We are currently performing an upgrade to our software. This upgrade will bring MediaWiki from version 1.31 to 1.33. While the upgrade is being performed on your wiki it will be in read-only mode. For more information check here.

Repair Kit

From Dota 2 Wiki
Jump to: navigation, search
Item
 
 
Repair Kit
Repair Kit icon.png
Cost
N/A
Neutral Drop Only
Tier 3
Active Building Repair
Charges 3
Bonus +13 Health regeneration
Disassemble? No
Alert allies? No
Recipe
Repair Kit

The Repair Kit is a tier 3 neutral item dropped by neutral creeps.

Additional information[edit]

Ability[edit]

Building Repair
Pierces spell immunity.
Affects
Allies
Targets a building, restoring 40% of its health over 30 seconds. Also grants +10 armor and +4 Multishot attack during this period.
Default Cast Range: 600
Buffer Cast Range: 850
Total Health Restored: 40%
Armor Bonus: 10
Bonus Attack Targets: 4
Duration: 30
Cooldown: 0
Modifiers
Buff Repair Kit: Undispellable.

Notes:

  • If the target is more than 850 range away, the caster moves to the target until it is within 600 range before casting.
    • If a cast order is given on a target which is within 850 range already, the caster does not need to move closer and casts it right away.
  • The owner does not have to face the target to use this on it.
  • Successive casts on the same target do not stack, but refresh the duration instead.
  • Towers gain a multishot attack from the buff, allowing them to attack multiple targets at once.
    • Causes the towers to perform instant attacks on the closest 4 enemies within attack range whenever they launch an attack projectile.
    • This means all projectiles are released at the same time together with the main attack.
    • Therefore, it does not matter whether the primary attack misses or not, the extra projectiles are still released.
    • Does not target wards, buildings, invisible units, attack immune units, or units inside the Fog of War, but does target couriers.
    • However, attacking wards or buildings still causes secondary projectiles to hit valid targets within the radius.


Building Health Regen granted Total heal
Tier 1 Towers 1800 24 720
Tier 2 Towers 2000 26.67 800
Tier 3 Towers 2000 26.67 800
Tier 4 Towers 2100 28 840
Melee Barracks 2200 29.33 880
Ranged Barracks 1300 17.33 520
Ancients 4500 60 1800
Shrines 1750 23.33 700
Effigy Buildings 1000 13.33 400