September 24, 2015 Patch

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Patch notes

Patch 6.85

General

Heroes

  • Anti-Mage icon.png Anti-Mage
    • Blink (Anti-Mage) icon.png Blink distance rescaled from 1000/1075/1150/1150 to 925/1000/1075/1150
    • Mana Void icon.png Mana Void stun rescaled from 0.1/0.2/0.3 to 0.15
  • Batrider icon.png Batrider
    • Flamebreak icon.png Flamebreak damage over time reduced from 50 per second to 25/30/35/40
    • Flamebreak icon.png Flamebreak damage duration increased from 1/2/3/4 to 3/4/5/6
    • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade: Flaming Lasso icon.png Flaming Lasso grabs its target, as well as the target's nearest allied hero within 400 range. The secondary target is tethered to the first. Also causes Lasso to deal 100 damage per second.
  • Bounty Hunter icon.png Bounty Hunter
    • Track icon.png Track now provides vision only of the target rather than the area around it
    • Track icon.png Track allied bonus gold reduced from 50/100/150 to 40/80/120
  • Chaos Knight icon.png Chaos Knight
    • Chaos Strike icon.png Chaos Strike now lowers the target's armor by 5 for 8 seconds whenever it crits
      • Applies before the damage happens, like Desolator icon.png Desolator. Can be applied by illusions, but multiple instances do not stack. Only triggers when critical strike
    • Chaos Strike icon.png Chaos Strike critical damage reduced from 150/200/250/300% to 125/175/225/275%
  • Chen icon.png Chen
    • Penitence icon.png Penitence slow/damage amplification increased from 14/18/22/26% to 15/20/25/30%
    • Test of Faith icon.png Test of Faith (Damage) mana cost reduced from 175 to 90/100/110/120
    • Test of Faith icon.png Test of Faith (Damage) cooldown reduced from 24 to 16
  • Clinkz icon.png Clinkz
    • Strafe icon.png Strafe cooldown reduced from 45/40/35/30 to 40/35/30/25
  • Gyrocopter icon.png Gyrocopter
    • Rocket Barrage icon.png Rocket Barrage damage per rocket reduced from 8/13/18/23 to 7/12/17/22
      • Total damage reduced from 240/390/540/690 to 210/360/510/660
    • Call Down icon.png Call Down slow no longer pierces Spell Immunity
  • Invoker icon.png Invoker
    • Intelligence growth increased from 3.2 to 4
    • Alacrity icon.png Alacrity speed/damage bonus increased from 20->80 to 30->90
    • Aghanim's Scepter icon.png Aghanim's Scepter now adds one level to the stats provided by Quas icon.png Quas, Wex icon.png Wex, and Exort icon.png Exort on all Invoked spells
    • Max level Deafening Blast icon.png Deafening Blast now retains its normal location targeting UI
      • Rather than it being changed to a no target cast at a certain level. This does not affect how the ability itself works.
  • Jakiro icon.png Jakiro
    • Dual Breath icon.png Dual Breath's fiery wave now moves at the same speed as its icy wave: 850 to 1050
    • Dual Breath icon.png Dual Breath damage increased from 16/26/56/76 to 20/40/60/80
    • Ice Path icon.png Ice Path range increased from 1100 to 1200
  • Legion Commander icon.png Legion Commander
    • Base damage increased by 4
    • Overwhelming Odds icon.png Overwhelming Odds cooldown reduced from 18 to 15
    • Press the Attack icon.png Press the Attack cast time reduced from 0.3 to 0.2
    • Fixed Legion Commander sometimes auto-attacking nearby units after Duel icon.png Duel ends instead of continuing to attack the dueled target
  • Lich icon.png Lich
    • Sacrifice icon.png Sacrifice no longer splits XP with enemies
    • Chain Frost icon.png Chain Frost projectile speed increased from 750 to 850
    • Chain Frost icon.png Chain Frost attack speed slow increased from 20 to 30
      • Now matches move speed slow
  • Lycan icon.png Lycan
    • Strength gain increased from 2.75 to 3
    • Shapeshift icon.png Shapeshift critical strike chance increased from 30% to 30/35/40%
  • Mirana icon.png Mirana
    • Agility growth increased from 2.75 to 3.3
    • Starstorm icon.png Starstorm secondary strike search radius increased from 325 to 425
  • Nature's Prophet icon.png Nature's Prophet
    • Sprout icon.png Sprout cast time reduced from 0.5 to 0.35
    • Sprout icon.png Sprout mana cost reduced from 100/120/140/160 to 70/90/110/130
    • Nature's Call icon.png Nature's Call Treants movement speed increased from 300 to 325
    • Nature's Call icon.png Nature's Call Treants vision reduced from 1200 to 1000
    • Greater Treant Base Attack Time reduced from 1.75 to 1
    • Wrath of Nature icon.png Wrath of Nature Aghanim's Scepter icon.png Aghanim's Scepter now applies a 4 second buff on the units it hits, which will spawn the extra treant if the unit dies during that time
  • Ogre Magi icon.png Ogre Magi
    • Base armor increased by 1
    • Bloodlust icon.png Bloodlust attack speed bonus increased from 20/30/40/50 to 30/40/50/60
    • Bloodlust icon.png Bloodlust can now be cast on towers
    • Fixed Multicast icon.png Multicast Bloodlust icon.png Bloodlust not affecting nearby Spell Immune allies
