Rubick/Sounds

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Attacks[edit]

  • Play Pre attack sound plays during the attack animation.
  • Play Projectile launch sound plays as the attack projectile is released.
  • Play Projectile impact sound plays as the attack projectile successfully hits the target.

Movement[edit]

  • Play on each step while moving (40%-50% vol).

The Magus Cypher

  • These play during the rare move animation, where Rubick spins around and drops cubes.

Abilities[edit]

Telekinesis[edit]

  • Play Cast sound plays on Rubick upon cast (80% vol).
  • Play Target sound plays on the target upon cast.
  • Play Land sound plays on the target when it lands.
  • Play Stun sound plays on all units stunned by the lifted unit upon landing.
  • Play Full sound example.

Fade Bolt[edit]

  • Play Cast sound plays on Rubick upon cast.
  • Play Target sound plays on each hit enemy unit.
  • Play Full sound example.

Arcane Supremacy[edit]

  • Play Toggle sound plays upon toggling into offensive mode.
  • Play Toggle sound plays upon toggling into defensive mode.

Spell Steal[edit]

  • Play Cast sound plays on Rubick upon cast.
  • Play Target sound plays on the target upon cast.
  • Play End sound plays on Rubick once the projectile reaches him and he gets a new spell. Does not play when he does not get a new spell.
  • Play Full sound example.

The Magus Cypher

  • Play Replaces the default cast sound.
  • Play Full sound example.

Other[edit]

The Magus Cypher

  • Play Reveal/intro sound played as Rubick with the Arcana appeared in the dashboard when the game was launched the first time and whenever the Arcana was viewed after the update.

Taunt: Giddy Up!

  • Play Plays on Rubick upon taunt begin.