Page values for "Phoenix"

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"_pageData" values

_creationDate2011-11-12 4:12:13 AM
_modificationDate2020-12-27 10:43:29 AM
_creatorKroocsiogsi
_categoriesDisablers Escape Heroes Initiators Nukers Pages_using_DynamicPageList_dplreplace_parser_function Ranged_heroes Strength_heroes Supports
_numRevisions627
_isRedirectNo

"heroes" values

titlePhoenix
image
File:Phoenix icon.png
icon
File:Phoenix minimap icon.png
primary_attributeStrength
strength23.0
strength_growth3.5
agility12.0
agility_growth1.3
intelligence16.0
intelligence_growth1.8
health_regen1.0
mana_regen0.0
armor-1.0
magic_resistance0.25
damage_block0
attack_damage_min26
attack_damage_max36
attack_range525.0
attack_speed100
base_attack_time1.7
attack_point0.35
attack_backswing0.633
range_typeRanged
projectile_speed1100.0
movement_speed280
turn_rate1.0
collision_size24
sight_range_day1800
sight_range_night800
legs2
gib_typefire
game
page_id8655

"heroes_bio" values

namePhoenix
title
soundclip
quoteChirp!
lore

Alone across an untouched darkness gleamed the Keeper's first sun, a singular point of conscious light fated to spread warmth into the empty void. Through aeons beyond count this blinding beacon set to coalescing its incalculable energy before bursting forth the cataclysmic flare of supernova. From this inferno raced new beacons, star progeny identical to its parent, who journeyed an unlit ocean and settled in constellatory array. In time, they too would be made to propagate through supernova flame. So would this dazzling cycle of birth and rebirth repeat until all skies hewn of Titan toil deigned to twinkle and shine.

By this ageless crucible the star that mortals would come to call Phoenix collapsed into being, and like its ancestors was thrust into an endless cosmos to find a place among its stellar brethren. Yet curiosity toward that which the dimming elders comfort in the darkness consumed the fledgling, and so over long cycles it inquired and studied. It learned that among worlds both whole and broken would soon stir a nexus of remarkable variety locked in an enduring conflict of cosmic consequence, a plane which would find itself in need of more influence than a dying sun's distant rays could provide. Thus this infant son of suns took terrestrial form, eagerly travelling to shine its warmth upon those who may need it most, and perhaps seize upon its solar destiny.

voice_actorItself

"abilities" values

uidPhoenix&Icarus Dive
titleIcarus Dive
typehero
sourcePhoenix
soundPhoenix Icarus Dive
sound2
sound3
imageFile:Icarus Dive icon.png
description

Phoenix dives forward in an arc with a fixed distance in the targeted direction, dealing damage over time and slowing the movement speed of any units it comes into contact with, and then orbiting back to its original position. If Phoenix casts Supernova, the dive ends.

loreThough no stranger to travelling the cosmic void, soaring within an atmosphere offers unique pleasures.
targetTarget Point
target2
affectsEnemies
affects2Self
damage_typeMagical
damage_type2
BKB_blockYes
BKB_text

Slow persists, and attempts to damage if debuff was placed before spell immunity and when not dispelled.

linkens_block
linkens_text
illusionuse
illusion_text
breakable
break_text
disjointable
disjointtext
rootdisablesYes
roottext

Getting rooted during the dive does not cancel the dive.

oncastproc
oncasttext
default_keyQ
legacy_keyD
mana_cost0
mana_cost_aghs
mana_cost_shard
mana_cost_tal
current_mana_cost
max_mana_cost
cooldown36/34/32/30
cooldown_aghs
cooldown_shard
cooldown_tal
cooldown_aghs_tal
cooldown_shard_tal
aghanims_upgrade
aghshard
cast_point0.2
cast_point_tal
cast_point_aghs
cast_point_shard
cast_point_aghs_tal
cast_point_shard_tal
cast_backswing0
cast_backswing_tal
cast_backswing_aghs
cast_backswing_shard
cast_backswing_aghs_tal
cast_backswing_shard_tal
notes
  • The health cost (15% of current health) is direct HP Removal.
  • Phoenix dives in an ellipse with a major axis length of 1400 (Talent 2500) and a minor axis length of 500.
    • This results in a total path of 3154.41 (Talent 5252.33), which Phoenix covers in 2 (Talent 3) seconds.
    • This means Phoenix dives at an average speed of 1577.21 (Talent 2626.16).
    • The dive speed is not constant. Phoenix starts at 0, accelerates until halfway through max distance, then slows down towards max distance, then repeats the process on the way back.
  • Phoenix always dives clockwise, hitting units on the left side of the dive first. Units right in the middle of the arc might not be hit.
  • Phoenix can attack, cast spells and use items while diving (including channeling spells).
    • However, Sun Ray is inactive during the dive, making it uncastable.
  • During Icarus Dive, Phoenix does not need to turn to cast targeted spells or items.
  • Deals damage in 1 second intervals, starting 1 second after the debuff is applied, resulting in 4 instances.
game
uidPhoenix&Stop Icarus Dive
titleStop Icarus Dive
typehero
sourcePhoenix
sound
sound2
sound3
imageFile:Stop Icarus Dive icon.png
description

Immediately cancels the dive.

loreSCREE!
targetNo Target
target2
affects
affects2
damage_type
damage_type2
BKB_block
BKB_text
linkens_block
linkens_text
illusionuse
illusion_text
breakable
break_text
disjointable
disjointtext
rootdisables
roottext
oncastprocNo
oncasttext
default_keyQ
legacy_keyD
mana_cost0
mana_cost_aghs
mana_cost_shard
mana_cost_tal
current_mana_cost
max_mana_cost
cooldown0
cooldown_aghs
cooldown_shard
cooldown_tal
cooldown_aghs_tal
cooldown_shard_tal
aghanims_upgrade
aghshard
cast_point0
cast_point_tal
cast_point_aghs
cast_point_shard
cast_point_aghs_tal
cast_point_shard_tal
cast_backswing0
cast_backswing_tal
cast_backswing_aghs
cast_backswing_shard
cast_backswing_aghs_tal
cast_backswing_shard_tal
notes
game
uidPhoenix&Fire Spirits
titleFire Spirits
typehero
sourcePhoenix
soundPhoenix Fire Spirits
sound2
sound3
imageFile:Fire Spirits icon.png
description

Summons 4 Fire Spirits that circle around Phoenix. Each spirit can be launched independently at a targeted area of effect. Affected enemy units take damage over time and have their attack speed greatly reduced.

loreThe ever-collapsing core of Phoenix often emits short-lived bursts of conscious light.
targetNo Target
target2Passive shard
affectsEnemies
affects2
damage_typeMagical
damage_type2
BKB_blockYes
BKB_text

Slow persists, and attempts to damage if debuff was placed before spell immunity and when not dispelled.

linkens_block
linkens_text
illusionuse
illusion_text
breakable
break_text
disjointable
disjointtext
rootdisables
roottext
oncastproc
oncasttext
default_keyW
legacy_keyF
mana_cost120
mana_cost_aghs
mana_cost_shard
mana_cost_tal
current_mana_cost
max_mana_cost
cooldown51/44/37/30
cooldown_aghs
cooldown_shard
cooldown_tal
cooldown_aghs_tal
cooldown_shard_tal
aghanims_upgrade
aghshard

Causes Fire Spirits to become a passive charge-based ability. Has a 7 second replenish time.

cast_point0
cast_point_tal
cast_point_aghs
cast_point_shard
cast_point_aghs_tal
cast_point_shard_tal
cast_backswing0
cast_backswing_tal
cast_backswing_aghs
cast_backswing_shard
cast_backswing_aghs_tal
cast_backswing_shard_tal
notes
  • The health cost (20% of current health) is direct HP Removal.
  • Grants Launch Fire Spirit 4 charges upon cast. The number of instances is visible on the status buff.
  • The spirits' burn damage does not stack. Hitting the same units multiple times just refreshes the debuff duration.
  • Deals damage in 1 second intervals, starting 1 second after the debuff is applied, resulting in 4 instances.
  • Each spirit can deal up to 60/140/220/300 (Talent 160/240/320/400) damage to a single unit (before reductions).
    • Can in total deal up to 240/560/880/1200 (Talent 640/960/1280/1600) damage to a single unit (before reductions).
game
uidPhoenix&Launch Fire Spirit
titleLaunch Fire Spirit
typehero
sourcePhoenix
soundPhoenix Launch Fire Spirit 1
sound2Phoenix Launch Fire Spirit 2
sound3Phoenix Launch Fire Spirit 3
imageFile:Launch Fire Spirit icon.png
description

Each fire spirit can be launched independently at a targeted area of effect. Affected enemy units take damage over time and have their attack speed greatly reduced.

lorePKAWW! BOOM
targetTarget Area
target2
affects
affects2
damage_type
damage_type2
BKB_block
BKB_text
linkens_block
linkens_text
illusionuse
illusion_text
breakable
break_text
disjointable
disjointtext
rootdisables
roottext
oncastprocNo
oncasttext
default_keyW
legacy_keyF
mana_cost0
mana_cost_aghs
mana_cost_shard
mana_cost_tal
current_mana_cost
max_mana_cost
cooldown0
cooldown_aghs
cooldown_shard
cooldown_tal
cooldown_aghs_tal
cooldown_shard_tal
aghanims_upgrade
aghshard
cast_point0
cast_point_tal
cast_point_aghs
cast_point_shard
cast_point_aghs_tal
cast_point_shard_tal
cast_backswing0
cast_backswing_tal
cast_backswing_aghs
cast_backswing_shard
cast_backswing_aghs_tal
cast_backswing_shard_tal
notes
  • The max amount of charges for Launch Fire Spirit always equals the value given on the status buff.
    • With Aghanim's Shard icon.png Aghanim's Shard, it no longer relies on the value buff and recharges them on its own.
    • Acquiring Aghanim's Shard icon.png Aghanim's Shard, immediately grants Launch Fire Spirit all 4 charges.
  • The launched spirits travel at a speed of 900.
  • During Icarus Dive and Sun Ray, the spirits can be fired in any direction without requiring Phoenix to face that direction.
  • Fire Spirits provide 175 radius ground vision for 1 second at the targeted area upon impact.
game
uidPhoenix&Sun Ray
titleSun Ray
typehero
sourcePhoenix
soundPhoenix Sun Ray
sound2
sound3
imageFile:Sun Ray icon.png
description

Phoenix expels a beam of light at the cost of its own health. The beam damages enemies and heals allies for a base amount plus a percentage of their health. The percentage increases as the beam continues to fire.

loreThe vent through which such stellar energy flows is mere atoms wide.
targetTarget Point
target2
affectsEnemies
affects2Allies
damage_typeMagical
damage_type2
BKB_blockPartially
BKB_text

Heals spell immune allies.
Does not damage spell immune enemies.

linkens_block
linkens_text
illusionuse
illusion_text
breakable
break_text
disjointable
disjointtext
rootdisables
roottext
oncastproc
oncasttext
default_keyE
legacy_keyR
mana_cost100/110/120/130
mana_cost_aghs
mana_cost_shard
mana_cost_tal
current_mana_cost
max_mana_cost
cooldown30
cooldown_aghs
cooldown_shard
cooldown_tal
cooldown_aghs_tal
cooldown_shard_tal
aghanims_upgrade
aghshard
cast_point0.01
cast_point_tal
cast_point_aghs
cast_point_shard
cast_point_aghs_tal
cast_point_shard_tal
cast_backswing0.5
cast_backswing_tal
cast_backswing_aghs
cast_backswing_shard
cast_backswing_aghs_tal
cast_backswing_shard_tal
notes
  • The health cost (6% of current health per second) is direct HP Removal.
    • Drains 1.2% of current health in 0.2 second intervals, starting 0.2 seconds after cast, resulting in 30 drain instances in 6 seconds.
    • This results in a total health cost of 30.38% of Phoenix's initial current health on cast to sustain the full 6 seconds.
  • For better readability, the turn rate during Sun Ray is given as degrees per second, instead of radians per 0.03 seconds.
    • 25 degrees per second equal a turn rate of 0.013.
  • Has 175 non-lingering ground vision around the Ray for the duration.
  • Sun Ray sets Phoenix's movement speed to 0 (has priority over hastes) and disarms Phoenix for its duration, so it cannot move or attack.
  • Phoenix can use items and abilities during Sun Ray (including channeling spells). Casting Icarus Dive during it does not cancel it.
  • During Sun Ray, Phoenix does not need to turn to cast targeted spells or items.
  • Sun Ray is inactive during Icarus Dive, so it cannot be cast during it.
  • Deals damage or heals in 0.2 second intervals, starting 0.2 seconds after cast, resulting in up to 30 damage or heal instances per unit.
    • Initially, the beam deals 14/20/26/32 + 1.5%/3.25%/5%/6.75% (Talent 3%/4.75%/6.5%/8.25%) of the affected units' max health as damage per second.
    • For each passing 0.2 seconds, the damage increases by 0.467/0.667/0.867/1.067 + 0.1%/0.1%/0.2%/0.2% (Talent 0.1%/0.2%/0.2%/0.3%) of their max health.
    • In 6 seconds, the damage reaches 28/40/52/64 + 3%/6.5%/10%/13.5% (Talent 6%/9.5%/13%/16.5%) of their max health per second. At this point, the ray stops.
    • Initially, the beam heals for 7/10/13/16 + 0.625%/1.25%/1.875%/2.5% of the affected units' max health per second.
    • For each passing 0.2 seconds, the heal increases by 0.233/0.333/0.433/0.533 + 0%/0%/0.1%/0.1% of their max health.
    • In 6 seconds, the heal reaches 14/20/26/32 + 1.25%/2.5%/3.75%/5% of their max health per second. At this point, the ray stops.
  • Can deal up to 126/180/234/288 + 13.5%/29.25%/45%/60.75% (Talent 27%/42.75%/58.5%/74.25%) of max health as damage when an enemy is hit for its full duration.
  • Can heal up to 63/90/117/144 + 5.625%/11.25%/16.875%/22.5% of max health when an ally is hit by the beam for the full duration.
game
uidPhoenix&Toggle Movement
titleToggle Movement
typehero
sourcePhoenix
sound
sound2
sound3
imageFile:Toggle Movement icon.png
description

Toggles slow forward movement during Sun Ray firing.

loreSQAWRK!
targetToggle
target2
affectsSelf
affects2
damage_type
damage_type2
BKB_block
BKB_text
linkens_block
linkens_text
illusionuse
illusion_text
breakable
break_text
disjointable
disjointtext
rootdisablesYes
roottext

Getting rooted while already moving stops the movement. The movement continues as soon as the root expires.

oncastprocNo
oncasttext
default_keyD
legacy_keyE
mana_cost0
mana_cost_aghs
mana_cost_shard
mana_cost_tal
current_mana_cost
max_mana_cost
cooldown0
cooldown_aghs
cooldown_shard
cooldown_tal
cooldown_aghs_tal
cooldown_shard_tal
aghanims_upgrade
aghshard
cast_point0
cast_point_tal
cast_point_aghs
cast_point_shard
cast_point_aghs_tal
cast_point_shard_tal
cast_backswing0
cast_backswing_tal
cast_backswing_aghs
cast_backswing_shard
cast_backswing_aghs_tal
cast_backswing_shard_tal
notes
  • This ability is only active while having Sun Ray buff on.
    • This ability is not available in Ability Draft, due non-ultimate abilities being limited to one ability slot.
  • Phoenix drifts towards the direction of the ray with a fixed 250 speed. Slows and movement speed buffs do not affect this.
  • Phoenix can move through cliffs and destroys trees in its path.
game
uidPhoenix&Stop Sun Ray
titleStop Sun Ray
typehero
sourcePhoenix
sound
sound2
sound3
imageFile:Stop Sun Ray icon.png
description

Immediately stops the Sun Ray.

loreCHIRP!
targetNo Target
target2
affects
affects2
damage_type
damage_type2
BKB_block
BKB_text
linkens_block
linkens_text
illusionuse
illusion_text
breakable
break_text
disjointable
disjointtext
rootdisables
roottext
oncastprocNo
oncasttext
default_keyE
legacy_keyR
mana_cost0
mana_cost_aghs
mana_cost_shard
mana_cost_tal
current_mana_cost
max_mana_cost
cooldown0
cooldown_aghs
cooldown_shard
cooldown_tal
cooldown_aghs_tal
cooldown_shard_tal
aghanims_upgrade
aghshard
cast_point0
cast_point_tal
cast_point_aghs
cast_point_shard
cast_point_aghs_tal
cast_point_shard_tal
cast_backswing0
cast_backswing_tal
cast_backswing_aghs
cast_backswing_shard
cast_backswing_aghs_tal
cast_backswing_shard_tal
notes
  • Replaces Sun Ray until the ray stops.
game
uidPhoenix&Supernova
titleSupernova
typeultimate
sourcePhoenix
soundPhoenix Supernova 1
sound2Phoenix Supernova 2
sound3Phoenix Supernova 3
imageFile:Supernova icon.png
description

The Phoenix willingly ends its current life for the chance to be reborn. Transforms into a burning sun that scorches enemies in a huge area. The sun can be destroyed by attacks from enemy Heroes. After 6 seconds the sun explodes, stunning all nearby enemies while restoring Phoenix to full health and mana with refreshed abilities.

loreThe solar crucible of a Supernova may be fatal, yet from its flames arise new beacons to wander infinity.
targetNo Target
target2Target Unit aghs
affectsEnemies
affects2Allied Heroes
damage_typeMagical
damage_type2Instant Kill
BKB_blockNo
BKB_text
linkens_block
linkens_text
illusionuse
illusion_text
breakable
break_text
disjointable
disjointtext
rootdisables
roottext
oncastproc
oncasttext
default_keyR
legacy_keyV
mana_cost150/200/250
mana_cost_aghs
mana_cost_shard
mana_cost_tal
current_mana_cost
max_mana_cost
cooldown120
cooldown_aghs
cooldown_shard
cooldown_tal
cooldown_aghs_tal
cooldown_shard_tal
aghanims_upgrade

Increases number of attacks to destroy Supernova and allows Phoenix to cast Supernova on an allied hero, bringing both into the sun to be reborn together.

aghshard
cast_point0.01
cast_point_tal
cast_point_aghs
cast_point_shard
cast_point_aghs_tal
cast_point_shard_tal
cast_backswing0.5
cast_backswing_tal
cast_backswing_aghs
cast_backswing_shard
cast_backswing_aghs_tal
cast_backswing_shard_tal
notes
  • Supernova turns night into day for its duration. This has a higher priority than the artificial nights of Dark Ascension and Eclipse.
  • Resets Phoenix' abilities, and replenishes its mana upon cast. Does not refresh the cooldowns of items and ultimates.
    • If the sun survives, Phoenix's health gets fully replenished at the end of the duration.
  • During Supernova, Phoenix is hidden, invulnerable, rooted, muted, and disarmed.
    • All of Phoenix' spells are also turned inactive for during Supernova, so that they cannot be cast either.
    • With the level 20 Talent talent, Sun Ray is not inactive and can be cast during Supernova.
    • However, since Phoenix is also rooted, the Toggle Movement sub-spell cannot be used. Phoenix can turn though.
  • Only attacks from heroes (including clones, excluding illusions) can damage the sun.
  • The area damage is provided by an aura. Its debuff lingers for 0.5 seconds.
    • Deals damage in 1 second intervals, starting 1 second after the debuff is applied, resulting in up to 6 possible instances.
    • Can deal up to 360/540/720 damage to a single unit (before reductions) when it stays in range for the full duration.
    • The source of the damage is the caster, not the sun itself, so it fully benefits from spell amplification.
  • The sun can be denied once it drops below 50% health. Doing so also denies Phoenix (and the ally inside).
  • Destroys trees within a 500 radius around Phoenix upon cast.
  • Aghanim's Scepter icon.png Aghanim's Scepter turns this spell into a single target spell with 500 cast range.
    • The cast range is only for selecting a unit within the range. The sun still appears on Phoenix's current location.
    • Can only target allied heroes, including illusions, clones and self (double-tapping casts it on self).
    • The targeted ally cannot act during Supernova at all, on top of the same effects that are applied to Phoenix during it.
    • If the sun survives, the ally's health, and mana get replenished, and their non-ultimate non-item ability cooldowns get reset.
    • Destroying the Phoenix Sun credits both of the heroes' deaths to its destroyer.
    • If the sun gets destroyed and Phoenix has Reincarnation, the ally is released with its health, mana and cooldowns unaffected.
    • If the sun gets destroyed and the ally inside has Reincarnation, it reincarnates while Phoenix dies.
game

"abilities_traits" values

uidPhoenix&Icarus Dive
trait1Cast Range
value1Global
value1_tal
trait2Current Health as Cost
value215%
value2_tal
trait3Effect Radius
value3200
value3_tal
trait4Dive Distance
value41400
value4_tal2500
trait5Dive Width
value5500
value5_tal
trait6Dive Duration
value62
value6_tal3
trait7Damage per Second
value710/30/50/70
value7_tal
trait8Move Speed Slow
value819%/22%/25%/28%
value8_tal43%/46%/49%/52%
trait9Slow & Damage Duration
value94
value9_tal
trait10
value10
value10_tal
trait11
value11
value11_tal
trait12
value12
value12_tal
trait13
value13
value13_tal
trait14
value14
value14_tal
uidPhoenix&Stop Icarus Dive
trait1
value1
value1_tal
trait2
value2
value2_tal
trait3
value3
value3_tal
trait4
value4
value4_tal
trait5
value5
value5_tal
trait6
value6
value6_tal
trait7
value7
value7_tal
trait8
value8
value8_tal
trait9
value9
value9_tal
trait10
value10
value10_tal
trait11
value11
value11_tal
trait12
value12
value12_tal
trait13
value13
value13_tal
trait14
value14
value14_tal
uidPhoenix&Fire Spirits
trait1Current Health as Cost
value120%
value1_tal
trait2Effect Radius
value2175
value2_tal
trait3Number of Spirits
value34
value3_tal
trait4Damage per Second
value415/35/55/75
value4_tal40/60/80/100
trait5Attack Speed Slow
value580/100/120/140
value5_tal
trait6Slow & Damage Duration
value64
value6_tal
trait7Spirits Duration
value720
value7_tal
trait8
value8
value8_tal
trait9
value9
value9_tal
trait10
value10
value10_tal
trait11
value11
value11_tal
trait12
value12
value12_tal
trait13
value13
value13_tal
trait14
value14
value14_tal
uidPhoenix&Launch Fire Spirit
trait1Cast Range
value11400
value1_tal
trait2Max Charges
value24
value2_tal
trait3Charge Replenish Time
value3-
value3_tal
trait4
value4
value4_tal
trait5
value5
value5_tal
trait6
value6
value6_tal
trait7
value7
value7_tal
trait8
value8
value8_tal
trait9
value9
value9_tal
trait10
value10
value10_tal
trait11
value11
value11_tal
trait12
value12
value12_tal
trait13
value13
value13_tal
trait14
value14
value14_tal
uidPhoenix&Sun Ray
trait1Cast Range
value11300
value1_tal
trait2Current Health as Cost per Second
value26%
value2_tal
trait3Ray Distance
value31250
value3_tal
trait4Ray Radius
value4130
value4_tal
trait5Base Damage per Second
value514/20/26/32
value5_tal
trait6Max Health as Damage per Second
value61.5%/3.25%/5%/6.75%
value6_tal3%/4.75%/6.5%/8.25%
trait7Base Heal per Second
value77/10/13/16
value7_tal
trait8Max Health as Heal per Second
value80.625%/1.25%/1.875%/2.5%
value8_tal
trait9Turn Rate in Degrees per Second
value925
value9_tal
trait10Ray Duration
value106
value10_tal
trait11
value11
value11_tal
trait12
value12
value12_tal
trait13
value13
value13_tal
trait14
value14
value14_tal
uidPhoenix&Toggle Movement
trait1
value1
value1_tal
trait2
value2
value2_tal
trait3
value3
value3_tal
trait4
value4
value4_tal
trait5
value5
value5_tal
trait6
value6
value6_tal
trait7
value7
value7_tal
trait8
value8
value8_tal
trait9
value9
value9_tal
trait10
value10
value10_tal
trait11
value11
value11_tal
trait12
value12
value12_tal
trait13
value13
value13_tal
trait14
value14
value14_tal
uidPhoenix&Stop Sun Ray
trait1
value1
value1_tal
trait2
value2
value2_tal
trait3
value3
value3_tal
trait4
value4
value4_tal
trait5
value5
value5_tal
trait6
value6
value6_tal
trait7
value7
value7_tal
trait8
value8
value8_tal
trait9
value9
value9_tal
trait10
value10
value10_tal
trait11
value11
value11_tal
trait12
value12
value12_tal
trait13
value13
value13_tal
trait14
value14
value14_tal
uidPhoenix&Supernova
trait1Cast Range
value10
value1_tal
trait2Radius
value21300
value2_tal
trait3Hero Attacks to Destroy
value36/8/10
value3_tal9/11/13
trait4Damage per Second
value460/90/120
value4_tal
trait5Stun Duration
value52/2.5/3
value5_tal
trait6Aura Linger Duration
value60.5
value6_tal
trait7Nova Duration
value76
value7_tal
trait8
value8
value8_tal
trait9
value9
value9_tal
trait10
value10
value10_tal
trait11
value11
value11_tal
trait12
value12
value12_tal
trait13
value13
value13_tal
trait14
value14
value14_tal

"abilities_aghstraits" values

uidPhoenix&Icarus Dive
value1_aghs
value1_shard
value1_aghs_tal
value1_shard_tal
value2_aghs
value2_shard
value2_aghs_tal
value2_shard_tal
value3_aghs
value3_shard
value3_aghs_tal
value3_shard_tal
value4_aghs
value4_shard
value4_aghs_tal
value4_shard_tal
value5_aghs
value5_shard
value5_aghs_tal
value5_shard_tal
value6_aghs
value6_shard
value6_aghs_tal
value6_shard_tal
value7_aghs
value7_shard
value7_aghs_tal
value7_shard_tal
value8_aghs
value8_shard
value8_aghs_tal
value8_shard_tal
value9_aghs
value9_shard
value9_aghs_tal
value9_shard_tal
value10_aghs
value10_shard
value10_aghs_tal
value10_shard_tal
value11_aghs
value11_shard
value11_aghs_tal
value11_shard_tal
value12_aghs
value12_shard
value12_aghs_tal
value12_shard_tal
value13_aghs
value13_shard
value13_aghs_tal
value13_shard_tal
value14_aghs
value14_shard
value14_aghs_tal
value14_shard_tal
uidPhoenix&Stop Icarus Dive
value1_aghs
value1_shard
value1_aghs_tal
value1_shard_tal
value2_aghs
value2_shard
value2_aghs_tal
value2_shard_tal
value3_aghs
value3_shard
value3_aghs_tal
value3_shard_tal
value4_aghs
value4_shard
value4_aghs_tal
value4_shard_tal
value5_aghs
value5_shard
value5_aghs_tal
value5_shard_tal
value6_aghs
value6_shard
value6_aghs_tal
value6_shard_tal
value7_aghs
value7_shard
value7_aghs_tal
value7_shard_tal
value8_aghs
value8_shard
value8_aghs_tal
value8_shard_tal
value9_aghs
value9_shard
value9_aghs_tal
value9_shard_tal
value10_aghs
value10_shard
value10_aghs_tal
value10_shard_tal
value11_aghs
value11_shard
value11_aghs_tal
value11_shard_tal
value12_aghs
value12_shard
value12_aghs_tal
value12_shard_tal
value13_aghs
value13_shard
value13_aghs_tal
value13_shard_tal
value14_aghs
value14_shard
value14_aghs_tal
value14_shard_tal
uidPhoenix&Fire Spirits
value1_aghs
value1_shard
value1_aghs_tal
value1_shard_tal
value2_aghs
value2_shard
value2_aghs_tal
value2_shard_tal
value3_aghs
value3_shard
value3_aghs_tal
value3_shard_tal
value4_aghs
value4_shard
value4_aghs_tal
value4_shard_tal
value5_aghs
value5_shard
value5_aghs_tal
value5_shard_tal
value6_aghs
value6_shard
value6_aghs_tal
value6_shard_tal
value7_aghs
value7_shardInfinite
value7_aghs_tal
value7_shard_tal
value8_aghs
value8_shard
value8_aghs_tal
value8_shard_tal
value9_aghs
value9_shard
value9_aghs_tal
value9_shard_tal
value10_aghs
value10_shard
value10_aghs_tal
value10_shard_tal
value11_aghs
value11_shard
value11_aghs_tal
value11_shard_tal
value12_aghs
value12_shard
value12_aghs_tal
value12_shard_tal
value13_aghs
value13_shard
value13_aghs_tal
value13_shard_tal
value14_aghs
value14_shard
value14_aghs_tal
value14_shard_tal
uidPhoenix&Launch Fire Spirit
value1_aghs
value1_shard
value1_aghs_tal
value1_shard_tal
value2_aghs
value2_shard
value2_aghs_tal
value2_shard_tal
value3_aghs
value3_shard7
value3_aghs_tal
value3_shard_tal
value4_aghs
value4_shard
value4_aghs_tal
value4_shard_tal
value5_aghs
value5_shard
value5_aghs_tal
value5_shard_tal
value6_aghs
value6_shard
value6_aghs_tal
value6_shard_tal
value7_aghs
value7_shard
value7_aghs_tal
value7_shard_tal
value8_aghs
value8_shard
value8_aghs_tal
value8_shard_tal
value9_aghs
value9_shard
value9_aghs_tal
value9_shard_tal
value10_aghs
value10_shard
value10_aghs_tal
value10_shard_tal
value11_aghs
value11_shard
value11_aghs_tal
value11_shard_tal
value12_aghs
value12_shard
value12_aghs_tal
value12_shard_tal
value13_aghs
value13_shard
value13_aghs_tal
value13_shard_tal
value14_aghs
value14_shard
value14_aghs_tal
value14_shard_tal
uidPhoenix&Sun Ray
value1_aghs
value1_shard
value1_aghs_tal
value1_shard_tal
value2_aghs
value2_shard
value2_aghs_tal
value2_shard_tal
value3_aghs
value3_shard
value3_aghs_tal
value3_shard_tal
value4_aghs
value4_shard
value4_aghs_tal
value4_shard_tal
value5_aghs
value5_shard
value5_aghs_tal
value5_shard_tal
value6_aghs
value6_shard
value6_aghs_tal
value6_shard_tal
value7_aghs
value7_shard
value7_aghs_tal
value7_shard_tal
value8_aghs
value8_shard
value8_aghs_tal
value8_shard_tal
value9_aghs
value9_shard
value9_aghs_tal
value9_shard_tal
value10_aghs
value10_shard
value10_aghs_tal
value10_shard_tal
value11_aghs
value11_shard
value11_aghs_tal
value11_shard_tal
value12_aghs
value12_shard
value12_aghs_tal
value12_shard_tal
value13_aghs
value13_shard
value13_aghs_tal
value13_shard_tal
value14_aghs
value14_shard
value14_aghs_tal
value14_shard_tal
uidPhoenix&Toggle Movement
value1_aghs
value1_shard
value1_aghs_tal
value1_shard_tal
value2_aghs
value2_shard
value2_aghs_tal
value2_shard_tal
value3_aghs
value3_shard
value3_aghs_tal
value3_shard_tal
value4_aghs
value4_shard
value4_aghs_tal
value4_shard_tal
value5_aghs
value5_shard
value5_aghs_tal
value5_shard_tal
value6_aghs
value6_shard
value6_aghs_tal
value6_shard_tal
value7_aghs
value7_shard
value7_aghs_tal
value7_shard_tal
value8_aghs
value8_shard
value8_aghs_tal
value8_shard_tal
value9_aghs
value9_shard
value9_aghs_tal
value9_shard_tal
value10_aghs
value10_shard
value10_aghs_tal
value10_shard_tal
value11_aghs
value11_shard
value11_aghs_tal
value11_shard_tal
value12_aghs
value12_shard
value12_aghs_tal
value12_shard_tal
value13_aghs
value13_shard
value13_aghs_tal
value13_shard_tal
value14_aghs
value14_shard
value14_aghs_tal
value14_shard_tal
uidPhoenix&Stop Sun Ray
value1_aghs
value1_shard
value1_aghs_tal
value1_shard_tal
value2_aghs
value2_shard
value2_aghs_tal
value2_shard_tal
value3_aghs
value3_shard
value3_aghs_tal
value3_shard_tal
value4_aghs
value4_shard
value4_aghs_tal
value4_shard_tal
value5_aghs
value5_shard
value5_aghs_tal
value5_shard_tal
value6_aghs
value6_shard
value6_aghs_tal
value6_shard_tal
value7_aghs
value7_shard
value7_aghs_tal
value7_shard_tal
value8_aghs
value8_shard
value8_aghs_tal
value8_shard_tal
value9_aghs
value9_shard
value9_aghs_tal
value9_shard_tal
value10_aghs
value10_shard
value10_aghs_tal
value10_shard_tal
value11_aghs
value11_shard
value11_aghs_tal
value11_shard_tal
value12_aghs
value12_shard
value12_aghs_tal
value12_shard_tal
value13_aghs
value13_shard
value13_aghs_tal
value13_shard_tal
value14_aghs
value14_shard
value14_aghs_tal
value14_shard_tal
uidPhoenix&Supernova
value1_aghs500
value1_shard
value1_aghs_tal
value1_shard_tal
value2_aghs
value2_shard
value2_aghs_tal
value2_shard_tal
value3_aghs7/10/13
value3_shard
value3_aghs_tal10/13/16
value3_shard_tal
value4_aghs
value4_shard
value4_aghs_tal
value4_shard_tal
value5_aghs
value5_shard
value5_aghs_tal
value5_shard_tal
value6_aghs
value6_shard
value6_aghs_tal
value6_shard_tal
value7_aghs
value7_shard
value7_aghs_tal
value7_shard_tal
value8_aghs
value8_shard
value8_aghs_tal
value8_shard_tal
value9_aghs
value9_shard
value9_aghs_tal
value9_shard_tal
value10_aghs
value10_shard
value10_aghs_tal
value10_shard_tal
value11_aghs
value11_shard
value11_aghs_tal
value11_shard_tal
value12_aghs
value12_shard
value12_aghs_tal
value12_shard_tal
value13_aghs
value13_shard
value13_aghs_tal
value13_shard_tal
value14_aghs
value14_shard
value14_aghs_tal
value14_shard_tal

"abilities_buffs" values

uidPhoenix&Icarus Dive
buff1modifier_phoenix_icarus_dive
buff1dispelDeath
buff1textHidden modifier
buff2
buff2dispel
buff2text
buff3
buff3dispel
buff3text
buff4
buff4dispel
buff4text
debuff1modifier_phoenix_icarus_dive_burn
debuff1dispelAny
debuff1textIcarus Dive Burn: Taking x damage per second and movement slowed by x%.
debuff2
debuff2dispel
debuff2text
debuff3
debuff3dispel
debuff3text
debuff4
debuff4dispel
debuff4text
uidPhoenix&Stop Icarus Dive
buff1
buff1dispel
buff1text
buff2
buff2dispel
buff2text
buff3
buff3dispel
buff3text
buff4
buff4dispel
buff4text
debuff1
debuff1dispel
debuff1text
debuff2
debuff2dispel
debuff2text
debuff3
debuff3dispel
debuff3text
debuff4
debuff4dispel
debuff4text
uidPhoenix&Fire Spirits
buff1modifier_phoenix_fire_spirit_count
buff1dispelDeath
buff1textFire Spirits: Fire Spirits ready to launch.
buff2
buff2dispel
buff2text
buff3
buff3dispel
buff3text
buff4
buff4dispel
buff4text
debuff1modifier_phoenix_fire_spirit_burn
debuff1dispelAny
debuff1textFire Spirit Burn: Taking x damage every second and attack speed slowed by x.
debuff2
debuff2dispel
debuff2text
debuff3
debuff3dispel
debuff3text
debuff4
debuff4dispel
debuff4text
uidPhoenix&Launch Fire Spirit
buff1
buff1dispel
buff1text
buff2
buff2dispel
buff2text
buff3
buff3dispel
buff3text
buff4
buff4dispel
buff4text
debuff1
debuff1dispel
debuff1text
debuff2
debuff2dispel
debuff2text
debuff3
debuff3dispel
debuff3text
debuff4
debuff4dispel
debuff4text
uidPhoenix&Sun Ray
buff1modifier_phoenix_sun_ray
buff1dispelDeath
buff1textSun Ray: Firing Sun Ray beam.
buff2modifier_phoenix_sun_ray_vision
buff2dispelNone
buff2textOn hidden entity
buff3
buff3dispel
buff3text
buff4
buff4dispel
buff4text
debuff1
debuff1dispel
debuff1text
debuff2
debuff2dispel
debuff2text
debuff3
debuff3dispel
debuff3text
debuff4
debuff4dispel
debuff4text
uidPhoenix&Toggle Movement
buff1
buff1dispel
buff1text
buff2
buff2dispel
buff2text
buff3
buff3dispel
buff3text
buff4
buff4dispel
buff4text
debuff1
debuff1dispel
debuff1text
debuff2
debuff2dispel
debuff2text
debuff3
debuff3dispel
debuff3text
debuff4
debuff4dispel
debuff4text
uidPhoenix&Stop Sun Ray
buff1
buff1dispel
buff1text
buff2
buff2dispel
buff2text
buff3
buff3dispel
buff3text
buff4
buff4dispel
buff4text
debuff1
debuff1dispel
debuff1text
debuff2
debuff2dispel
debuff2text
debuff3
debuff3dispel
debuff3text
debuff4
debuff4dispel
debuff4text
uidPhoenix&Supernova
buff1modifier_phoenix_supernova_hiding
buff1dispelDeath
buff1textSun Form: Burning enemies before being reborn.
buff2modifier_phoenix_sun
buff2dispelDeath
buff2textSun Form: Burning enemies before being reborn.
buff3
buff3dispel
buff3text
buff4
buff4dispel
buff4text
debuff1modifier_phoenix_sun_debuff
debuff1dispelDeath
debuff1textSun Burn: Taking x damage per second.
debuff2modifier_stunned
debuff2dispelStrong
debuff2textStunned
debuff3
debuff3dispel
debuff3text
debuff4
debuff4dispel
debuff4text

"heroes_gameplay" values

rolesSupport Nuker Initiator Escape Disabler
complexity2
description

Out of the deep void burst forth infinite stars, among them the cosmic progeny known to mortals as Phoenix. With stellar flame emanating from its terrestrial form, the Phoenix dives the battlefield in an arc, setting ablaze all who pass beneath its wings. Within its ever-collapsing core sprang short-lived Fire Spirits, paroxysms of conscious light that burned with debilitating flame. From afar the firebird beams its Sun Ray, scorching foes, yet nurturing allies. By its own celestial timing, the son of suns ends its current life in a Supernova, radiating intense heat until the mass explodes, restoring Phoenix to its form through the glory of rebirth.