Silencer

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Old Abilities
 
 
 
 
Before 6.15 (Old Silencer)
 
Silencer
Silencer icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
16 + 2.1
14 + 1.4
23 + 2.7
Level 0 1 15 25 30
Health 150 454 1005 1404 1594
Health regen 0.25 1.85 4.79 6.89 7.94
Mana 0 299 780 1131 1313
Mana regen 0.01 1.16 3.05 4.4 5.08
Armor -1 1.33 4.6 6.93 8.1
Att/sec 0.59 0.67 0.79 0.87 0.91
Damage 18‒40 41‒63 78‒100 105‒127 119‒141
Magic resistance 25%
▶️ Movement speed 280
▶️ Attack speed 100
Turn rate 0.6
Vision range 1800/1400
Attack range 450
Projectile speed 700
Attack animation 0.5+0.5
Base attack time 1.7
Damage block 0
Collision size 24

Abilities[edit]

Star Storm
Does not pierce spell immunity.
Q
T
Starstorm icon.png
Affects
Enemies
Damage
Magical
Calls down a wave of meteors to damage each nearby enemy once.
Cast Animation: 0.3+0
Channel Time: 1.99
Radius: 900
Damage: 75/150/225/300
Cooldown: 6
Mana: 100/115/130/140

Notes:

  • The meteors start spawning after 1 second of channeling and need approximately 0.57 seconds to hit their targets.
  • Meteors may spawn at any time after having channeled for 1 second, but require Silencer to keep channeling in order to spawn.
  • If Silencer is not channeling as the meteor hits the target, it deals no damage. Silencer must channel until the meteor hits for it to deal damage.
  • This sometimes leads to meteors dealing no damage without being able to do anything against that.
    • This happens when a meteor spawns too late. Since the spell can be only channeled for 1.99 seconds, meteors spawning at later than ~1.42 seconds deal no damage.


Healing Wave
Not blocked by Linken's Sphere. Pierces spell immunity.
W
E
Unknown icon.png
Affects
Allies
Calls forth a wave of energy that heals a target and bounces to nearby friendlies. Each bounce heals for less damage.
Cast Animation: 0.3+0.51
Cast Range: 700
Bounce Radius: 500
Number of Bounces: 3/4/5/6
Base Heal: 120/195/250/325
Bounce Heal Reduction: 25%
Cooldown: 11
Mana: 90/115/130/145

Notes:

  • Bounces in 0.25 second intervals, so healing all targets takes 0.75/1/1.25/1.5 seconds.
  • Heals each target 0.25 seconds after having bounced to it, including the initial target.
  • Can never heal the same unit twice per cast.
  • This is how much each bounce heals on each level:
    • Level 1: 120 / 90 / 67.5
    • Level 2: 195 / 145.25 / 109.69 / 82.27
    • Level 3: 250 / 187.5 / 140.63 / 105.47 / 79.1
    • Level 4: 325 / 243.75 / 182.81 / 137.11 / 102.83 / 77.12
  • All bounces together can heal up to 277.5 / 532.2 / 762.7 / 1068.63 health.


Rain of Chaos
Does not pierce spell immunity.
E
F
Chaotic Offering icon.png
Affects
Enemies
Damage
Magical
Calls down multiple Infernals from the sky.
Cast Animation: 0.3+0.51
Cast Range: 1000
Max Channel Time: 1/1/2/3
Number of Infernals: 1/1/2/3
Spawn Radius: 400
Damage/Stun Radius: 250
Impact Damage: 100
Hero Impact Stun Duration: 1
Creep Impact Stun Duration: 4
Infernal Duration: 40
Cooldown: 100
Mana: 120/140/160/180
Modifiers
Debuff Stun: Dispellable with strong dispels.

Notes:

  • This ability got replaced by Last Word icon.png Last Word in the 6.15 gameplay patch.
  • The Infernals spawn at a random spot within the 400 spawn radius. After spawning, they take 1 second to land on the ground.
  • Upon landing, the Infernals deal damage and stun units within a small radius around them.
  • Spawns Infernals in 1 second interval, starting immediately upon cast, resulting in up to 1/1/2/3 infernals when fully channeled.
  • Since the Infernals spawn with 1 second delay between each other, a unit within the radius can be stunned for up to 1/1/2/3 seconds.
  • The Infernals destroy trees within a 250 radius around them upon landing.
  • Infernals take purge damage.


