage without being able to do anything against that.
    • This happens when a meteor spawns too late. Since the spell can be only channeled for 1.99 seconds, meteors spawning at later than ~1.42 seconds deal no damage.


Healing Wave
Not blocked by Linken's Sphere. Pierces spell immunity.
W
E
Unknown icon.png
Ability
Target Unit
Affects
Allies
Calls forth a wave of energy that heals a target and bounces to nearby friendlies. Each bounce heals for less damage.
Cast Animation: 0.3+0.51
Cast Range: 700
Bounce Radius: 500
Number of Bounces: 3/4/5/6
Base Heal: 120/195/250/325
Bounce Heal Reduction: 25%
Cooldown symbol.png 11
Mana symbol.png 90/115/130/145

Notes:

  • Bounces in 0.25 second intervals, so healing all targets takes 0.75/1/1.25/1.5 seconds.
  • Heals each target 0.25 seconds after having bounced to it, including the initial target.
  • Can never heal the same unit twice per cast.
  • This is how much each bounce heals on each level:
    • Level 1: 120 / 90 / 67.5
    • Level 2: 195 / 145.25 / 109.69 / 82.27
    • Level 3: 250 / 187.5 / 140.63 / 105.47 / 79.1
    • Level 4: 325 / 243.75 / 182.81 / 137.11 / 102.83 / 77.12
  • All bounces together can heal up to 277.5 / 532.2 / 762.7 / 1068.63 health.


Rain of Chaos
Does not pierce spell immunity.
E
F
Unknown icon.png
Affects
Enemies
Damage
Magical
Calls down multiple Infernals from the sky.
Cast Animation: 0.3+0.51
Cast Range: 1000
Max Channel Time: 1/1/2/3
Number of Infernals: 1/1/2/3
Spawn Radius: 400
Damage/Stun Radius: 250
Impact Damage: 100
Hero Impact Stun Duration: 1
Creep Impact Stun Duration: 4
Infernal Duration: 40
Cooldown symbol.png 100
Mana symbol.png 120/140/160/180
Modifiers
Debuff Stun: Dispellable with strong dispels.

Notes:

  • This ability got replaced by Last Word icon.png Last Word in the 6.15 gameplay patch.
  • The Infernals spawn at a random spot within the 400 spawn radius. After spawning, they take 1 second to land on the ground.
  • Upon landing, the Infernals deal damage and stun units within a small radius around them.
  • Spawns Infernals in 1 second interval, starting immediately upon cast, resulting in up to 1/1/2/3 infernals when fully channeled.
  • Since the Infernals spawn with 1 second delay between each other, a unit within the radius can be stunned for up to 1/1/2/3 seconds.
  • The Infernals destroy trees within a 250 radius around them upon landing.
  • Infernals take purge damage.


Silencer
Cannot be used by illusions. Pierces spell immunity.
R
C
Unknown icon.png
Ability
Passive
Affects
Enemies
The Silencer's attacks have an anti-magical property to them. Heroes struck by the Silencer become unable to cast spells.
Silence Duration: 2/3/4
Modifiers
Debuff Silence: Dispellable with any dispel.

Notes:

  • This ability got replaced by Global Silence icon.png Global Silence in the 6.15 gameplay patch.
  • Simply silences enemy units upon successfully landing an attack on them.
  • Multiple attacks on the same target refresh the duration.


Infernal[edit]

Infernal
Unknown icon.png
Unknown
Duration 40
Health 500/600/700/800
Health regeneration 1
Armor 4/4/5/5
Magic resistance  ?
Attack damage 20/23/25/27‒22/25/27/29
Attack range 100
Attack animation 0.26+0.74
Movement speed 320
Collision size 48
Vision range 1400800 (G)
Bounty 76‒88
Experience 242
Notes Abilities:
Unknown icon.png Permanent Immolation

Permanent Immolation
Does not pierce spell immunity.
Unknown icon.png
Ability
Passive
Affects
Enemies
Damage
Magical
Burns nearby enemy units for some points of damage per second.
Radius: 220
Damage per Second: 10

Notes:

  • Deals damage in 1 second intervals, starting 1 second after getting within range.
  • Can deal up to 400 damage to a single unit (before reductions) when it stays within range for its full duration.
  • Permanent Immolations of multiple Infernals fully stack with each other.


Version history[edit]

Version
Description

6.15

6.04

6.01

6.00

  • Fixed the delay between the attack and the silence on Silencer.