Runes

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For the runes that come with cosmetic items, see Inscribed Gem.
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Runes Header Arcane.png

Runes are special boosters that spawn on the game map. They come in two categories. Bounty Runes can be picked up for extra gold, while Power-up Runes grant heroes a variety of buffs and effects for a short period of time.

General Information[edit]

Rune spawn locations

Yellow circles: Bounty Runes
Red circles: Power-up Runes

Spawning[edit]

  • Bounty Runes spawn at 0:00 on the game clock, and every five minutes after that.
  • Power-up Runes spawn at 2:00 on the game clock, and every two minutes after that.
  • Bounty Runes spawn at four locations on the map, two on the Radiant icon.png Radiant side, and two on the Dire icon.png Dire side.
  • Power-up Runes spawn randomly at one of the two locations in the river until the 40 minute mark, after which they spawn simultaneously at both locations.
    • Before 40 minutes: The same Power-up Rune cannot spawn twice in a row.
    • After 40 minutes: The same Power-up Rune cannot spawn at once at both locations or twice in a row at the same location.
  • Unused runes will be replaced by a new rune at the next spawn time.

Bottling[edit]

  • Runes can be stored inside a Bottle (Full) icon.png Bottle.
  • Heroes with a Bottle in their inventory automatically store the rune inside the Bottle when they pick it up.
  • A stored rune can be used later by activating the Bottle.
  • Using a stored rune refills 3 Bottle charges (to full).
  • Runes can be stored in the Bottle for up to Expression error: Unexpected < operator. minutes, after which they are automatically activated.
    • Stored runes persist through death, but the automatic activation timer does not pause.
    • If the owner is dead when the timer runs out, the rune is destroyed and grants no bonuses.
  • When the Bottle is filled with a rune, picking up a second rune consumes/activates the new rune right away. It does not replace the existing rune in the Bottle.
  • Bottles containing runes cannot be dropped or shared.

Other[edit]

  • Power-up Runes are only visible when they are in vision. All runes are visible in spectator mode.
    • When runes spawn in the fog of war, their icons appear on the minimap. These icons will remain until the rune spot is confirmed to be empty.
  • Runes can be destroyed by normal attacks, using a forced attack command.
    • Since runes do not count as units, destroying one does not count as a last hit (or deny).
  • Runes do not interact with abilities, with the exception Meat Hook, which can pull runes, and Toss, which can toss units towards targeted runes.
  • Runes have selection boxes with higher priority over units, meaning that if a unit is standing over a rune, the mouse cursor highlights and selects the rune first.
    • This only applies to actions that can target runes, such as moving or attacking. Actions that cannot target runes still target the unit first.
  • To collect a rune, the hero must be within 128 range of it, but they do not need to be facing the rune to activate it.

List[edit]

Click on a rune's name to view more detailed information.

Bounty Rune[edit]

Bounty No results
Icon Bounty Rune minimap icon.png Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).: Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).

Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).: Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).

Notes:

No results

Model Rune of Bounty model.png
Bottle Bottle (Bounty) icon.png
Activation Sound

Power-up Runes[edit]

Arcane[edit]

Arcane Reduces cooldowns and mana costs by 30%.
Icon Arcane Rune minimap icon.png Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).: Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).

Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).: Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).

Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).: Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).

Notes:
  • Stacks multiplicatively with Octarine Core icon.png Octarine Core and additively other sources of cooldown reduction.
  • The buff of multiple Arcane Runes does not stack, but refreshes the duration instead.
Model Rune of Arcane model.png
Bottle Bottle (Arcane) icon.png
Play Activation Sound

Double Damage[edit]

Double Damage No results
Icon Double Damage Rune minimap icon.png Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).: Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).

Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).: Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).

Notes:

No results

Model Rune of Double Damage model.png
Bottle Bottle (Double Damage) icon.png
Activation Sound

Haste[edit]

Haste No results
Icon Haste Rune minimap icon.png Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).: Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).

Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).: Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).

Notes:

No results

Model Rune of Haste model.png
Bottle Bottle (Haste) icon.png
Activation Sound

Illusion[edit]

Illusion No results
Icon Illusion Rune minimap icon.png Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).: Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).

Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).: Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).

Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).: Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).

Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).: Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).

Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).: Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).

Notes:

No results

Model Rune of Illusion model.png
Bottle Bottle (Illusion) icon.png
Activation Sound

Invisibility[edit]

Invisibility No results
Icon Invisibility Rune minimap icon.png Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).: Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).

Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).: Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).

Notes:

No results

Model Rune of Invisibility model.png
Bottle Bottle (Invisibility) icon.png
Activation Sound

Regeneration[edit]

Regeneration Regenerates health and mana to maximum.
Icon Regeneration Rune minimap icon.png Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).: Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).

Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).: Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).

Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).: Lua error in Module:Show at line 54: attempt to index field '?' (a nil value).

Notes:
  • Can regenerate up to 180% of a unit's max health and max mana over its full duration.
  • Can fully regenerate a unit's health and mana within 16.67 seconds.
  • The buff disappears once the hero is at full health and mana.
  • Damage greater than 0 from any player (including allies and self) or Roshan icon.png Roshan dispels the effect.
    • Does not get dispelled by damage flagged as HP Removal.
  • The buff of multiple Regeneration Runes does not stack, but refreshes the duration instead.
Model Rune of Regeneration model.png
Bottle Bottle (Regeneration) icon.png
Play Activation Sound

Gallery[edit]