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Riki/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Increased Blink Strike cast range from 500/600/700/800 to 600/700/800/900.
  • Level 20 left talent: Reduced Blink Strike cast range bonus from 700 to 600.
  • Increased base attack damage from 11-15 to 14-18.
  • Increased movement speed from 275 to 280.
  • Reduced base health regeneration from 3 to 1.5.
  • Reduced base mana regeneration from 0.9 to 0.
  • Blink Strike
    • Rescaled damage from 100 on each level to 75/90/105/120.
    • Reduced cooldown from 16/12/8/4 to 10/8/6/4.
  • Level 10 right talent: Increased health regeneration bonus from 5 to 6.
  • Smoke Screen
    • Reduced movement speed slow from 10%/15%/20%/25% to 8%/12%/16%/20%.
    • Reduced miss chance from 40%/50%/60%/70% to 10%/30%/50%/70%.
  • Tricks of the Trade
    • Reduced radius from 500 to 450.
    • Reduced duration from 4/5/6 to 4/4.5/5.
  • Level 20 left talent: Reduced Blink Strike cast range bonus from 900 to 700.
  • Level 25 right talent: Reduced Tricks of the Trade radius bonus from 400 to 300.
  • Increased base attack damage from 8-12 to 11-15.
  • Smoke Screen
    • Increased radius from 250/275/300/325 to 325 on each level.
    • Increased cooldown from 11 on each level to 17/15/13/11.
  • Blink Strike
    • Increased damage from 55/70/85/100 to 100 on each level.
    • Reduced cast range from 800 on each level to 500/600/700/800.
  • Tricks of the Trade
    • Now hits a random enemy unit within the area, instead of hitting all at once on each interval.
    • Now also hits enemy non-hero unit, instead of heroes only. [?]
    • Reduced attack interval from 1 on each level to 0.5/0.45/0.4.
    • Increased duration from 3/4/5 to 4/5/6.
  • Level 15 left talent: Increased Smoke Screen cooldown reduction from 5 to 7.
  • Reduced base Agility attribute symbol.png agility from 34 to 30.
  • Level 15 left talent: Increased Smoke Screen cooldown reduction from 4 to 5.
  • Reduced movement speed from 285 to 275.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Smoke Screen now removes affected enemies' vision.
  • Cloak and Dagger
    • Backstab damage can now crit and cleave. [?]
    • Reduced damage per agility from 0.5/0.75/1/1.25 to 0.4/0.6/0.8/1.
  • Reworked talents:
Old:
Level 10: +15 movement speed or +150 health
Level 15: +30% experience gain or +10 Agility attribute symbol.png agility
Level 20: +8 all stats or +250 cast range
Level 25: -4s Smoke Screen cooldown or +0.4 Cloak and Dagger backstab multiplier
New:
Level 10: +8 Agility attribute symbol.png agility or +5 health regeneration
Level 15: -4s Smoke Screen cooldown or gain 20% chance for 150% crit
Level 20: +900 Blink Strike cast range or +0.2 Cloak and Dagger backstab multiplier
Level 25: Cloak and Dagger invisibility no longer breaks on attacks or +400 Tricks of the Trade radius
  • Increased Strength attribute symbol.png strength gain from 1.6 to 1.9.
  • Reduced base health regeneration from 0.25 to 0.
  • Reduced movement speed from 290 to 285.
  • Level 15 left talent: Increased experience gain bonus from 20% to 30%.
  • Reduced Smoke Screen slow from 13%/17%/21%/25% to 10%/15%/20%/25%.
  • Blink Strike can no longer be cast while rooted.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Riki: Increases Tricks of the Trade duration from 3/4/5 to 7/8/9 and allows it to be cast on an allied hero, hiding inside them for the duration and centering the effect on them. 1000 cast range.
