Rubick/Counters

From Dota 2 Wiki
Jump to: navigation, search
Release Illuminate icon.png
▶️ Many hands make light work.
This article is badly written or needs more information. Please help the community by updating it. Read this formatting guide first.


Bad against...[edit]

Bristleback icon.png
  • Rubick deals little damage on his own, so Bristleback can simply shrugs off all his spells and chases you down with his spells and attacks.
  • Quill Spray requires multiple casts and close range to add up stacks. Because Rubick does not stay in the front lines, it's generally not a good spell for him to steal.
  • Viscous Nasal Goo will slow Rubick down even further and reduce his armor, making him vulnerable to Quill Spray and the damage bonus from Warpath.
Broodmother icon.png
  • Spin Web and Broodmother's auto-attacks allow her to gank Rubick easily before Rubick has a chance to retaliate, especially if Broodmother obtains Orchid Malevolence icon.png Orchid Malevolence.
  • Broodmother loves buying Diffusal Blade 1 icon.png Diffusal Blade, which drains Rubick's low supply of mana, preventing Rubick from spamming his abilities.
  • Though Insatiable Hunger is a great spell to steal, Broodmother's untargetable nature and her low cooldown spells makes it a difficult spell to steal.
Clinkz icon.png
  • Considering Rubick's abysmal armor, Rubick is a squishy target for Clinkz to gank. None of his spells are useful except for Skeleton Walk.
  • Clinkz usually builds Orchid Malevolence icon.png Orchid Malevolence, which disables Rubick's ability to retaliate.
  • Vast numbers of Sentry Ward icon.png Sentry Wards are needed to deal with Clinkz because of Skeleton Walk, making it harder for Rubick to buy more expensive and more useful support items like Glimmer Cape icon.png Glimmer Cape or Mekansm icon.png Mekansm.
Legion Commander icon.png
  • Legion Commander's spells are relatively useless to Rubick, as Duel isn't suitable for someone as squishy as Rubick.
    • Press the Attack can be useful, but its high mana cost will leave you with little mana.
    • Overwhelming Odds only does damage and gives a movement speed bonus, Rubick can't do much with the extra move speed.
  • Generally, you will be a prime target for Legion Commander's Duels, as Rubick is relatively frail.
Phantom Lancer icon.png
  • Doppelganger allows Phantom Lancer to dodge and dispel Fade Bolt's damage reduction debuff.
  • Doppelganger allows Phantom Lancer to dodge the stun from an incoming Telekenesis when he is not the primary target.
Riki icon.png
  • Riki has high damage and invisibility, meaning he can easily gank Rubick and kill him before Rubick has the chance to react.
  • Almost all of Riki's spells are useless to Rubick.
    • Smoke Screen is the only of Riki's spells that can be of some use to Rubick.
  • Similar to Clinkz, Rubick has to buy a large amount of Sentry Wards to keep track of Riki due to Cloak and Dagger, preventing Rubick from getting better items.
Shadow Fiend icon.png
  • Rubick, on his own, won't do much to Shadow Fiend. However, Shadow Fiend can easily run Rubick over with his right-clicks and multiple Shadowrazes.
  • Presence of the Dark Lord lowers Rubick's already low armor even further.
  • Shadowraze can be somewhat risky to use if stolen, as two of them require Rubick to get up close, which is something Rubick doesn't like doing.
  • Requiem of Souls is absolutely worthless for Rubick to steal, as he can't get any souls for it.
Silencer icon.png
  • While many of Silencer's spells are a great steal for Rubick, Silencer effectively neuters Rubick's excellent counter-initiation potential thanks to Global Silence.
  • Rubick's relatively low intelligence for such a heavy caster means that losing Intelligence to Intelligence Steal will make your mana pool even smaller.
Slark icon.png
  • Pounce and Dark Pact together with some attacks can gank Rubick down quickly. Rubick can seldom retaliate because of the strong dispel of Dark Pact. What is more, Rubick is the type of squishy support that Slark exactly wants to gank.
  • Though Shadow Dance is a great spell to steal, Slark's untargetable nature and his low cooldown spells prevents Rubick from stealing it.
Wraith King icon.png
  • Wraith King's abilities are mostly passive (with regards to Spell Steal), so Rubick cannot steal most of them.
  • Wraithfire Blast together with some attacks can gank Rubick down quickly.

Items[edit]

  • Black King Bar icon.png Black King Bar prevents you from doing anything to a hero other than stealing spells, unless you have stolen a spell that can pierce spell immunity.
  • Linken's Sphere icon.png Linken's Sphere prevents stealing spell but Rubick may use his fail steal or other spells to break the Spellblock.
  • Diffusal Blade 1 icon.png Diffusal Blade will wear down Rubick's mana pool, preventing him from spamming his abilities, as well as any stolen spells.

