Queen of Pain

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Queen of Pain
Queen of Pain icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
18 + 2.2
22 + 2.5
25 + 3.4
Level 0 1 15 25 30
Health 200 560 1160 1600 1820
Health regen 0 1.8 4.88 7.08 8.18
Mana 75 375 939 1347 1551
Mana regen 0 1.25 3.63 5.33 6.18
Armor 0 3.67 9.5 13.67 15.75
Att/sec 0.67 0.81 1.05 1.21 1.3
Damage 20‒28 45‒53 92‒100 126‒134 143‒151
Magic resistance 25%
▶️ Movement speed 290
▶️ Attack speed 100
Turn rate 0.5
Vision range 1800/800
Attack range 550
Projectile speed 1500
Attack animation 0.56+0.41
Base attack time 1.5
Damage block 0
Collision size 24
Gib type Default

Akasha, the Queen of Pain, is a ranged intelligence hero who uses her abilities to close in and deal huge area damage to the enemy. She is typically played in the middle lane as a ganker and semi-carry, with her ability to appear in battle and deal damage in quick succession, as well as hunt down fleeing heroes with ease. Her Blink ability is the lynchpin of her skill set, allowing her to enter and leave fights at her whim. Once in position to attack, Akasha can unleash her Scream of Pain and Sonic Wave, able to devastate an entire team at once. Chasing down straggling prey is another of her fortes, with Shadow Strike crippling their ability to escape. Akasha is very adept at getting kills early in the game, and transitions very well into a semi-carry if she acquires the proper items.


Queen of Pain minimap icon.pngAkasha, the Queen of Pain
▶️ "They say pain is all in the mind, but they're wrong: It's all in my hands."
The Ecclesiast-King of Elze nursed a desire for pain — forbidden pain. In a less prominent political figure, such desires might be considered unwise, but in a monarch of his stature, to satisfy such thirsts would have threatened the virtue of the Divine Throne itself. Therefore he turned to his dungeon full of demonologists, promising freedom to whoever could summon a personal succubus of torment and bind it entirely to his service. The creature who arrived, Akasha by name, visited upon him such exquisite torments that he named her his Secret Queen, and he began to spend all his spare moments submitting to her clever torments—eventually abdicating all his responsibilities in his pursuit of the painful pleasures that only she could bring. Queen of Pain could bring him to the brink of death, but she was rune-bound to keep him alive. At last the King's neglect of state brought on an uprising. He was dragged from his chamber and hurled from the Tower of Invocations, and at the moment of death, Queen of Pain was let loose into the world, freed from servitude—freed to visit her sufferings on anyone she deigned to notice.


Shadow Strike
Shadow Strike icon.png
Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for 15 seconds. An instance of damage is dealt every 3 seconds.
Cast Animation: 0.4+0.67
Cast Range: 450/500/550/600
Radius: 0 (Talent 525)
Initial Damage: 30/60/90/120
Number of Instances: 5
Damage per Instance: 30/50/70/90
Move Speed Slow: 20%/35%/50%/65%
Duration: 15
Cooldown: 16/12/8/4 (With talent: 14.4/10.8/7.2/3.6)
Mana: 110/120/130/140
Does not pierce spell immunity. Slow persists and attempts to deal damage if debuff was placed before spell immunity and when not dispelled.
Partially blocked by Linken's Sphere. Blocked upon impact, only when primary target. Never blocked for secondary targets
Debuff modifier_queenofpain_shadow_strike: Dispellable with any dispel.
Akasha's envenomed dagger allows her to delight in the drawn out suffering of her victims.


  • The dagger travels at a speed of 900.
  • The slow decreases in 1 second intervals. This is how much Shadow Strike slows on each level at each second:
    • Level 1: 20.0% / 16.3% / 13.1% / 10.3% / 8.1% / 6.2% / 4.7% / 3.5% / 2.5% / 1.8% / 1.3% / 0.9% / 0.6% / 0.4% / 0.3%
    • Level 2: 30.0% / 24.5% / 19.6% / 15.5% / 12.1% / 9.3% / 7.0% / 5.2% / 3.8% / 2.8% / 2.0% / 1.4% / 1.0% / 0.6% / 0.4%
    • Level 3: 40.0% / 32.6% / 26.2% / 20.7% / 16.1% / 12.4% / 9.3% / 7.0% / 5.1% / 3.7% / 2.6% / 1.8% / 1.3% / 0.9% / 0.6%
    • Level 4: 50.0% / 40.8% / 32.7% / 25.9% / 20.1% / 15.5% / 11.7% / 8.7% / 6.4% / 4.6% / 3.3% / 2.3% / 1.6% / 1.1% / 0.7%
  • A unit with less than 25% of its maximum health can be denied when it has the Shadow Strike debuff on.
  • Deals the initial damage upon impact and the damage over time in 3 second intervals, resulting in overall 6 damage instances.
  • Successive casts on the same target remove the debuff from the previous cast and place a new one.
    • This means the initial damage is dealt again, and the slow value and tick interval are effectively reset.
  • The level 20 talent adds a 525 radius to this spell. The targeting reticule must be centered over an enemy unit.
    • Upon cast, Queen of Pain sends daggers towards every enemy within the radius.
    • These behave just like a regular cast, and can be disjointed normally.
    • Also targets units inside the fog of war and invisible units. However, invisible targets instantly disjoint it.

