Sentry Ward/Changelogs

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Changelogs
 

Version history[edit]

Version
Description
  • Reduced stock replenish time from 95 to 90.
  • Increased Plant duration from 360 to 480.
  • Increased stock replenish time from 85 to 95.
  • Reduced initial stock count from 4 to 3.
  • Increased stock replenish time from 70 to 85.
  • Reduced gold cost from 100 to 75.
  • Now has a stock limit of 10, with a 70 seconds stock replenish time. Starts with an initial stock of 4.
  • Increased True Sight radius from 850 to 1000.
  • The area of already placed Sentry Wards now get displayed when selecting a new ward to place.
  • Killing a Sentry Ward now prints out a chat notification to allies.
  • Increased Plant duration from 240 to 360.
  • Sentry Wards now take 2/8 attacks to destroy, instead of having 200 health.
  • Sentry Wards now come in packs of 1 for 100 gold (instead of 2 for 200).
  • Added a custom AoE targeting cursor for Plant.
  • Attacking a Sentry Ward can no longer miss.
  • Plant
    • Sharing wards with allies now requires a Control key override.
    • Can no longer be cast inside the fountain areas.
  • Plant can now be cast on allies to give them one charge.
  • Reduced vision from 150 to 0.
  • Plant
    • Now grants 150 ground vision around the ward for 12 seconds.
    • Increased duration from 180 to 240.
  • Plant now has a 1 second cooldown. [?]
  • No longer has a 1 second stock cooldown.
  • Increased True Sight radius from 800 to 950.
  • Reduced vision radius from 200 to 150.
  • Reduced True Sight radius from 1100 to 700.
  • Reduced Plant duration from 360 to 180.
  • Plant now costs 5 mana to be used. [?]
  • Increased Plant duration from 150 to 360.
  • Reduced vision radius from 1600 to 200.
  • Plant now has a 1 second cooldown.
  • Reduced gold cost from 375 to 200.
  • Reduced number of charges from 3 to 2.
  • Reduced Plant duration from 360 to 150.
  • Sentry Wards no longer have collision size. [?]
  • Sentry Wards now stack in the inventory.
  • Increased gold cost from 350 to 375.
  • Increased Plant duration from 300 to 360.
  • Created.

Patch history[edit]

Patch
Description
  • Right-clicks now prioritize enemy wards over allied wards if their selection boxes overlap.
  • Wards will no longer combine from two different player sources. [?]
  • Fixed a visual bug when attempting to place a ward.
  • Holding Alt now shows Sentry Ward True Sight radius.
  • Now displays creep camp spawn range when placing a ward.
  • Fixed placing wards inside buildings.