Patches (latest) | ← August 20, 2015 Patch | September 01, 2015 Patch | September 02, 2015 Patch → |
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Sources
Source: Dota 2 Reborn Updates
Patch Notes
Dota 2 Reborn
- Added full support for the 64 bit Dota client
- Improved input processing latency
- Inventory items can now be tagged with custom tags allowing for more powerful filtering options
- Enabled Autoexec.cfg support
- Started rolling out community created custom games on Valve dedicated servers
- All Source 1 content (items, music packs, etc) is now in Source 2
- Increased custom game maximum map size to support 32k on each axis (2x larger on each axis)
- Added additional Open Mic voice options in the Settings panel
- Fixed various bugs with Control Groups not loading and saving correctly
- Mouse button keybindings will now display correctly in the settings dialog
- Enabled the All Hero Challenge panel (accessible via the profile)
- Fixed additional cases where global items could become unequipped
- Improved hero loading speed in various game modes
- Improved the time it takes to perform the initial update when connecting to a game server
- Add settings option to control whether the console is enabled or not
- Added force right-click attack to the settings dialog
- Added spectator smooth drag to the settings dialog
- Added effigies in the Global Items panel
- Weather effect default items now appear correctly
- Fixed various crashes
- Reworked how projectiles are sent from the server to be more resilient to packet loss
- Fixed an issue that caused players to take too long to time out, and thus be unable to reconnect quickly
- Fixed various issues with Voice Chat
- Fixed being unable to enter the game after being automatically randomed a hero in Ranked All Pick
- Fixed a rare case where item combining could cause items to be destroyed
- Friends list is now sorted correctly
- Fixed an issue where spectating would sometimes never finish loading
- Allow editing of the profile card options from your own profile page
- Fixed some cases of particles not being destroyed correctly
- Fixed some cases of particle effect models flickering; for example Tusk's Ice Shards
- Visage's Familiars will now display their ambient particles
- Fixed Scepter upgraded Demonic Purge being refreshable
- Winter's Curse and Reaper's Scythe will not prevent Aghanim's upgraded Wraith King's Reincarnation
- Fixed some cases where trying to purge invisibility effects would cause visual flickering
- Improved the selection boxes on Winter Wyvern
- Fixed some cases where incoming voice would affect the audio even when voice volume was set to zero
- Fixed a bug with reconnecting during ARDM
- Improved rendering performance on Global Items panel
- Fixed a bug where
SendCustomGameEventToServer
wouldn't work correctly on Valve dedicated servers - Added
SendCustomMessageToTeam
scripting function - AddCommand bindings are now cleared between games
- Implemented the player_chat game events
- PhysicalArmorBaseValue and BaseMagicalResistanceValue are now networked
- Fixed a bug where setting certain style properties via Javascript could stomp other properties (e.g. setting panel.style.x would stomp panel.style.y)
- Added the ability to specify the size of a new tile grid or resize an existing tile grid
- Added shadow filtering for sfm lights, controllable by
shadowFilterSize
control - Added
DepthBias
andSlopeScaleDepthBias
controls to sfm lights - Added
ambientIntensity
control to sfm lights - Increased max sfm light count to 32 (max shadowed light count is still 16)
- Implemented ambient occlusion in sfm
- Workshop tools are now an optional DLC
- Removed The International Compendium 2015 from the UI.
- Fixed selectable styles for El Gato and Smeevil.
- Removed Trove Carafe 2015 and Lockless Luckvase 2015 from the Dota 2 Store.