Outworld Devourer/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Increased Arcane Orb current mana as damage from 6%/8%/10%/12% to 7.5%/9%/10.5%/12%.
  • Reduced Arcane Orb mana cost from 110/140/170/200 to 80/120/160/200.
  • Astral Imprisonment
    • Added an radius targeting indicator.
    • Increased cast range from 225/300/375/450 to 300/350/400/450.
  • Essence Flux
    • Increased buff duration from 6 to 8.
    • Increased slow duration from 1.75 to 2.
  • Talents:
Level 25 left talent: 12% spell lifesteal increased to 20%.
  • Increased Essence Flux movement speed slow from 11%/22%/33%/44% to 20%/30%/40%/50%.
  • Increased Sanity's Eclipse base damage from 150/225/300 to 150/250/350.
  • Talents:
Level 15 left talent: +5 armor increased to +6.
Level 15 right talent: +275 mana reduced to +250.
Level 20 left talent: +0.08 Sanity's Eclipse mana difference multiplier increased to +0.1.
  • Talents:
Level 10 left talent: +20 attack speed reduced to +15.
Level 10 right talent: +250 health reduced to +200.
Level 15 left talent: +6 armor reduced to +5.
Level 15 right talent: +350 mana reduced to +275.
Level 20 left talent: +0.1 Sanity's Eclipse mana difference multiplier reduced to +0.08.
Level 25 left talent: 15% spell lifesteal reduced to 12%.
Level 25 right talent: +2% Arcane Orb current mana as damage reduced to +1.6%.
  • Increased Arcane Orb current mana as damage from 5%/7%/9%/11% to 6%/8%/10%/12%.
  • Reduced Sanity's Eclipse mana difference multiplier from 0.5/0.6/0.7 to 0.5 on each level.
  • Increased base Strength attribute symbol.png strength and gain from 19 + 2.6 to 21 + 2.9.
  • Increased base Intelligence attribute symbol.png intelligence and gain from 28 + 3.5 to 30 + 4.2.
  • Sanity's Eclipse
    • Increased mana per charge from 30/40/50 to 40/50/60.
    • Increased mana difference multiplier from 0.4/0.5/0.6 to 0.5/0.6/0.7.
Old Equilibrium
Passively provides 11%/18%/25%/32% mana steal based on damage dealt. When activated, the mana steal is tripled and enemies hit by your spells are slowed.
Passive damage as mana restored: 11%/18%/25%/32%
Active damage as mana restored: 33%/54%/75%/96%
Movement speed slow: 12%/22%/32%/42%
Slow duration: 1.75
Duration: 7
Mana cost: 50
Cooldown: 18
New Essence Flux
Passively grants Outworld Devourer a chance to restore a percentage of his max mana each time he casts an ability. When cast, causes any spell damage dealt by him to slow enemies upon dealing damage.
Passive proc chance: 25%
Passive proc max mana restored: 20%/30%/40%/50%
Movement speed slow: 11%/22%/33%/44%
Slow duration: 1.75
Buff duration: 6
Mana cost: 50
Cooldown: 25
Notes: Instant cast ability. Any spell damage slows enemies, not only damage dealt by his spells. The passive uses pseudo-random distribution.
Old Sanity's Eclipse
Removes a portion of maxa mana from enemy heroes within the area, while also damaging them based on the difference between the affected hero's intelligence and Outworld Devourer's.
Cast range: 700
Radius: 375/475/575
Max mana removed: 30%
Intelligence difference damage multiplier: 8/9/10
Mana cost: 200/325/450
Cooldown: 160
Notes: If the enemy's intelligence is higher than Outworld Devourer's, they only get their mana removed. Affects heroes inside Astral Imprisonment as well.
New Sanity's Eclipse
Damages enemy heroes within the area for a base damage, plus extra damage based on the difference between Outworld Devourer's and their max mana. Passively gains buffs whenever an enemy hero is hit by Arcane Orb or an enemy hero is targeted by Astral Imprisonment. These charges increase Outworld Devourer's max mana until expiring
Cast range: 700
Radius: 375/475/575
Base damage: 150/225/300
Mana difference multiplier: 0.5/0.6/0.7
Charge gained per Arcane Orb hit: 1
Charge gained per Astral Imprisonment cast: 3
Max mana bonus per charge: 30/40/50
Charge duration: 35
Mana cost: 200/325/450
Cooldown: 160
Notes: Affects heroes inside Astral Imprisonment as well. Gaining a new charge refreshes the duration of all existing charges.
  • Talents:
Level 20 left talent changed: +2 Sanity's Eclipse intelligence difference multiplier ➜ +0.1 Sanity's Eclipse mana difference multiplier.
Level 25 right talent changed: +60s Arcane Orb intelligence steal duration ➜ +2% Arcane Orb current mana as damage.
Level 15 right talent changed: +25 movement speed ➜ +350 mana.
  • Added a passive component to Equilibrium.
    • Now restores mana for any damage dealt, instead of just spell damage.
    • Casting Equilibrium now triples the mana restored for the duration, and makes any damage slow enemies.
Now Equilibrium
Passive damage as mana restored: 11%/18%/25%/32%
Active damage as mana restored: 33%/54%/75%/96%
Level 15 right talent: +30 movement speed reduced to +25.
  • Reduced Equilibrium spell damage as mana restored from 80%/100%/120%/140% to 65%/90%/115%/140%.
  • Increased base Intelligence attribute symbol.png intelligence from 24 to 28.
  • Equilibrium
    • Increased spell damage as mana restored from 60%/80%/100%/120% to 80%/100%/120%/140%.
    • Increased movement speed slow from 8%/16%/24%/32% to 12%/20%/28%/36%.
    • Reduced cooldown from 20 to 18.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Arcane Orb
    • No longer deals 100/200/300/400 bonus damage against summons and illusions.
    • Now splashes its damage in a 175 radius around the target.
  • Replaced Essence Aura with Equilibrium.
Old Essence Aura
Whenever nearby allied Heroes or Outworld Devourer itself casts a spell, it gains a chance to restore a percentage of its mana pool. Outworld Devourer also passively gains a bonus to its base mana pool. Several skills with no cooldown and toggled spells cannot trigger Essence Aura.
Radius: 900
Proc chance: 40%
Max mana restored: 10%/15%/20%/25%
Mana bonus: 150/250/350/450
Aura linger duration: 0.5
New Equilibrium
Causes any spell damage you deal to slow enemies and restore mana based on how much damage was dealt.
Spell damage as restored mana: 60%/80%/100%/120%
Movement speed slow: 8%/16%/24%/32%
Slow duration: 1.75
Buff duration: 7
Mana cost: 50
Cooldown: 20
Notes: Instant cast ability. The mana gained is based on how much spell damage was done after all reductions.
  • Talents:
Level 15 left talent changed: +15% Essence Aura proc chance ➜ +6 armor.
Level 15 right talent: +35 movement speed reduced to +30.
  • Talents:
Level 15 right talent: +40 movement speed reduced to +35.
  • Arcane Orb
    • Fixed Arcane Orb expending its mana cost on projectile hit, instead of launch.
    • Increased mana cost from 100/120/140/160 to 110/140/170/200.
Level 10 right talent: +200 health increased to +250.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Arcane Orb is no longer a Unique Attack Modifier.
  • Reworked talents:
Old:
Level 10: +10 movement speed or +250 mana
Level 15: +20 attack speed or +5 armor
Level 20: +275 health or +15 Intelligence attribute symbol.png intelligence
Level 25: +8% spell damage amplification or +60s Arcane Orb steal duration
New:
Level 10: +20 attack speed or +200 health
Level 15: +15% Essence Aura proc chance or +40 movement speed
Level 20: +2 Sanity's Eclipse intelligence difference multiplier or +20 Strength attribute symbol.png strength
Level 25: 15% spell lifesteal or +60s Arcane Orb steal duration
  • Increased Strength attribute symbol.png strength gain from 2.3 to 2.6.
  • Reduced base health regeneration from 0.25 to 0.
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Old: Causes Sanity's Eclipse to apply Astral Imprisonment within the selected area based on its current level on enemies.
    • New: Replaces Astral Imprisonment's 22/18/14/10 seconds cooldown with 2 charges that have a 12 second replenish time and increases cast range from 225/300/375/450 to 525/600/675/750.
  • Talents:
Level 20 left talent: +250 health increased to +275.
Level 10: +10 movement speed or +250 mana
Level 15: +20 attack speed or +5 armor
Level 20: +250 health or +15 Intelligence attribute symbol.png intelligence
Level 25: +8% spell damage amplification or +60s Arcane Orb steal duration
  • Reduced base attack damage from 20-35 to 14-29 (total attack damage is now 40-55).
  • Reduced base armor from 2 to 0.5 (total armor is now 3.93).
  • Arcane Orb
    • Reduced Intelligence attribute symbol.png intelligence steal per hit from 2/3/4/5 to 1/2/3/4.
    • Increased mana cost from 100 on each level to 100/120/140/160.
  • Reduced Astral Imprisonment cast range from 450/500/550/600 to 225/350/475/600.
Old Astral Imprisonment
Places a target allied or enemy hero into an astral prison. The hidden hero is invulnerable and disabled. When cast on an enemy Hero, Harbinger temporarily steals intelligence from that hero.
Cast time: 0.25
Cast range: 500
Intelligence steal: 4/7/10/13
Steal duration: 50
Imprison duration: 1/2/3/4
Mana cost: 120/140/160/180
Cooldown: 18/16/14/12
Notes: Can only target heroes. Steals the intelligence upon cast.
New Astral Imprisonment
Places a target unit into an astral prison. The hidden unit is invulnerable and disabled. When the astral prison implodes, it deals damage to enemies in an area around the target.
Cast time: 0.25
Cast range: 450/500/550/600
Damage radius: 400
Damage: 75/150/225/300
Imprison duration: 4
Mana cost: 120/140/160/180
Cooldown: 20/17/14/11
Notes: Can be cast on any unit. The damage hits the primary target as well.
  • Arcane Orb no longer has a 6/4/2/0 seconds cooldown.
  • Increased base Agility attribute symbol.png agility and gain from 15 + 1.4 to 24 + 2.
  • Astral Imprisonment
    • Is now properly blocked by Linken's Sphere icon.png Linken's Sphere.
    • No longer causes allies to lose vision when targeted.
    • Reduced cooldown from 20 on each level to 18/16/14/12.
  • Reduced Astral Imprisonment cast time from 0.5 to 0.25.
  • Sanity's Eclipse
    • Reduced cast time from 0.5 to 0.25.
    • Increased cast range from 600 on each level to 600/650/700.
    • Reduced Intelligence attribute symbol.png intelligence difference multiplier from 10/12/14 to 8/9/10.
    • Rescaled mana cost from 200/250/300 to 175/250/325.
  • Fixed Essence Aura proccing on Lua error in Module:Ability_ID at line 44: Could not find Cargo data for "Electric Rave (Pre 6.58)"..
  • Sanity's Eclipse now shows how much damage it dealt as a floating number above hit enemies.
  • Increased base armor from -1 to 2 (total armor is now 4.1).
  • Reduced Sanity's Eclipse cooldown from 200 to 160.
  • Created.

Patch history[edit]

Patch
Description
  • Fixed Arcane Orb dealing 100/100/100/100 bonus damage to summons and illusions rather than 100/200/300/400 on each level.
  • [U] Renamed Outworld Destroyer to Outworld Devourer.
  • Fixed Arcane Orb not working on Illusions recently.