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Shadow Fiend/Sounds

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Attacks[edit]

  • Projectile launch sound plays as the attack projectile is released.
  • ▶️ Projectile impact sound plays as the attack projectile successfully hits the target.

Movement[edit]

  • ▶️ Loop sound plays permanently on Shadow Fiend, gets louder while moving (40% vol).

Abilities[edit]

Shadowraze[edit]

  • ▶️ Cast sound plays at the raze location upon cast. All 3 razes use the same sound (80% vol).

Demon Eater

  • Reduces the default sound's volume down to 60%-70%.
  • ▶️ Plays together with the default cast sound as an extra layer (100% vol).
  • ▶️ Full sound example.

Necromastery[edit]

  • Necromastery does not use any sounds.

Presence of the Dark Lord[edit]

  • Presence of the Dark Lord does not use any sounds.

Requiem of Souls[edit]

Demon Eater

  • ▶️ Plays together with the default pre cast sound as an extra layer.
  • ▶️ Plays together with the default cast sound as an extra layer.
  • ▶️ Full sound example.

Other[edit]

Taunt: Fiendish Swag!

  • ▶️ Plays on Shadow Fiend upon taunt begin.