Phantom Lancer/Bugs

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Known Bugs
 

General[edit]

Phantom Lancer has no teleport animation
Most heroes have a teleport animation. Heroes, transformations or hero-creeps which are missing a teleport animation: Dark Seer minimap icon.png Dark Seer, Dragon Knight minimap icon.png Dragon Knight during Elder Dragon Form, Gyrocopter minimap icon.png Gyrocopter, Juggernaut minimap icon.png Juggernaut, Legion Commander minimap icon.png Legion Commander, Leshrac minimap icon.png Leshrac, Lina minimap icon.png Lina, Lone Druid minimap icon.png Lone Druid during True Form, Lycan minimap icon.png Lycan during Shapeshift, Nature's Prophet minimap icon.png Nature's Prophet, Nyx Assassin minimap icon.png Nyx Assassin, Phantom Assassin minimap icon.png Phantom Assassin, Phantom Lancer minimap icon.png Phantom Lancer, Puck minimap icon.png Puck, Queen of Pain minimap icon.png Queen of Pain, Sand King minimap icon.png Sand King, Silencer minimap icon.png Silencer, Spectre minimap icon.png Spectre, Lone Druid Spirit Bear icon.png Spirit Bear, Sven minimap icon.png Sven, Techies minimap icon.png Techies, Templar Assassin minimap icon.png Templar Assassin, Terrorblade minimap icon.png Terrorblade (default and during Metamorphosis), Tiny minimap icon.png Tiny, Ursa minimap icon.png Ursa, Vengeful Spirit minimap icon.png Vengeful Spirit, Visage minimap icon.png Visage, Warlock minimap icon.png Warlock and Witch Doctor minimap icon.png Witch Doctor
25 November 2018


Spirit Lance[edit]

Spirit Lance bounces are not disjointed by invisibility
Spirit Lance is disjointable. However, when the projectile bounces, it cannot be disjointed with invisibility. So when the target turns invisible, the projectile still hits it. It also ignores the True Sight immunity of Shadow Dance and Smoke of Deceit icon.png Smoke of Deceit, hitting the target even while affected by these spells.
Shuriken Toss has this issue as well.
7 May 2017


Spirit Lance procs Linken's Sphere/Lotus Orb of secondary targets
Linken's Sphere icon.png Linken's Sphere and Lotus Orb icon.png Lotus Orb are only supposed to proc when being the primary target of a single-target spell, and the fully block/reflect the spell. However, Spirit Lance procs them as secondary targets as well, causing it to stop bouncing alltogether. It also enables Lotus Orb to reflect multiple Spirit Lance projectiles back to Phantom Lancer with a single cast of Spirit Lance.
Shuriken Toss has this issue as well.
7 May 2017


Recasting Spirit Lance messes with the bounces of the previous and new cast
When casting Spirit Lance before a previous cast finished bouncing, the previous cast's targets get reset, so that it can jump on the same targets again. Furthermore, the second cast does not get its own set of targets, and jumps on whoever the previous lance did not jump on yet after its reset. This means while the first cast skips its final targets and re-jumps on its previous targets, the second cast jumps on the other targets and ends prematurely.
Each cast of Spirit Lance should work independent from each other, so that each of them jumps on their targets individually.
7 May 2017


Spirit Lance does not bounce off of, or to spell immune heroes
Bouncing projectile spells are usually able to bounce to spell immune units, and also bounce off of them. This is to prevent them from completely fizzling only because one target turned spell immune before the projectile hit (this is the reason why Paralyzing Cask and Mystic Snake can bounce off of and to spell immune units). However, Spirit Lance completely stops when its current target turns spell immune, instead of continuing to bounce to the next valid target
Shuriken Toss has this issue as well.
7 May 2017


Spirit Lance does not bounce off of invulnerable or hidden heroes
Bouncing projectile spells are usually able to bounce off of invulnerable or hidden units. This is to prevent them from completely fizzling only because one target turned invulnerable or hidden before the projectile hit (this is the reason why Paralyzing Cask and Mystic Snake can bounce off of and to invulnerable/hidden units). However, Spirit Lance completely stops when its current target turns invulnerable or hidden, instead of continuing to bounce to the next valid target.
Shuriken Toss has this issue as well.
7 May 2017