Radiance/Changelogs

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Changelogs
 

Version history[edit]

Version
Description
  • Burn
    • Increased damage per second from 50 to 60.
    • Burn is now weaker when applied by illusions, dealing 40 damage per second instead.
  • Reduced recipe cost from 1425 to 1350 (total cost from 5225 to 5150).
  • Increased recipe cost from 1350 to 1425 (total cost from 5150 to 5225).
  • Burn now blinds enemies within the radius, causing them to miss 17% of their attacks.
  • Increased Burn radius from 650 to 700.
  • Increased Burn damage from 45 to 50.
  • Increased Burn damage from 40 to 45.
  • Burn can now be toggled.
  • Reduced recipe cost from 1525 to 1350 (total cost from 5325 to 5150).
  • No longer grants 8% evasion.
  • Burn
    • Increased radius from 550 to 650.
    • Increased damage from 35 to 40.
  • Reduced Burn damage from 40 to 35.
  • Increased Burn radius from 400 to 550.
  • Burn now only deals 40 damage within a 400 radius, instead of 5 within 800 radius, 10 within 600 radius and 40 within 400 radius.
  • Reduced Sacred Relic cost from 4100 to 3800 (total cost from 5625 to 5325).
  • Cost:
    • No longer requires Upgrader to build.
    • Now has a 1525 gold cost recipe.
    • Total cost from 5600 to 5625.
  • Increased close damage from 35 to 40.
  • Now grants 8% evasion.
  • Increased attack damage bonus from 60 to 65.
  • Burn
    • Fixed close and far damage being swapped.
    • Now also deals 10 medium damage within a 600 radius.
    • Increased far damage radius from 500 to 800.
    • Increased close damage radius from 250 to 400.
    • Reduced far damage from 15 to 5.
  • Reduced Burn far damage from 20 to 15.
Happened between 5.41 and 5.50
  • Now requires 1 Upgrader to build, instead of 2 (total cost from 7100 to 5600).
  • Burn
    • Reduced close damage from 50 to 35.
    • Reduced far damage from 30 to 20.
Happened between 5.37 and 5.40
  • No longer requires Platemail to build (total cost from 8500 to 7100).
  • No longer grants 10 armor.
  • Reduced Burn close damage from 75 to 50.
Happened between 5.11 and 5.31
  • Reworked recipe and stats
Old Radiance:
Recipe: Sacred Relic (4100), Platemail (1400), Gem of True Sight (700)
Total cost: 6200
Attack damage bonus: 75
Armor bonus: 10
Ability1: True Sight (1100 radius)
Ability2: Burn
New Radiance:
Recipe: Sacred Relic (4100), Platemail (1400), 2x Upgrader (3000)
Total cost: 8500
Attack damage bonus: 60
Armor bonus: 10
Ability: Burn
  • Burn
    • Reduced close damage from 120 to 75.
    • Reduced far damage from 60 to 30.

Patch history[edit]

Patch
Description
  • Fixed a bug where Radiance from a hero would not take priority over the Radiance aura from an illusion.
  • Added a loop sound effect to Radiance for units affected by it (audible to the player who owns the affected unit).