  • Added talents:
Level 10: +15 movement speed or +150 health
Level 15: +10 Agility attribute symbol.png agility or +20% experience gain
Level 20: +250 cast range or +8 all stats
Level 25: 0.4 Cloak and Dagger backstab multiplier or -4s Smoke Screen cooldown
  • Reduced Smoke Screen slow from 19%/21%/23%/25% to 13%/17%/21%/25%.
  • Reduced Smoke Screen slow from 25% on each level to 19%/21%/23%/25%.
  • Reduced Blink Strike damage from 60/80/100/120 to 55/70/85/100.
  • Increased Smoke Screen mana cost from 75/80/85/90 to 90 on each level.
  • Blink Strike
    • Increased cast range from 700 to 800.
    • Reduced cast time from 0.4 to 0.3.
  • Tricks of the Trade
    • Increased radius from 475 to 500.
    • Reduced cooldown from 70 to 40.
  • Increased Cloak and Dagger damage per agility from 0.4/0.6/0.8/1 to 0.5/0.75/1/1.25.
  • Tricks of the Trade
    • Now only attacks enemy heroes, excluding illusions.
    • Increased radius from 450 to 475.
    • Reduced cooldown from 90/80/70 to 70 on each level.
Old Permanent Invisibility:
Riki fades into the shadows, becoming invisible and gaining additional health regeneration. If Riki attacks an enemy, he will become visible.
Fade delay: 8/6/4/2
Invis health regen: 6/8/10/12
New Cloak and Dagger:
Riki fades into the shadows, becoming invisible. Every time Riki strikes his enemy from behind, he deals bonus damage based on his agility. When Riki attacks, he becomes visible.
Fade delay: 6/5/4/3
Damage per agility: 0.4/0.6/0.8/1
Old Blink Strike:
Teleports behind the target unit, striking for bonus damage if it is an enemy. Blink Strike charges restore every 35 seconds.
Cast time: 0.4
Cast range: 800
Damage: 40/70/100
Charges: 4/5/6
Charge replenish time: 35
Mana cost: 40
Notes: Is an ultimate and thus pierces spell immunity.
New Blink Strike:
Teleports behind the target unit, striking for bonus damage if it is an enemy.
Cast time: 0.4
Cast range: 700
Damage: 20/40/60/80
Mana cost: 50
Cooldown: 16/12/8/4
Notes: Is a regular ability and thus no longer pierces spell immunity.
  • Added a new ultimate ability
Tricks of the Trade:
Phases out of the world while striking every enemy from behind in an area once per second.
Cast time: 0.4
Max channel time: 3/4/5
Radius: 450
Mana cost: 75
Cooldown: 90/80/70
Notes: Channeled ability. Riki is hidden during this spell. Attacks all enemies at the same time. Attacks apply/can apply attack modifiers.
  • Blink Strike
    • Increased max charges from 3/4/5 to 4/5/6.
    • Increased charge replenish time from 30 to 35.
    • Rescaled damage from 50/70/90 to 40/70/100.
Old Permanent Invisibility:
Riki fades into the shadows, staying permanently invisible except while attacking. While silenced, Riki will be visible.
Fade delay: 3/2/1
Notes: Is an ultimate ability.
New Permanent Invisibility:
Riki fades into the shadows, becoming invisible and gaining additional health regeneration. If Riki attacks an enemy, he will become visible.
Fade delay: 8/6/4/2
Invis health regen: 4/5/6/7
Notes: Is a regular ability. The health regeneration is only active while fully invisible.
Old Blink Strike:
Teleports behind the target unit, striking for bonus damage if it is an enemy.
Cast time: 0.4
Cast range: 700
Damage: 30/60/90/120
Mana cost: 50
Cooldown: 20/15/10/5
Notes: Is a regular ability.
New Blink Strike:
Teleports behind the target unit, striking for bonus damage if it is an enemy. Blink Strike charges restore every 30 seconds.
Cast time: 0.4
Cast range: 800
Damage: 50/70/90
Charges: 3/4/5
Charge replenish time: 30
Mana cost: 40
Notes: Is an ultimate ability and thus now pierces spell immunity.
