Roshan/Changelogs

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Changelogs
 

Version history[edit]

Version
Description
  • Roshan's gold bounty is now unreliable, instead of reliable.
  • Reduced gold bounty from 225-325 to 200-290.
  • Reduced team gold bounty from 150 to 135.
  • Roshan now either drops a Refresher Shard icon.png Refresher Shard or Aghanim's Scepter icon.png Aghanim's Scepter (Consumable) on his third death as a third item, instead of always dropping Refresher Shard.
  • Roshan now also drops an Aghanim's Scepter (Consumable) as a fourth item on his fourth death and onwards.
  • Increased attack damage upgrade per minute from 4 to 6.
  • Increased armor from 18 to 20.
  • Rescaled gold bounty from 150-400 to 225-325. [?]
  • Reduced experience bounty from 750 to 400.
  • Increased attack damage upgrade per minute from 2.5 to 4.
  • Increased base health from 5500 to 6000.
  • Increased base damage from 65 to 75.
  • Increased Slam damage increase per minute from 8 to 10.
  • Increased armor from 15 to 18.
  • Roshan now starts dropping a Refresher Shard icon.png Refresher Shard from his third death on and onwards.
  • Roshan now takes 80% less damage from illusion attacks, instead of destroying them immediately as they attack.
  • Roshan now upgrades in 1 minute intervals, instead of 4 minutes.
    • Adapted armor bonus from 1.3 to 0.325.
    • Adapted health bonus from 460 to 115.
    • Adapted attack damage bonus from 10 to 2.5.
    • Adapted Slam damage bonus from 20 to 5.
  • Increased Slam damage bonus per minute from 5 to 8.
  • Reduced team gold bounty from 200 to 150.
  • Cheese now drops from Roshans second death instead of the third.
  • Increased armor gain per interval from 1.1 to 1.3.
  • Increased attack range from 128 to 150.
  • Increased armor from 5 to 15.
  • Reduced HP from 8000 to 5500.
  • Reduced HP gain per 4 minutes from 700 to 460.
  • Increased armor gain per 4 minutes from 0.7 to 1.1.
  • Reduced magic resistance from 75% to 55%.
  • Increased HP from 7500 + 125/min to 8000 + 175/min.
  • Rescaled experience bounty from 1789 to 750 + 20/min.
  • Armor type changed from Strong (now basic) to Hero.
  • Increased armor from 4 to 5.
  • Increased base attack time from 1 to 2.
  • Now has +100 attack speed. [?]
  • Increased armor bonus per 8 minutes from 1 to 1.4.
  • Roshan's Slam area of effect increased from 250 to 350.
  • Roshan's Slam damage increases by 20 every 4 minutes.
  • Base armor increased by 1.
  • Roshan no longer stops upgrading his health/damage/armor at 45 minutes.
  • Roshan upgrades every 4 minutes instead of 5.
  • Roshan bounty rescaled from 105–600 to 150–400.
  • Roshan will respawn at a random time between 8 and 11 minutes after death.
    • Previously, Roshan would respawn 10 minutes after death.
  • Roshan no longer has mana nor requires mana for his spells.
  • Roshan turn rate increased to fix some abuses.
    • Increased turn rate from 0.8 to 1.
  • Improved Roshan’s turn rate.
    • Increased turn rate from 0.10 to 0.8.
  • Tweaked the Bash values on Roshan.
    • Reduced damage from 100 to 50.
    • Reduced stun duration from 2 to 1.65.
  • Roshan now gradually becomes stronger over time instead of after death.
Roshan has a chance to stun on attack.
Proc Chance: 15%.
Damage: 100.
tun Duration: 2.
  • Increased level from 20 to 30.
  • Reduced attack damage from 101-108 to 65-65.
  • Reduced base armor from 5 to 3.
  • Game now gives an error message when attacking Roshan from a disallowed area.
  • Changed the way Aegis of the Immortal icon.png Aegis of the Immortal and Roshan work. Aegis is now a Roshan drop (a 1-charge ankh basically). You cannot create it manually. Roshan starts out weaker without melee return. He respawns stronger and bigger every 10 minutes.
  • Reworked the Roshan Terrain area for improved Sentinel accessibility (lots of miscellaneous tweaks and mechanics to that area have been done beyond simply terrain change).
  • Reduced level from 35 to 20.
  • Increased night vision from 800 to 1400.