Silencer
Cannot be used by illusions. Pierces spell immunity.
R
C
Last Word icon.png
Ability
Passive
Affects
Enemies
The Silencer's attacks have an anti-magical property to them. Heroes struck by the Silencer become unable to cast spells.
Silence Duration: 2/3/4
Modifiers
Debuff Silence: Dispellable with any dispel.

Notes:

  • This ability got replaced by Global Silence in the 6.15 gameplay patch.
  • Simply silences enemy units upon successfully landing an attack on them.
  • Multiple attacks on the same target refresh the duration.


Infernal[edit]

Infernal
Unknown icon.png
Unknown unit type
Duration 40
Health 500/600/700/800
Health regeneration 1
Armor 4/4/5/5
Magic resistance ?
Attack damage 20/23/25/27‒22/25/27/29
Attack range 100
Attack speed 1.35
Attack animation 0.26+0.74
Movement speed 320
Collision size 48
Vision range 1400800 (G)
Bounty 76‒88
Experience 242
Notes Abilities:
Permanent Immolation

Permanent Immolation
Does not pierce spell immunity.
Permanent Immolation (Warlock Golem) icon.png
Ability
Passive
Affects
Enemies
Damage
Magical
Burns nearby enemy units for some points of damage per second.
Radius: 220
Damage per Second: 10

Notes:

  • Deals damage in 1 second intervals, starting 1 second after getting within range.
  • Can deal up to 400 damage to a single unit (before reductions) when it stays within range for its full duration.
  • Permanent Immolations of multiple Infernals fully stack with each other.


Replaced abilities[edit]

Mana Shield icon.png
Ability
Toggle
Affects
Self
Creates a shield that absorbs 100% of incoming damage in exchange for Medusa's mana.
Cast Animation: 0+0
Damage Absorption: 100%
Damage Absorbed per Mana: 1.00/1.75/2.50
Cooldown: 0
Mana: 25
Pierces spell immunity. While spell immune, Mana Shield does not react on magical damage.
Modifiers
Buff Mana Shield: Dispellable with death only.

Notes:

  • Mana Shield does not interrupt Silencer's channeling spells upon cast.


Ray of Disruption
Does not pierce spell immunity.
Q
F
Unknown icon.png
Affects
Enemies
Damage
Magical
A spurt of energy damages all those caught in its wake. Units only take minimal damage unless they are already Silenced by Nortrom's ultimate.
Cast Animation: 0.3+0.51
Cast Range: 500
Starting Radius: 100
Travel Distance: 500
End Radius: 100
Damage: 50/100/150/200
Damage per Second: 15/30/45/60
DPS Duration: 5
Cooldown: 12
Mana: 75/100/130/175
Modifiers
Debuff Ray of Disruption: Dispellable with any dispel.

Notes:

  • Ray of Disruption travels at a speed of 500.
  • Can hit units up to 600 range away (travel distance + end radius).
  • The complete area is shaped like a cone.
  • The Ray first applies the damage, then the debuff.

Version history[edit]

Version
Description
  • Increased base attack damage from 16-28 to 18-30.
  • Increased Silencer silence duration from 1/2/3 to 2/3/4.
  • Increased base HP from 100 to 150.
  • Healing Wave
    • Reduced base heal from 120/195/270/395 to 120/195/250/325.
    • Reduced bounce heal reduction from 35% to 25%.
  • Reduced Silencer silence duration from 2/4/6 to 1/2/3.
  • Meteor Shower
    • Renamed to Star Storm.
    • Increased duration from 1.95 to 2.
  • Healing Wave
    • Reduced base heal from 130/215/300/425 to 120/195/270/395.
    • Increased bounce heal reduction from 25% to 35%.
    • Increased mana cost from 90/105/120/135 to 90/115/130/145.
    • Increased cooldown from 9 to 11.
  • Rain of Chaos
    • Increased mana cost from 110/130/150/170 to 120/140/160/180.
    • Increased cooldown from 100 to 120.
  • Re-added Old Silencer.
  • Reduced base Strength attribute symbol.png strength from 18 to 16.
  • Reduced base Agility attribute symbol.png agility from 17 to 14.
  • Reduced Agility attribute symbol.png agility gain from 1.75 to 1.40.
  • Replaced Ray of Disruption with Healing Wave.
  • Healing Wave
    • Changed Hotkey from L to W.
    • Increased base heal from 70/140/210/280 to 130/215/300/425.
    • Increased bounce heal reduction from 15% to 25%.
    • Increased cast range from 600 to 700.
    • Rescaled mana cost from 110 to 90/105/120/130.
  • Rain of Chaos
    • Increased cooldown from 60 to 100.
    • Reduced number of Infernals from 2/3/4/5 to 1/1/2/3.
  • Silencer
    • Reduced Silence duration from 2/4/9 to 2/4/6
    • Updated Ability Description: New The Silencer's attacks have an anti-magical property to them. Heroes struck by the Silencer become unable to cast spells.
  • Removed.
  • Increased base attack damage from 27-32 to 30-37.
  • Meteor Shower
    • Increased damage from 75/125/175/250 to 75/150/225/300.
    • Reduced mana cost from 100/120/140/160 to 100/115/130/145.
  • Rain of Chaos
    • Increased number of infernals from 2/2/3/3 to 2/3/4/5.
    • Rescaled mana cost from 150 to 110/130/150/170.
Ray of Disruption:
A spurt of energy damages all those caught in its wake. Units only take minimal damage unless they are already Silenced by Nortrom's ultimate.
Base Damage: 50/100/150/200.
Damage per Second: 15/30/45/60.
DPS Duration: 5.
Cast Range: 500.
Starting Radius: 100.
Travel Distance: 500.
Mana Cost: 75/100/130/175.
Cooldown: 12.
Projectile Speed: 500.
  • Meteor Shower
    • Increased damage from 35/45/55/65 to 75/125/175/225.
    • Increased damage interval from 0.25 to 1.
    • Increased mana cost from 80/100/120/120 to 100/120/140/160.
    • Reduced duration from 3 to 1.
    • Reduced cooldown from 10 to 6.
  • Rescaled Meteor Shower structure damage reduction from 100/0/0/0% to 50%.
  • Added a 4th level to all basic abilities.
  • Increased Strength attribute symbol.png strength gain from 1.50 to 2.10.
  • Increased Intelligence attribute symbol.png intelligence gain from 2.50 to 2.70.
  • Meteor Shower
    • Rescaled damage 35/45/55 to 35/45/55/65.
    • Increased mana cost from 70 to 120.
    • Reduced cooldown from 20 to 10.
  • Healing Wave
    • Reduced cast range from 700 to 600.
    • Rescaled base heal from 120/185/275 to 70/140/210/280.
    • Rescaled number of bounces from 3/4/5 to 3/4/5/6.
    • Reduced bounce heal reduction from 25/20/15% to 15%.
    • Increased mana cost from 95 to 110.
  • Replaced Mana Shield with Rain of Chaos
    • Rain of Chaos
    • Rescaled number of infernals from 3/3/4 to 2/2/3/3.
    • Increased mana cost from 0 to 150.
    • Reduced cooldown from 240/240/180 to 60.
  • Replaced Rain of Chaos with Silencer
Silencer:
Units struck by the Silencer become unable to cast spells for a time.
Silence duration: 2/4/9.
  • Increased base attack damage from 20-20 to 25-25.
  • Reduced base attack time from 2.50 to 1.70.
  • Healing Wave
    • Reduced base heal from 130/215/300 to 120/185/275.
    • Reduced bounce heal reduction from 25% to 25/20/15%.
    • Increased mana cost from 90 to 95.
  • Reduced Mana Shield damage absorbed per mana from 1/2/3 to 1/1.75/2.50.
  • Rain of Chaos
    • Increased number of ability levels from 2 to 3.
    • Rescaled number of Infernals from 3 to 3/3/4.
    • Increased stun duration from 1/0.8 to 1.
    • Increased cooldown from 180 to 240/240/180.
  • Reduced Mana Shield mana damage absorbed per mana from 2/3/4 to 1/2/3.
  • Created.