Good against...[edit]

Crystal Maiden icon.png
  • Everything she has is great in Rubick's kit:
    • Crystal Nova deals crowd damage and slows enemies, also helps on farming.
    • Frostbite helps Rubick locks down enemies, also is a decent farming ability.
    • Freezing Field is a channeling ability and therefore can be stolen easily.
  • Arcane Supremacy's Debuff Duration Amplification also benefits Crystal Nova and Frostbite greatly.
Earthshaker icon.png
  • Fissure has a shorter cast time in Rubick's hands, making it a nice ability to either initiate or interrupt enemy ganks from a long distance.
  • Though Echo Slam isn't as powerful for the lack of Aftershock on Rubick, the damage can still be massive on enemies.
Enigma icon.png
  • Everything Enigma has is something Rubick will like:
    • Malefice helps with interrupting channeling spells in case Telekinesis is off cooldown.
    • Demonic Conversion helps with pushing or counter-pushing a lane.
    • Midnight Pulse is great for blocking off areas or just doing steady damage in teamfights.
    • Black Hole is one of the best spells for teamfights, and could easily turn a losing one around.
  • Black Hole also requires channeling, making it an easy steal for Rubick because he usually stays back in a teamfight, making it hard to catch him with Black Hole.
  • Telekinesis can break Enigma's Black Hole fairly easily.
  • Fade Bolt counters early push strategy of Enigma's waves of Eidolons.
  • Spell Steal pierces spell immunity, so Enigma can't prevent Rubick from stealing Black Hole by activating Black King Bar icon.png Black King Bar.
Invoker icon.png
  • All of Invoker's abilities scales with his level, thus Rubick possesses great potential in late game by owning any of Invoker's arsenal.
  • Fade Bolt counters early push from Forge Spirit.
Kunkka icon.png
  • Despite most Kunkka players depending on their immense physical damage, his spells provide a lot of utility for Rubick:
    • Torrent is very easy to land when paired with Telekinesis.
    • X Marks the Spot can potentially be more effective in Rubick's hands due to his tendency to increase his cast range with his talents and items.
    • Ghostship, paired with Telekinesis, allows Rubick to land it very easily without requiring Torrent or X Marks the Spot.
Lich icon.png
  • All his abilities is decent in Rubick's kit:
    • Frost Blast allows Rubick to harass and constantly slow down enemies.
    • Frost Shield increases Rubick's as well as his allies' and tower's survivability to physical attacks.
    • A well-timed Chain Frost can be devastating to the enemy team.
Lina icon.png
  • Rubick will find all Lina's abilities useful:
    • Dragon Slave provides a good way to clear creep waves and allows Rubick to deal tons of magical damage in teamfights.
    • Light Strike Array gives Rubick a solid area stun, which is easy to set up right after Telekinesis.
    • Laguna Blade gives Rubick a massive damage boost and great solo kill potential.
Lion icon.png
  • Everything Lion has is great in Rubick's kit, further amplified by Arcane Supremacy:
    • Earth Spike adds a second bit of crowd control and some damage.
    • Mana Drain solves a lot of Rubick's mana issues.
    • Hex is one of the strongest single-target lockdowns in the game.
    • Finger of Death is one of the best magical nukes in the game.
Luna icon.png
  • Lucent Beam is a solid magic nuke.
  • Eclipse can cause massive damage if cast in the right time.
    • Rubick has a good chance to steal Eclipse for Luna has only two cast abilities.
    • Aghanim's Scepter icon.png Aghanim's Scepter greatly increased the effectiveness of the ability, including more damage as well as longer cast range. In addition, it allows him to cast it on another hero so Rubick doesn't have to get close to the enemy team in teamfights.
Magnus icon.png
  • Rubick can turn around entire teamfights if he manages to steal Reverse Polarity.
  • Shockwave allows Rubick to farm pretty fast together with Fade Bolt, and also deals decent AoE damage in teamfights.
  • If Rubick steals Skewer, he can use Telekinesis to displace enemies and Skewer them away.
Morphling icon.png
Omniknight icon.png
  • All Omniknight's abilities are perfect to steal:
    • Purification can heal allies as well as damage enemies under the right circumstances. It is extremely useful since Rubick has no heal of his own.
    • Heavenly Grace gives a strength bonus, status resistance, and health regeneration, which can help an ally or Rubick survive longer.
    • Guardian Angel can turn the tide of battle by negating all physical damage, which is especially useful if the opposing team has physical attackers.

Others[edit]

Works well with...[edit]

Alchemist icon.png
  • Their roles on a team are complimentary, on top of being synergistic laning partners: Rubick can support Alchemist by providing harass and not requiring lane farm
  • Telekinesis is a great setup for a solid-timed Unstable Concoction stun.
  • The Aghanim's Scepter icon.png Aghanim's Scepter buff of Rubick turns him into a far more potent, active, and safer teamfighter; and having a hero that is much better at farming for it like Alchemist build it for him can be a blessing. With Aghanim's out of the way, Rubick has the freedom to buy many other helpful items like Eul's Scepter of Divinity icon.png Eul's Scepter of Divinity or Blink Dagger icon.png Blink Dagger and would have the slots to do it, as the gifted Aghanim's Scepter Synth is simply a buff rather than an item slot.
Crystal Maiden icon.png
  • Arcane Aura is one of the best solutions out there to Rubick's constant mana issues, especially after he expands his mana pool with Arcane Boots icon.png Arcane Boots and a Eul's Scepter of Divinity icon.png Eul's Scepter of Divinity or Aghanim's Scepter icon.png Aghanim's Scepter.
  • Rubick has some very good hard crowd control in Telekinesis, something that benefits Crystal Maiden greatly; it's invaluable in saving the incredibly squishy Crystal Maiden from ganks and other such nonsense, and keeps enemies off of her while she's channeling Freezing Field.
Morphling icon.png
  • Morph allows Morphling and Rubick to potentially "steal" enemy abilities twice (except for ultimate abilities).
  • With the Morph Targets Allies talent, Morphling can turn into Rubick, keeping his stolen spell, allowing the pair to use any stolen ability twice.
    • This can be particularly effective if Rubick has stolen an ultimate spell, as Morph does not copy ultimate abilities.

Others[edit]