Blink (Queen of Pain) icon.png
Short distance teleportation that allows Queen of Pain to move in and out of combat.
Cast Animation: 0.33+0.07
Cast Range: Global
Max Blink Distance: 1300
Cooldown: 15/12/9/6 (With talent: 13.5/10.8/8.1/5.4)
Mana: 60
The Secret Queen lives up to her title, making her Pain impossible to escape.


  • Does not blink for the full distance when targeting closer than the max distance.
  • When targeting beyond the max blink distance, Queen of Pain will blink for the max distance towards the targeted point.

Scream of Pain
Scream of Pain icon.png
No Target
The Queen of Pain lets loose a piercing scream around her, damaging nearby enemies.
Cast Animation: 0+0.63
Search Radius: 525
Damage: 75/150/225/300
Fear Duration: 0 (Talent 1.2)
Cooldown: 7 (With talent: 6.3)
Mana: 80/100/120/140
Debuff modifier_queenofpain_scream_of_pain_fear: Dispellable with any dispel.
The sultry voice of Akasha beckons her opponents while stealing their souls.


  • Scream of Pain interrupts Queen of Pain's channeling spells upon cast.
  • The projectiles travel at a speed of 900.
  • The talent adds fear to Scream of Pain, forcing them to run towards their team's fountain, while preventing them from acting.
    • When hitting neutral creeps, they retreat to their camps instead.
    • The scream first applies the damage, then the debuff.

Sonic Wave
Sonic Wave icon.png
Creates a gigantic wave of sound in front of Queen of Pain, dealing heavy damage to all enemy units in its wake and pushing them back.
Cast Animation: 0.452+0.9
Cast Range: 700
Starting Radius: 100
Travel Distance: 900
End Radius: 450
Damage: 340/450/560 (Upgradable by Aghanim's Scepter. 390/500/610)
Knockback Distance: 350
Knockback Duration: 1.4
Cooldown: 125 (With talent: 112.5) (With Aghanim's: 40, With talent: 36)
Mana: 250/400/550
Aghanim's upgrade: Increases damage and decreases cooldown.
Debuff modifier_queenofpain_sonic_wave_effect: Dispellable with death only.
Debuff modifier_queenofpain_sonic_wave_delay: Dispellable with death only.
Debuff modifier_knockback: Dispellable with any dispel.
Debuff modifier_queenofpain_arcana_kill_effect: Undispellable. Persists death.
Her most exquisite of all of torments, Akasha's Sonic Wave puts her poor foes out of their misery.


  • Sonic Wave travels at a speed of 900, taking 1 second to travel the full distance.
  • Can hit units up to 1350 range away (travel distance + end radius).
  • The complete area is shaped like a cone.
  • The knockback angle depends on the angle between the hit target and Queen of Pain's cast location.
    • This means the knockback direction does not equal the cast direction. Very close enemies may get pushed to the sides.
    • Knocks hit enemies 350 range back over 1.4 seconds, resulting in a speed of 250.
    • Units are not disabled during the knockback. They can still turn, attack, cast spells and use items. Channeling spells are not interrupted.
  • The knockback destroys trees around the units while being moved.
  • Sonic Wave first applies its damage, then the knockback debuff.

Spell Block
Linken's Sphere ability icon.png
There is no description for this ability.
Cooldown: 18
Cannot be used by illusions. Illusions have the status buff, but it does nothing for them.
Buff modifier_special_bonus_spell_block: Undispellable. Persists death.


