September 12, 2012 Patch (Test)

From Dota 2 Wiki
Jump to: navigation, search
Patches (latest) July 25, 2012 Patch (Test) September 12, 2012 Patch (Test) September 19, 2012 Patch (Test)

Sources


Patch notes

  • Made significant performance improvements to model loading and rendering.
  • Added Invictus Gaming Invictus Gaming to the Hall of Fame.

GAMEPLAY

  • Fixed a bug where a Blink Dagger icon.png Blink Dagger could be used post-stun even if it should have been disabled due to damage.

UI

  • Settings dialog sliders no longer go to 11.
  • The loadout screen now shows how many items you have for each slot (so you don't have to page in and out of each slot to find items).
  • The Gold and XP graphs will now update immediately when a broadcaster opens them.
  • The Shop combine tree is now animated.
  • The center item in the combine tree now shows purchasable border.
  • The buyback indicator in top bar displays for 10 seconds.
  • Pinging dropped items now prints the item to team chat, similar to rune pinging.

VISUALS

SOUND

  • Added new lines to several heroes. [1]

BOTS

  • Added Dragon Knight minimap icon.png Dragon Knight bot.
  • Added Skeleton King minimap icon.png Skeleton King bot.
  • Fixed invisible bots getting stuck trying to place wards.
  • Fixed Earthshaker minimap icon.png Earthshaker not considering using Enchant Totem to interrupt channels.
  • Juggernaut minimap icon.png Juggernaut will no longer try to attack when using Blade Fury, he'll just move to his desired location.
  • Lina minimap icon.png Lina should now use Laguna Blade more appropriately (less killstealing of low-health enemies).
  • Bots should now be less likely to bail on a neutral farming target that has a tiny amount of health left.
  • Fixed bug that caused bots to select the wrong item to drop.
  • Fixed bots always assuming that humans were pushing a tower (rather than farming it) if they were in-lane late-game.
  • Fixed bug that was causing too much avoidance from Radiance (Active) icon.png Radiance.
  • Fixed bug where Lina minimap icon.png Lina wouldn't use Dragon Slave when pushing or defending a lane.
  • Fixed towers still causing avoidance for a few seconds after they've been destroyed.
  • Bots now better estimate how powerful they are relative to the enemy team.

UNDOCUMENTED

Notes

Update 2

  • Fixed dropped item ping chat line not drawing.
  • New multi-unit display changes:
    • added a channel bar to each slot
    • selected units are now highlighted, with a special highlight for the primary selected unit
    • added a red flash when recently damaged
    • you can now click on slots to select / deselect units
  • Cleaned up grammar in Homing Missile description.
  • Fixed server crash due to Skeleton King not validating his Hellfire Blast target.
  • Fixed end-of-game server crash in bot games.
  • Made Skeleton King and Dragon Knight more likely to be selected by bots.