  • Backstab now works when attacking allied units.
  • Increased Backstab damage per agility from 0.25/0.5/0.75/1 to 0.5/0.75/1/1.25.
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
  • Increased base health regeneration from 0.25 to 0.75.
  • Increased attack range from 100 to 128.
  • Smoke Screen
    • Increased cast range from 350 to 425.
    • Reduced cooldown from 15 to 13.
  • Reduced Blink Strike cooldown from 30/20/10/5 to 20/15/10/5.
  • Increased base Agility attribute symbol.png agility from 24 to 34.
  • Reduced base attack damage from 24-28 to 14-18 (total attack damage is still 48-52 because of the increased agility).
  • Blink Strike now moves Riki behind the target, instead of in front.
  • Reduced cast point from [ Info Needed ] to 0.4.
  • Increased base armor from 2 to 3 (total armor is now 6.36).
  • Increased base armor from 0 to 2 (total armor is now 5.36).
  • Increased base Agility attribute symbol.png agility from 22 to 24.
  • Reduced Smoke Screen radius from 300/325/350/400 to 250/275/300/325.
  • Smoke Screen
    • Reduced miss chance from 50%/60%/70%/80% to 40%/50%/60%/70%.
    • Increased movement speed slow from 20% to 25%.
    • Reduced radius from 300/350/400/450 to 300/325/350/400.
    • Reduced cooldown from 17 to 15.
    • Blink Strike
    • Can now be cast on allied units. [?]
    • Slightly improved timing.
  • Increased Backstab damage per agility from 0.2/0.4/0.6/0.8 to 0.25/0.5/0.75/1.
  • Removed the Backstab! floating text whenever Backstab triggers.
  • Smoke Screen
    • Rescaled movement speed slow from 15%/20%/25%/30% to 20% on each level.
    • No longer disarms enemies within.
    • Now causes enemies within to miss 50%/60%/70%/80% of their attacks.
  • Blink Strike
    • Now blinks closer to the target.
    • Removed the 0.3 second delay on the damage.
  • Reworked Riki (to see the previous Riki, see here).
  • Removed Death Ward.
  • Permanent Invisibility
    • Is now an ultimate ability (from first ability slot into the 4th).
    • Increased level requirement from 5/10/15 to 6/12/16 like regular ultimates.
    • Increased fade time from 3/2.3/1.6 to 3.5/2.5/1.5.
  • Added a new ability, Smoke Screen (takes first ability slot)
Smoke Screen:
Throws a smoke bomb down in the area, disabling all enemy units' attacks and spells. Also slows opponents.
Cast range: 350
Radius: 300/350/400/450
Movement speed slow: 10%/20%/30%/40%
Duration: 7
Mana cost: 45/45/50/55
Cooldown: 11
Notes: Silences and disarms enemies within. Also applies a mini-stun to every unit inside upon cast.
Blink Strike:
Teleports to an enemy unit and strikes it, dealing bonus damage.
Cast range: 700
Damage: 30/60/90/120
Mana cost: 50
Cooldown: 30/20/10/5
Notes: The damage is independent from Riki's attacks and is delayed by 0.3 seconds.
Backstab:
The Stealth Assassin isn't afraid to fight dirty, and specializes in attacking his opponents from behind.
Damage per agility: 0.2/0.4/0.6/0.8
Notes: Riki's attacks deal bonus damage when attacking the back of enemies. The damage is based on Riki's agility.

Patch history[edit]

Patch
Description
  • Fixed sometimes not attacking his Blink Strike target immediately.
  • Fixed being unable to cast for a brief moment after using Blink Strike.
  • Fixed a new bug with Riki's Blink Strike causing it to not attack right away.
  • Fixed the Backstab sound sometimes playing when it was not proccing.
  • Backstab's bonus now increases properly when leveled up.
  • Scaled Riki minimap icon.png Riki down 10%.