  • Does not block spells cast by allies.
  • Fully stacks with the Spell Block of Linken's Sphere icon.png Linken's Sphere, with the one acquired first also proccing first.
  • Cooldown reductions fully affect the cooldown, but cooldown resets do not.
  • Does not stack with the effects of Mirror Shield icon.png Mirror Shield; if procced, Mirror Shield icon.png Mirror Shield will reflect the spell back but both cooldowns will occur.


Hero Talents
18s Spell Block25 Scream of Pain 1.2s Fear
525 AoE Shadow Strike2025% Spell Lifesteal
+30 Attack Speed1510% Cooldown Reduction
+8 Strength attribute symbol.png Strength10+20 Damage
  • This attack damage talent is added as raw attack damage, so it does not benefit illusions, and is not affected by most percentage-based damage increasing or reducing effects.
  • The spell lifesteal talent stacks additively with other sources of spell lifesteal.
  • The spell lifesteal talent heals for 5% from non-hero units. Treats creep-heroes as creeps and does not heal off of illusions.

Recent Changes[edit]

  • Reduced <a href="/Strength" title="Strength"><img alt="Strength attribute symbol.png" src="20?cb=20180323111829" decoding="async" width="20" height="20" class="noprint" /></a> gain from 2.3 to 2.2.
  • <a href="/Queen_of_Pain" title="Queen of Pain"><img alt="" src="16?cb=20120801075338" decoding="async" width="16" height="16" class="noprint" /></a>
    • Reduced initial damage from 50/75/100/125 to 30/60/90/120.
    • Increased mana cost from 110 on each level to 110/120/130/140.
  • Increased <a href="/Queen_of_Pain" title="Queen of Pain"><img alt="" src="16?cb=20120801075327" decoding="async" width="16" height="16" class="noprint" /></a> mana cost from 250/360/500 to 250/400/550.
  • Talents:
Level 10 left talent: +10 <a href="/Strength" title="Strength"><img alt="Strength attribute symbol.png" src="20?cb=20180323111829" decoding="async" width="20" height="20" class="noprint" /></a> reduced to +8.
Level 10 right talent: +25 reduced to +20.
Level 15 left talent: +40 reduced to +30.
Level 15 right talent: 12% reduced to 10%.
Level 20 left talent: 650 AoE <a href="/Queen_of_Pain" title="Queen of Pain"><img alt="" src="16?cb=20120801075338" decoding="async" width="16" height="16" class="noprint" /></a> reduced to 525.
Level 20 right talent: 30% reduced to 25%.
Level 25 left talent: 15s cooldown increased to 18s.
Level 25 right talent: 1.5s <a href="/Queen_of_Pain" title="Queen of Pain"><img alt="" src="16?cb=20120801075315" decoding="async" width="16" height="16" class="noprint" /></a> fear reduced to 1.2s.
  • Increased <a href="/Queen_of_Pain" title="Queen of Pain"><img alt="" src="16?cb=20120801075338" decoding="async" width="16" height="16" class="noprint" /></a> max slow from 20%/30%/40%/50% to 20%/35%/50%/65%.
  • Reduced <a href="/Queen_of_Pain" title="Queen of Pain"><img alt="" src="16?cb=20120801075327" decoding="async" width="16" height="16" class="noprint" /></a> cooldown from 135 to 125.

Recommended items[edit]

Starting items:

  • Null Talisman icon.png Null Talisman gives Queen of Pain a decent early game attributes boost.
  • Faerie Fire icon.png Faerie Fire helps Queen of Pain score last hits and gives a chance to survive a gank.
  • Iron Branch icon.png Iron Branch improves Queen of Pain's early attributes, and can be built into a Magic Wand icon.png Magic Wand later on, or eaten with Tango.
  • Healing Salve icon.png Healing Salve can patch Queen of Pain up after a gank or heavy trading with her opponent.
  • Clarity icon.png Clarity helps Queen of Pain to continue harassing her opponent with Shadow Strike.

Early game:

  • Magic Wand icon.png Magic Wand gives Queen of Pain much needed burst regen which can be used in emergency situations.
  • Bottle (Full) icon.png Bottle provides Queen of Pain with reliable health and mana regeneration. Blink grants her almost incontestable rune control allowing her to easily replenish Bottle charges.
  • Infused Raindrops icon.png Infused Raindrops helps Queen of Pain resist harassment and gankers, while providing much needed mana regeneration.