  • Reduced HP from 12500 to 9000.
  • Reduced HP regen from 45 to 20.
  • Reduced base armor from 20 to 5.
  • Reduced turn rate from 0.50 to 0.10.
  • Reduced attack damage against ground units from 184-191 to 101-108.
  • Replaced Spiked Shell with Strength of the Immortal
    • Roshan now has 75% magic resistance.
  • Added Snowman after Roshan (just a temp for the season).
  • Roshan now returns to his spawn point instantly if he attacks a structure, to prevent certain abuses out there.
  • Removed "...".
  • Roshan now has chance to drop rare item.
  • ... :
... [?].
Grants Truesight, Bonus Movement Speed and a visual effect.
Radius: 1100
Aura Linger Duration: 0.5
Bonus Movement Speed: 91
  • Increased base attack damage against grond units from 164-171 to 184-191.
  • Increased base armor from 15 to 20.
  • Increased base HP from 12500 to 14500.
  • Increased base attack damage against ground units from 154-161 to 164-171.
  • Increased HP from 10500 to 12500.
  • Increased HP regen from 35 to 45.
  • Increased base armor from 13 to 15.
  • Reduced Spell Block cooldown from 20 to 15.
  • Increased Spiked Shell damage returned from 15% to 20%.
  • Reduced base attack time from 1.35 to 1.00 (Air and Ground attack type).
  • Reduced base HP from 13500 to 10500.
  • Increased level from 28 to 35.
  • Increased base mana from 1000 to 2000.
  • Increased mana regen from 1.5 to 10.
  • Slam
    • Increased Move Speed Slow from 25% to 50%.
    • Increased Attack Speed Slow from 25 to 50.
  • Reduced Spell Block cooldown from 30 to 20.
  • Replaced Critical Strike with Spiked Shell
Spiked Shell:
Razor-sharp spikes on Roshan's shell deal 15% of an enemy unit's melee attack damage back to it.
Damage Returned: 15%
Works only on melee units.
  • Increased base mana from 600 to 1000.
  • Increased base attack damage against flying units from 179-184 to 190-198.
  • Reduced Acquisition range from 500 to 400.
  • Roshan no longer drops Atma Weapon (Locked)
  • Roshan can now drop Atma Weapon (Locked)
Atma Weapon (Locked):
A powerful relic that remains as a tribute to the 3 Goddesses, the Atma Weapon grants the user power according to his current life percentage.
Oh wait, there's a lock on the handle that prevents me from holding it. Ahh..
Adds a visual effect to your hero.
Cannot be destroyed.
  • Increased level from 19 to 23.
  • Reduced base HP from 15200 to 13500.
  • Reduced base regen from 40 to 35.
  • Increased base attack damage against ground units from 149-157 to 154-161.
  • Increased base attack damage against flying units from 169-174 to 179-184.
  • Increased HP from 13000 to 15200.
  • Increased base regen from 2.50 to 40.
  • Increased Team Gold from 500 to 800
  • Replaced Blood Gush with Critical Strike.
Gives a chance to deal bonus damage.
Critical Damage: 150%
Proc Chance: 15%
Roshan will block one targeted spell.
Cooldown: 30
  • Removed Enflame.
  • Slam
    • Reduced damage from 90 to 75.
    • Reduced Move Speed Slow from 50% to 25%.
    • Reduced Attack Speed Slow from 50 to 25.
    • Reduced cooldown from 9 to 6.
  • Increased base HP from 12000 to 13000.
  • Increased base attack damage against ground units from 145-152 to 149-157.
  • Increased base attack damage against flying units from 167-172 to 169-174.
  • Increased base armor from 10 to 13.
  • Hurl Boulder
    • Increased Hero stun duration from 1.5 to 2.
    • Reduced cooldown from 12 to 10.
    • Increased mana cost from 75 to 100.
  • Hurl Boulder
    • Reduced Hero stun duration from 2 to 1.5
    • Increased cooldown from 10 to 12
  • Increased Level from 12 to 19.
  • Increased base attack damage against flying units from 76-76 to 167-172.
  • Increased level from 90 to 100.
  • Increased HP from 9000 to 12000.
  • Increased bounty from 103-400 to 105-600.
  • Created.

Patch history[edit]

Patch
Description
  • Fixed Roshan's model size after hex.
  • Fixed Roshan to update his health immediately on the upgrade timer, rather than the next time he spawns.
  • Fixed Sprout knocking Roshan onto cliffs.