We are currently performing an upgrade to our software. This upgrade will bring MediaWiki from version 1.31 to 1.33. While the upgrade is being performed on your wiki it will be in read-only mode. For more information check here.

Runes/Changelogs

From Dota 2 Wiki
Jump to: navigation, search
 
Changelogs
 

Version History[edit]

Version
Description
  • Reduced Bounty Rune minimap icon.png Bounty Rune gold growth per minute from 3 to 2.
  • Bounty Rune minimap icon.png Bounty Rune
    • Now spawn every 5 minutes, instead of every 2. [?]
    • Now always grant gold to the team, instead of only the initial rune granting team gold. [?]
    • Reduced gold growth per minute from 4 to 3.
  • Bounty Rune minimap icon.png Bounty Rune
    • Increased base gold from 50 to 60.
    • No longer grants experience. [?]
  • Bounty Rune minimap icon.png Bounty Rune
    • The initial Bounty Runes now grant 40 gold to each player of the team, instead of 100 to the player that picks them up. [?]
    • [U] The initial Bounty Rune's gold value no longer scales like the following runes.
  • Bounty Rune minimap icon.png Bounty Rune
    • Reduced base experience from 25 to 0.
    • Increased gold growth per minute from 2 to 4.
  • Reduced Arcane Rune minimap icon.png Arcane Rune mana cost reduction from 40% to 30%.
  • Bounty Rune minimap icon.png Bounty Rune
    • Reduced base experience from 50 to 25. [?]
    • Increased experience growth per minute from 5 to 7.
  • Regeneration Rune changed from 100/67 HP/MP to 6% Max HP/MP
  • [U] Arcane Rune now also reduces mana loss from mana burning and draining effects, and mana over time cost of abilities.
  • Runes can now be targeted and pulled by Pudge minimap icon.png Pudge's Meat Hook.
  • Powerup Runes now spawn different runes on both sides of the river after 40 minutes.
  • Regeneration Rune
    • Now gets dispelled by damage after all reductions, instead of before. [?]
    • Now only gets dispelled by player-based and Roshan-based damage, instead of any source.
    • No longer has a 20 minimum damage threshold to get dispelled.
    • No longer has a special rule for getting dispelled by regular attacks. [?]
  • Runes are now two different categories: Powerup Runes (Haste, Double Damage, etc.) and Bounty Runes.
    • They do not spawn at the start of the game.
  • Bounty Runes are no longer located in the River. Including the start of the game.
  • Powerup Rune spawns now occur at only one river location at a time.
  • Each of the four jungles now spawns a Bounty Rune every 2 minutes.
  • Greevil's Greed Bounty Rune multiplier rescaled from 3/4/5/6x to a constant 2x
  • Bottle (Full) icon.png Bottle now only replenishes 2 charges when filled with a Bounty Rune.
    • Hero will auto-consume Bounty Runes if Bottle already has full charges.
  • Haste rune duration reduced from 25 to 22 seconds.
  • Initial Bounty Rune no longer gives 100 experience. [?]
  • Double Damage and Haste no longer have special rules for being dispelled by spell immunity.
  • Reduced Arcane Rune mana cost reduction from 50% to 40%.
  • Added Arcane Rune.
  • Moved the bottom rune up a little bit.
  • Double Damage now affects the unit which activates it, instead of all heroes under the player's control within a 500 radius around the unit which activates it.
  • Haste Rune duration reduced from 30 to 25.
  • Runes now have a higher hit box priority over units.
  • First rune spawns are now both Bounty Runes that are twice as effective (50/50 gold/xp to 100/100).
  • Added Bounty Rune.
  • Two runes now spawn in the river every two minutes. One of them will always be a Bounty Rune.
  • Runes are replaced every two minutes if they are not picked up.
  • Melee illusions created by a Rune of Illusion take 200% instead of 300% damage.
  • Runes will no longer spawn the same rune type 2 times in a row.
  • Runes now die to one attack.
  • Rune of Regeneration now expires once you reach max health and mana.
  • Added allied-only text message when an ally bottles or picks up a rune.
  • Illusion Rune: Now creates 2 images instead of 1, images deal a little less damage.
  • Reduced extra damage taken by rune illusions.
  • Changed durations of some power-ups (Haste 45->30, Illusion 60->75, Regen 45->30).
  • Illusion from runes lasts a little longer now (40->60).
  • New power-up.

Patch history[edit]

Patch
Description
  • The gold over time from Bounty Rune minimap icon.png Bounty Rune now increases by 10 every 5 minutes, instead of by 1 every 30 seconds.
  • Added particle effects to the rune spawn spots to make them easier to see.
  • [U] Fixed rune spawn times and day-night-cycle offset in longer matches.
  • [U] Invisibility rune is now undispellable.
  • Added new sounds for each rune type.