Mid game:

  • Power Treads icon.png Power Treads provide Queen of Pain attack speed and attribute switch, allowing her to be more durable and gain more value from Bottle (Full) icon.png Bottle.
  • Orchid Malevolence icon.png Orchid Malevolence gives Queen of Pain a silence to prevent the hero she blinks on from fighting back, as well as plenty of mana regeneration and damage increase.
  • Linken's Sphere icon.png Linken's Sphere's Spellblock helps Queen of Pain to survive long enough to blink to safety, while providing all-around attributes and regen.
  • Black King Bar icon.png Black King Bar protects against most disables and nukes, allowing Queen of Pain to blink into fight with no fear.

Late game:

  • Shiva's Guard icon.png Shiva's Guard increases armor, as well as mana pool. The Arctic Blast active double-downs on Queen of Pain's ability to slowdown and nuke enemies.
  • Mjollnir icon.png Mjollnir's Chain Lightning and Static Charge paired with Spell Lifesteal talent can tremendously boost Queen of Pain's survivability in teamfights.
  • Bloodthorn icon.png Bloodthorn is a natural late game upgrade from Orchid Malevolence icon.png Orchid Malevolence. It can be purchased earlier to help Queen of Pain and her team deal with evasion.
  • Assault Cuirass icon.png Assault Cuirass is an alternative armor piece that helps Queen of Pain's team take objectives such as towers and Roshan.

Situational items:

  • Veil of Discord icon.png Veil of Discord grants Queen of Pain good early-mid game attributes, at the same time greatly increasing her team's spell damage.
  • Eul's Scepter of Divinity icon.png Eul's Scepter of Divinity can dispel silence, or it can buy Queen of Pain enough time to get a blink off, while providing cheap mana regen.
  • Aghanim's Scepter icon.png Aghanim's Scepter highly reduces Sonic Wave's cooldown time, ensuring it is always available when it is needed. It also provides marginal increase in Sonic Wave's damage.
  • Scythe of Vyse icon.png Scythe of Vyse gives good attributes, increasing Queen of Pain's survivability while also giving her the mana she needs to cast her costly spells. Hex is also one of the strongest hard-disables in the game that can completely turn teamfights around.


Roles: Carry Carry Nuker Nuker Escape Escape
Complexity: ★★☆
Playstyle: Summoned in secret to fulfill a forbidden desire, Akasha performed the most exquisite torments—until her client was thrown to his death for neglecting his royal duties. Released from her contract, the Queen of Pain was now free to bring agony to whomever she pleased. She Shadow Strikes, hurling a poisoned dagger that draws out the suffering over time. Running is futile. Akasha Blinks past defenses, wracking her victims with Scream of Pain. There is only one release from such torture. The Queen flexes her membranous wings, then delivers an earpiercing Sonic Wave that will put an end to all misery.





  • Akasha is the name (or variant of the name) of the fifth element in many religions such as Hinduism, Wicca (or other Neopaganism), with its roots deriving from ancient Paganism. "Akasha", when translated to English (from Sanskrit), means "aether" (air/spirit, depending on context). This element is seen/represented as the top point of a pentagram, a symbol sometimes misused as one of evil (there is no devil-esque figure in Paganism), and could have been intended to show or derive from Queen of Pain's sadistic nature. Doom minimap icon.png Doom's Doom skill icon is a regular pentagram, so it might be a misconception held by the DotA staff and reasoning for her name. A regular pentagram on someone, ignoring misconceptions, is actually protective.
    • The name Aether is one of the many references Dota 2 makes to Greek mythology, as it is derived from a Greek deity of the same name.
    • Akasha is also the name of the Queen of the Damned from Anne Rice's Vampire Chronicles novel series, which could have inspired Queen of Pain's name, who, in turn, could have derived her name from the above roots.
  • Scream of Pain's and Sonic Wave's sounds are based on some voice lines of Queen of Pain. Scream of Pain is based on this ▶️, while Sonic Wave uses a part of this ▶️.
  • Queen of Pain's dying line "Your queen is dead" is possibly a reference to The Smiths' album, The Queen is Dead.
  • Most of Queen of Pain's abilities were derived from the Warcraft III Night Elf hero, the Warden, with Sonic Wave being the only new ability introduced, replacing Vengeance. Fan of Knives was also substituted for Scream of Pain with the same effect, though an older version of Queen of Pain did have the Fan of Knives ability.
  • Queen of Pain's response for killing Phantom Assassin "Blink! You're dead." likely refers to the popular Dr. Who episode "Don't Blink" in which the Doctor says, referring to Weeping Angels, "Don't blink, don't even blink. Blink, and you're dead."
  • This line ▶️ "The Queen is dead, long live the Queen." is a reference to the movie Robin Hood (2010), when Prince John received King Richard's crown from Eleanor of Aquitaine.