      • Could already target them directly
  • Phoenix icon.png Phoenix
    • Sun Ray icon.png Sun Ray max health damage per second increased from 1/2/3/4% to 1.25/2.5/3.75/5%
      • Heal per second is half these values
  • Puck icon.png Puck
    • Illusory Orb icon.png Illusory Orb speed increased from 600 to 650
      • Travel distance increased from 1800 to 1950 to keep the total duration the orb is alive the same
    • Illusory Orb icon.png Illusory Orb cooldown reduced from 12 to 11 seconds
    • Dream Coil icon.png Dream Coil cooldown reduced from 85 to 75
  • Pudge icon.png Pudge
    • Rot icon.png Rot damage rescaled from 35/60/85/110 to 30/60/90/120
    • Rot icon.png Rot move slow increased from 20/22/24/26% to 27%
    • Fixed Dismember icon.png Dismember sometimes not granting True Sight over the target properly
  • Pugna icon.png Pugna
    • Base movement speed increased from 320 to 330
    • Nether Ward icon.png Nether Ward is now placed at the target location using a 150 cast range ability
      • Instead of placing 150 units in front of his facing direction. Using double click will immediately place it in front of you.
    • Life Drain icon.png Life Drain damage/steal per second increased from 150/185/220 to 150/200/250
  • Razor icon.png Razor
    • Static Link icon.png Static Link now drains damage smoothly over its duration rather than every second
  • Spectre icon.png Spectre
    • Desolate icon.png Desolate now works on non-hero units if they are alone
    • Dispersion icon.png Dispersion now reflects damage before reductions and returns it as the same damage type
      • Rather than as Pure damage after reduction
  • Sven icon.png Sven
    • Base intelligence increased by 2
    • Great Cleave icon.png Great Cleave damage increased from 20/35/50/65 to 30/42/54/66%
  • Techies icon.png Techies
    • Techies' mines are no longer triggered when destroyed
    • Techies' mines can now be destroyed using Quelling Blade icon.png Quelling Blade/Battle Fury icon.png Battle Fury
      • Same range as wards: 450
    • Techies' mines now provide 10 Gold for destroying them
    • Proximity Mines icon.png Land Mines cooldown and mana cost reduced by 50%
    • Proximity Mines icon.png Land Mines damage reduced by 50%
    • Proximity Mines icon.png Land Mines no longer have a max count
    • Proximity Mines icon.png Land Mines and Stasis Trap icon.png Stasis Traps no longer block neutral spawns
    • Proximity Mines icon.png Land Mines no longer stack exactly on top of each other
      • They can still be very close though
  • Terrorblade icon.png Terrorblade
    • Temporarily removed from Captains Mode
    • Reflection icon.png Reflection now affects all enemy heroes in a 900 area of effect
      • Will not affect units that are in fog or who are invisible
    • Reflection icon.png Reflection attack and move slow reduced from 60% to 25%
    • Reflection icon.png Reflection cooldown rescaled from 22/18/14/10 to 22/20/18/16
    • Conjure Image icon.png Conjure Image illusions are known as illusions to enemies
    • Conjure Image icon.png Conjure Image cast point reduced from 0.5 to 0.15
    • Metamorphosis icon.png Metamorphosis now emits a 900 range aura that affects his nearby illusions, causing them to match his current form
    • Sunder icon.png Sunder cast range increased from 325 to 550
    • Sunder icon.png Sunder minimum health increased from 20 to 25%
  • Tinker icon.png Tinker
    • Rearm icon.png Rearm channel time reduced from 3/2/1 to 3/1.5/0.75
  • Tiny icon.png Tiny
    • Base strength increased from 24 to 26
    • Base intelligence increased from 14 to 17
  • Undying icon.png Undying
    • Aghanim's Scepter icon.png Aghanim's Scepter no longer improves Flesh Golem
      • Previously it increased damage amplification and heal
    • Aghanim's Scepter icon.png Aghanim's Scepter now increases Decay's strength steal from 4 to 10
    • Tombstone icon.png Tombstone Zombies attack damage reduced from 41 to 35
    • Tombstone icon.png Tombstone now requires a constant number of attacks to be destroyed: 3/4/5/7 from heroes
      • 6/8/10/14 attacks from creeps
    • Soul Rip icon.png Soul Rip can now restore 1/2/3/4 health to Tombstone
  • Ursa icon.png Ursa
    • Strength gain reduced from 2.9 to 2.7
    • Earthshock icon.png Earthshock cooldown reduced from 6 to 5
    • Enrage icon.png Enrage Fury Swipes icon.png Fury Swipes multiplier reduced from 1.5/2/2.5 to 1.5/1.75/2
    • Enrage icon.png Enrage cooldown reduced from 50/45/40 to 50/40/30
  • Vengeful Spirit icon.png Vengeful Spirit
    • Agility gain increased from 2.8 to 3.3
    • Base movement speed increased from 295 to 300
  • Viper icon.png Viper
    • Agility growth increased from 2.5 to 2.9
    • Corrosive Skin icon.png Corrosive Skin slow no longer pierces Spell Immunity
  • Weaver icon.png Weaver
    • The Swarm icon.png The Swarm mana cost rescaled from 100 to 70/80/90/100
    • The Swarm icon.png The Swarm cooldown reduced from 36/33/30/27 to 35/30/25/20

