Outworld Devourer/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Reduced Sanity's Eclipse mana removal from 40% to 30%.
  • Level 15 right talent: Replaced +25 movement speed bonus with +350 mana.
  • Equilibrium
    • Now restores mana for any damage dealt, instead of just spell damage.
    • The mana restoring is now a passive component, restoring 11%/18%/25%/32% of damage dealt as mana.
    • Casting Equilibrium now triples the mana restore values, and makes any damage slow enemies.
  • Increased Intelligence attribute symbol.png intelligence gain from 3 to 3.5.
  • Reduced movement speed from 315 to 310.
  • Reduced Sanity's Eclipse intelligence difference multiplier from 9/10/11 to 8/9/10.
  • Level 15 right talent: Reduced movement speed bonus from 30 to 25.
  • Reduced Equilibrium spell damage as mana restore from 80%/100%/120%/140% to 65%/90%/115%/140%.
  • Increased base Intelligence attribute symbol.png intelligence from 24 to 28.
  • Equilibrium
    • Increased spell damage as restored mana from 60%/80%/100%/120% to 80%/100%/120%/140%.
    • Increased movement speed slow from 8%/16%/24%/32% to 12%/20%/28%/36%.
    • Reduced cooldown from 20 to 18.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Arcane Orb
    • No longer deals 100/200/300/400 bonus damage against summons and illusions.
    • Now splashes its damage in a 175 radius around the target.
  • Replaced Essence Aura with Equilibrium.
Equilibrium:
Active: Causes any spell damage you deal to slow enemies and restore mana based on how much damage was dealt.
Spell damage as restored mana: 60%/80%/100%/120%
Movement speed slow: 8%/16%/24%/32%
Slow duration: 1.75
Buff duration: 7
Mana cost: 50
Cooldown: 20
Notes: Instant cast ability. The mana gained is based on how much spell damage was done after all reductions.
  • Level 15 left talent: Replaced +15% Essence Aura proc chance with +6 armor.
  • Level 15 right talent: Reduced movement speed bonus from 35 to 30.
  • Increased Essence Aura mana bonus from 125/200/275/350 to 150/250/350/450.
  • Increased Sanity's Eclipse intelligence difference multiplier from 8/9/10 to 9/10/11.
  • Arcane Orb
    • Fixed Arcane Orb expending its mana cost on projectile hit, instead of launch.
    • Increased mana cost from 100/120/140/160 to 110/140/170/200.
  • Increased Astral Imprisonment mana cost from 120/140/160/180 to 140/160/180/200.
  • Level 10 right talent: Increased health bonus from 200 to 250.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Arcane Orb is no longer a Unique Attack Modifier.
  • Reworked talents:
Old:
Level 10: +10 movement speed or +250 mana
Level 15: +20 attack speed or +5 armor
Level 20: +275 health or +15 Intelligence attribute symbol.png intelligence
Level 25: +8% spell damage amplification or +60s Arcane Orb steal duration
New:
Level 10: +20 attack speed or +200 health
Level 15: +15% Essence Aura proc chance or +40 movement speed
Level 20: +2 Sanity's Eclipse intelligence difference multiplier or +20 Strength attribute symbol.png strength
Level 25: 15% spell lifesteal or +60s Arcane Orb steal duration
  • Level 20 left talent: Increased health bonus from 250 to 275.
Level 10: +250 mana or +10 movement speed
Level 15: +5 armor or +20 attack speed
Level 20: +15 Intelligence attribute symbol.png intelligence or +250 health
Level 25: +60s Arcane Orb steal duration or +8% spell damage amplification
  • Reduced base attack damage from 20-35 to 14-29 (total attack damage is now 40-55).
  • Reduced base armor from 2 to 0.5 (total armor is now 3.93).
  • Arcane Orb
    • Reduced intelligence steal from 2/3/4/5 to 1/2/3/4.
    • Increased mana cost from 100 on each level to 100/120/140/160.
  • Reduced Astral Imprisonment cast range from 450/500/550/600 to 225/350/475/600.
Old Astral Imprisonment icon.png Astral Imprisonment:
Places a target allied or enemy hero into an astral prison. The hidden hero is invulnerable and disabled. When cast on an enemy Hero, Harbinger temporarily steals intelligence from that hero.
