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Projectile Speed is the speed at which a unit's attack projectile travels. A projectile speed of 900 means the projectile travels 900 units per second. The base projectile speed is 900.

Definition[]

Mechanics Definition Examples
Attack Projectile
  • Every unit currently has a base attack projectile speed of 900.
  • Melee Melee heroes have their projectile speed set to 900, if they should ever need it.
Projectile-based Abilities
  • Certain abilities that use a projectile have projectile speed.
Magic Missile icon Magic Missile

Spell Reflection[]

Main Article: Spell Reflection

The reflected abilities are akin to the reflecting hero casting the abilities back to the enemies, with an Instant Cast Animation (DOTA_ABILITY_BEHAVIOR_IMMEDIATE) instant cast time and without getting interrupted. The scaling values of reflected abilities are based on the reflecting hero's stats, and not on the original caster's. Therefore, projectile-based abilities are usually reflected if the affected target has a projectile speed upon impact. Heroes that have a projectile speed of 0 do not reflect any abilities.

Heroes[]

Heroes have an average projectile speed of 1,046.

Heroes Projectile speed
Anti-Mage minimap iconBeastmaster minimap iconEarthshaker minimap iconMarci minimap iconSlardar minimap iconSlark minimap iconSven minimap iconWraith King minimap icon 0
Winter Wyvern minimap icon 700
Arc Warden minimap iconBane minimap iconBatrider minimap iconClinkz minimap iconCrystal Maiden minimap iconEnchantress minimap iconEnigma minimap iconGrimstroke minimap iconInvoker minimap iconKeeper of the Light minimap iconLeshrac minimap iconLich minimap iconLion minimap iconLone Druid minimap iconLuna minimap iconMirana minimap iconOracle minimap iconOutworld Destroyer minimap iconPuck minimap iconPugna minimap iconShadow Demon minimap iconShadow Shaman minimap iconSilencer minimap iconTechies minimap iconTemplar Assassin minimap iconTinker minimap iconVenomancer minimap iconWeaver minimap icon 900
Death Prophet minimap iconLina minimap iconSkywrath Mage minimap icon 1000
Chen minimap iconJakiro minimap iconPhoenix minimap iconStorm Spirit minimap iconZeus minimap icon 1100
Nature's Prophet minimap iconRubick minimap icon 1125
Dark Willow minimap iconDazzle minimap iconDisruptor minimap iconIo minimap iconMedusa minimap iconNecrophos minimap iconShadow Fiend minimap iconTroll Warlord minimap iconViper minimap iconWarlock minimap iconWitch Doctor minimap icon 1200
Ancient Apparition minimap iconDrow Ranger minimap iconWindranger minimap icon 1250
Morphling minimap icon 1300
Huskar minimap iconVisage minimap icon 1400
Queen of Pain minimap iconVengeful Spirit minimap icon 1500
Hoodwink minimap iconSnapfire minimap icon 1800
Razor minimap icon 2000
Gyrocopter minimap iconMuerta minimap iconSniper minimap icon 3000

Attack Projectile Speed Manipulation[]

1 Requires Talent talent.
2a Requires Aghanim's Scepter icon Aghanim's Scepter.
2b Requires Aghanim's Shard icon Aghanim's Shard.

Units[]

Units have an average projectile speed of 1,152.

Units Projectile speed
Death Ward, Forged Spirit 1000
Mega Siege Creep, Siege Creep, Super Siege Creep 1100
Dark Troll Summoner, Harpy Scout, Harpy Stormcrafter, Hill Troll, Hill Troll Berserker, Storm 1200
Ancient Black Dragon, Ancient Ice Shaman, Ancient Rumblehide, Ancient Thunderhide, Boar, Satyr Banisher, Vhoul Assassin 1500
Plague Ward 1900
Ancient Black Drake, Eidolon, Familiar, Ghost, Hill Troll Priest, Mega Ranged Creep, Necronomicon Archer, Ranged Creep, Serpent Ward, Skeleton Archer, Super Ranged Creep, Tempest Double 900

Buildings[]

Buildings have an average projectile speed of 629.

Buildings Projectile speed
Melee Barracks, Ranged Barracks 0
Fountain 1400
Tower (Tier 1), Tower (Tier 2), Tower (Tier 3), Tower (Tier 4) 750


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