Items

  • Bloodstone icon.png Bloodstone
    • Respawn time reduction reduced from 4 per charge to 3 per charge
    • Bloodstone no longer reduces gold lost on death
    • Bloodstone no longer grants vision/experience where its owner died
  • Bottle (Full) icon.png Bottle
    • Health/mana restore reduced from 135/70 to 110/70
  • Enchanted Mango icon.png Enchanted Mango
    • Cost reduced from 150 to 125
    • Cast range increased from 250 to 400
  • Glimmer Cape icon.png Glimmer Cape
    • Glimmer fade time increased from 0.4 to 0.6
    • Glimmer buff is now purgeable
    • Glimmer buff magic resistance reduced from 55 to 45%
    • Glimmer buff cast range reduced from 900 to 800
    • Glimmer buff mana cost reduced from 130 to 110
    • Glimmer visual effect on initial cast is now more obvious
  • Helm of the Dominator icon.png Helm of the Dominator
    • Now sets the Dominated unit's health to a minimum of 1400
      • If the Dominated unit's base health is higher than the minimum, its health will not be changed
  • Lotus Orb icon.png Lotus Orb
    • Echo Shell mana cost reduced from 100 to 75
    • Echo Shell cooldown reduced from 17 to 15
  • Manta Style icon.png Manta Style
    • Mirror Image range/melee cooldown reduced from 50/35 to 45/30
    • Mirror Image mana cost reduced from 165 to 125
  • Solar Crest icon.png Solar Crest
    • Evasion and miss chance reduced from 30% to 25%
    • Can no longer target Spell Immune enemies
    • Reduces armor values by half against Roshan
  • Mjollnir icon.png Mjollnir
    • Chain Lightning targets count increased from 8 to 12
  • Necronomicon 1 icon.png Necronomicon
    • Necronomicon Warrior and Archer health increased from 600/700/800 to 700/800/900
  • Phase Boots icon.png Phase Boots
    • Phase duration reduced from 3.6 seconds to 2.5 seconds
    • Phase bonus speed increased from 16% to 24% for melee heroes, 20% for ranged
  • Radiance (Active) icon.png Radiance
    • Recipe cost reduced from 1425 to 1350
  • Void Stone icon.png Void Stone
    • Void Stone cost reduced from 875 to 850

Other changes

  • Redesigned Dota home page.
  • Improved unit selection.
  • The Heroes tab now sends you directly to the Hero Grid.
  • Improved how player commands are networked. This prevents orders being lost in adverse network conditions such as high packet loss.
  • Fixed various memory leaks and reduced total memory allocation
  • Players are automatically put into a Neighborhood Channel on startup.
  • Added a panel on the home page to show your last match played
  • Added a panel on the home page to show the top spectated game
  • Added team management UI.
  • Added /flip chat command in lobby games.
  • Fixed game servers not apply abandons correctly.
  • Improved frame rate in some specific hardware configurations.
  • Map: Improved southern map edge and juking paths.
  • Map: Fixed Dire ancient camp ward blocking edge case.
  • Map: Fixed Roshan aggro when warding the hill behind him.
  • Map: Fixed a minor collision bug at the north river Dire statue.
  • Map: Fixed map edge cliff ward spots allowing hero pathing with blink.
  • Fixed a bug where when returning from Demo Hero mode, it would sometimes not start off with the demoed item set selected.
  • Fixed a bug where if you were in a hero loadout screen and picked 'About', then went to a global item loadout screen (such as couriers), it would incorrectly display the About screen instead of the items.
  • Added style unlocking to item details page
  • Item sets that you own now also appear in the available list in the loadout screen.
  • Fixed a localization problem in bundle name in the loadout screen.
  • Fixed techies mines not consistently disappearing on detonation.
  • Fixed screenshot key not working.
  • Fixed a crash when playing as Treant.
  • Fixed a crash that would occur if a friend logged in while you were loading a game.
  • Fixed a crash when deploying wards.
  • Decreased video memory usage when loading Steam avatar images.
  • Fix a bug that prevented changing a profile card slot after it had been set to a trophy.
  • Windows OpenGL: Fixed a bug with gamma not being restored on exit.
  • Workshop Tools: Selecting an Arcana wearable in the additional preview items will now preview the Arcana model in the tool and in game.
  • Added Arc Warden minimap icon.png Arc Warden portrait entry, ability tooltips and comedy icons.
  • Added entry for a new item: Divine Shield

Heroes

Economy

Treasures

  • Contains: