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Satyr Banisher is a neutral creep found in:
- Applies a basic dispel on the target upon cast.
- The slow deceases in 1 second intervals, so it slows for 50%/40%/30%/20%/10% during the 1st/2nd/3rd/4th/5th second.
- Can be cast on and fully affect invulnerable units.
- Does not slow allied targets.
- As a neutral unit:
- The satyr never casts this spell.
- As a player controlled unit:
- No restrictions.
- Has a cast backswing of 0.9 when cast by (acquired through ).
- Has a cast backswing of 1.07 when cast by (acquired through casting on Doom).
- Reduced movement speed from 330 to 300.
- Reduced attack range from 300 to 280.
- Reduced acquisition range from 300 to 280.
- Reduced gold bounty from 15-17 to 12-14.
- Reduced experience bounty from 41 to 33.
- slow decreased from 100/80/60/40/20% over 5 seconds to 50/40/30/20/10%.
- Increased mana regeneration from 0 to 1.
- no longer has a special rule that allows it to target units. [ ]
- Reduced cooldown from 5 to 3.
- no longer deals damage to summoned units.
- HP increased from 240 to 300
- Movement speed increased from 300 to 330
- Attack range reduced from 600 to 300
- Base Attack Time improved from 1.8 to 1.7
- cast range increased from 200 to 350
- cast point improved from 0.5 to 0.2
- mana cost decreased from 150 to 120
- is no longer auto-cast
- Increased mana pool from 250 to 500.
- mana cost increased from 60 to 120
- Adjusted neutral creep active abilities to all be on the bottom left most spot
- Increased movement speed.
- Reworked Neutral Creep abilities and mechanics to better balance them out
- Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps.