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Attacks[]

  • Pre attack sounds play during the attack animation.
    • Pre attack 1
    • Pre attack 2
    • ▶️ Pre attack 3
  • Impact sounds play when the attack successfully hits a target. Each attack uses one main impact sound, one additional impact sound and one blade whoosh sound.

Movement[]

Abilities[]

Swashbuckle[]

  • Cast sound plays on Pangolier upon cast.
  • Cast layer play on Pangolier upon cast.
  • Attack sounds play on each of the attacks made (70% vol, -10% pitch)
  • ▶️ Attack linger sound plays together with the attack sounds on each slash (60% vol, -20% pitch)
  • Damage sound plays on each hit enemy
  • Full sound example.

Etienne's Revenge

Shield Crash[]

  • Cast sound plays on Pangolier upon cast.
  • ▶️ Land sound plays on Pangolier upon landing.
  • ▶️ Buff sound plays on Pangolier upon receiving the buff.
  • ▶️ Full sound example with buff.
  • ▶️ Full sound example without buff.

Lucky Shot[]

  • Hero proc sound plays on the target hero upon proccing.
  • Unused creep proc sound.
  • Creep proc sound plays on the target creep upon proccing.

Rolling Thunder[]

  • ▶️ Cast sound plays on Pangolier during the cast time (80% vol).
  • ▶️ Loop sound plays on Pangolier while rolling (70% vol).
  • ▶️ Loop layer sound together with the loop sound.
  • ▶️ Bounce sound plays on Pangolier upon hitting a cliff.
  • Bounce layer sounds play together with the bounce sound. These are responses used as ability sounds.
  • ▶️ Stun sound plays on colliding enemies upon colliding with them (50% pitch if it is a creep).
  • End sound plays on Pangolier whenever the rolling stops in any way.
  • Full sound example.

Others[]

  • ▶️ Reveal sound played upon selecting Pangolier in the main menu announcement area.

Taunt: Foolish Gallantry

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