Cast time: 0.25
Cast range: 500
Intelligence steal: 4/7/10/13
Steal duration: 50
Imprison duration: 1/2/3/4
Mana cost: 120/140/160/180
Cooldown: 18/16/14/12
Notes: Can only target heroes. Steals the intelligence upon cast.
New Astral Imprisonment:
Places a target unit into an astral prison. The hidden unit is invulnerable and disabled. When the astral prison implodes, it deals damage to enemies in an area around the target.
Cast time: 0.25
Cast range: 450/500/550/600
Damage radius: 400
Damage: 75/150/225/300
Imprison duration: 4
Mana cost: 120/140/160/180
Cooldown: 20/17/14/11
Notes: Can be cast on any unit. The damage hits the primary target as well.
  • Essence Aura is now disabled by Break.
  • Increased Strength attribute symbol.png strength gain from 1.85 to 2.3.
  • Sanity's Eclipse
    • Now always removes 40% of affected heroes' max mana, instead of 75% of current mana only if the intelligence difference was less than 10/30/50 or not at all when having less intelligence than the enemies.
    • No longer pierces spell immunity (this applies to the mana burn and the Astral Imprisonment icon.png Astral Imprisonment from the Aghanim's Scepter upgrade).
    • Rescaled cast range from 600/650/700 (Upgradable by Aghanim's Scepter. 700/750/800) to 700 on each level.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgraded Sanity's Eclipse
    • No longer causes it to always trigger the mana burn.
    • No longer increases the intelligence multiplier from 8/9/10 to 9/10/11.
    • Now affects everyone in the targeted area with Astral Imprisonment icon.png Astral Imprisonment based on its current level after it deals its damage.
  • Astral Imprisonment icon.png Astral Imprisonment
    • Increased intelligence steal from 4/6/8/10 to 4/7/10/13.
    • Reduced steal duration from 60 to 50.
  • Essence Aura
    • Increased proc chance from 10%/20%/30%/40% to 40% on each level.
    • Increased max mana restored from 25% on each level to 10%/15%/20%/25%.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgraded Sanity's Eclipse now always triggers the mana drain.
  • Arcane Orb no longer has a 6/4/2/0 seconds cooldown.
  • Astral Imprisonment icon.png Astral Imprisonment no longer causes enemy targets to lose vision.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Outworld Devourer: Increases Sanity's Eclipse intelligence difference damage multiplier from 8/9/10 to 9/10/11 and cast range from 600/650/700 to 700/750/800.
  • Increased Agility attribute symbol.png agility and gain from 15 + 1.4 to 24 + 2.
  • Astral Imprisonment icon.png Astral Imprisonment
    • Is now properly blocked by Linken's Sphere icon.png Linken's Sphere.
    • No longer causes allies to lose vision when targeted.
    • Reduced cooldown from 20 on each level to 18/16/14/12.
  • Reduced Astral Imprisonment icon.png Astral Imprisonment cast time from 0.5 to 0.25.
  • Sanity's Eclipse
    • Reduced cast time from 0.5 to 0.25.
    • Increased cast range from 600 on each level to 600/650/700.
    • Reduced intelligence difference multiplier from 10/12/14 to 8/9/10.
    • Rescaled mana cost from 200/250/300 to 175/250/325.
  • Sanity's Eclipse now shows how much damage it dealt as a floating number above hit enemies.
  • Increased base armor from -1 to 2 (total armor is now 4.1).
  • Reduced Sanity's Eclipse cooldown from 200 to 160.
  • Sanity's Eclipse
    • Increased intelligence difference damage multiplier from 10 on each level to 10/12/14.
    • Increased intelligence difference threshold from 10/25/40 to 10/30/50.
  • Changed Arcane Orb damage type from [ Info Needed ] to Pure.
  • Astral Imprisonment icon.png Astral Imprisonment
    • Fixed a bug with Repick allowing to have 2 heroes.
    • Fixed not restoring intelligence when the hero is dead as its intelligence would be restored.
  • Fixed Sanity's Eclipse's damage radius being 325 on each level, instead of 400/500/600 as stated.
  • Created.

Patch history[edit]

Patch
Description
  • Fixed Arcane Orb dealing 100/100/100/100 bonus damage to summons and illusions rather than 100/200/300/400 on each level.
  • [U] Renamed Outworld Destroyer to Outworld Devourer.
  • Fixed Arcane Orb not working on Illusions recently.