Psionic Trap

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Psionic Trap
Templar Assassin Psionic Trap model.png
Unknown Unit icon.png
Ward
Level 1
Duration Permanent
Health 100
Health regeneration 0.5
Armor 0
Magic resistance 0%
Status resistance 0%
Collision size 8
Vision range 400
Vision type Ground
Bounty 25
Experience 0
Model scale 1
Abilities Trap
Invisibility
Notes Phased


Main Article: Templar Assassin

Abilities[edit]

Trap
Trap (Psionic Trap) icon.png
Ability
No Target
Affects
Enemies
Damage
Magical
Springs the trap, slowing nearby enemies.
Cast Animation: 0+0
Slow Radius: 400
Damage per Second: 50/60/70 (Talent 90/100/110)
Min Move Speed Slow: 30%
Max Move Speed Slow: 60%
Trap Charge Time: 4
Slow Duration: 5
Cooldown: 0.5
Does not pierce spell immunity. Slow persists and attempts to damage if debuff was placed before spell immunity and when not dispelled.
Modifiers
Debuff Trap Slow: Dispellable with any dispel.

Notes:

  • This is cast from the trap itself, allowing Templar Assassin to trigger traps from afar without having to trigger nearby traps first.
  • Same notes as for Trap on Templar Assasin apply.


Invisibility
Unknown icon.png
Ability
Passive
Affects
Self
This unit is permanently invisible.
Fade Time: 2

Notes:

  • The ability and modifier are not displayed in-game.