September 10, 2015 Patch

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Patches (latest) September 09, 2015 Patch September 10, 2015 Patch September 11, 2015 Patch


Patch notes

  • Added a new friends list on the main dashboard
  • Fixed a case where input could be lost
  • Fixed a crash while spectating
  • Various terrain texture adjustments
  • Adjusted Radiant icon.png Radiant river ramp to the east of the Ancient camp
  • Many ward spots fixes
  • Adjusted ramps on the Radiant top lane
  • Added Equip Set action to the context menu in the Armory
  • Fixed a bug causing the lobby list filtering to not work correctly
  • Fixed a visual bug causing small regions near the in-game HUD ability panel to not be black
  • Fixed a crash when disconnecting from a game right after spawn
  • Improved searching in the Armory to select and scroll to items selected
  • Fixed a problem Tab-selecting units after reconnecting
  • Fixed a visual bug with various particle systems, including ambient effects for Anti-Mage minimap icon.png Anti-Mage's Golden Skull Bashers
  • Activated search box for all global player item types (loading screens, music packs, etc)
  • Waiting for Players loading screen will now show any Broadcasters the game is waiting for
  • Added Spectators and League setting to the settings block at the bottom of the lobby UI
  • The View Dota Profile button accessible from the in-game scoreboard now works correctly
  • Added options to the friend menu to hide lobbies and broadcasting parties
  • Some minor usability improvements to the Treasury
  • Fixed particles near the Radiant Secret Shop
  • Fixed missing fight recap markers on the replay timeline
  • Improved the behavior of Add All to Shuffle to not slow the client and play excessive equip sounds
  • Fixed overridden ability icons not appearing in the loadout, customize, and details pages
  • Fixed the play panel not allowing ranked access for a segment of players
  • Fixed preview of some global items (HUDs for example) to show the requested style
  • Fixed a bug where item sets that were in bundles inside of treasures wouldn't appear in the loadout screen
  • Improved loadout screen layout in 4x3 aspect ratios
  • Fixed icons for the default courier and ward
  • Fixed net graph interaction on all aspect ratios
  • Fixed Shadow Fiend minimap icon.png Shadow Fiend not rendering correctly on Low Violence installations
  • Coaches are no longer able to see/hear certain effects through the fog of war
  • Coaches are no longer able to see the Roshan timer
  • Fixed loadout and customize screens being confused about what you actually have equipped after you enter demo mode
  • Fixed currency in China not being displayed correctly
  • Fixed a rare case where Disarm from Invoker minimap icon.png Invoker's Blast wasn't dispelled by Black King Bar icon.png Black King Bar
  • Fixed some missing particles in in-game portraits, for example Lina minimap icon.png Lina's head flame for the Fiery Soul of the Slayer
  • Prevented bogus particle drawing in the kill cam, for example extra fire in the background for the Fiery Soul of the Slayer
  • Fixed some cases of overlapping text in the Dashboard when running under Russian or German
  • Fixed bot names not being set correctly in private lobbies
  • Fixed Fate's Edict not properly disarming Spirit Bear
  • Fixed particle effects for Flowering Treant and Meepo minimap icon.png Meepo's Colossal Crystal Chorus
  • Fixed a case where returning to the treasure page would reset the selection
  • Fixed a crash when disconnecting from a game right after spawn
  • Demo Mode: Made it so that returning from demo mode (either by clicking select new items, or by hitting the dashboard button in the upper left) will *return you to the item you were demoing
  • Demo Mode: Made demo mode work when demoing the default item set for a hero
  • Demo Mode: Fixed a crash when re-entering demo mode too many times