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Outworld Destroyer
Outworld Destroyer
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
21 + 2.9
22 + 1.6
30 + 4.2
Level 0 1 15 25 30
Health 120 582 1462 2364 2738
+1 +3.1 +7.16 +11.26 +12.91
Mana 75 435 1131 1779 2055
+0 +1.5 +4.44 +7.14 +8.29
Armor 3.5 7.17 10.9 15.57 17.23
Magic Resist 25% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".%
Damage Block -
Damage

19
31

49
61

107
119

161
173

184
196

Attack Rate 0.53/s 0.64/s 0.76/s 0.91/s 0.96/s
Attack Range Ranged 450 (800)
Attack Speed ▶️ 100 (1.9s BAT)
Attack Animation 0.46 + 0.54
Projectile Speed 900
Move Speed ▶️ 325 (Nighttime 355)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Ethereal
Internal Not Provided

Harbinger, the Outworld Destroyer, is a ranged intelligence hero who qualifies as a carry, though unlike traditional carries, he excels against high-armor targets whilst being crippled by spell immunity. With Arcane Orb, his damage output is reliant on his intelligence attribute and the size of his mana pool, so he must focus more or less exclusively on items which augment them. Though he lacks somewhat in range and has no innate mobility skills, Arcane Orb deals Pure damage, meaning that if he gains an advantage in a match he deals constant, colossal damage which cannot be decreased or resisted except with total spell immunity and gets stronger with each hit. He enjoys more-or-less unlimited mana because of his Essence Flux, which can be activated to augment his abilities with a powerful slow when they deal damage. With Astral Imprisonment, Harbinger can render himself or an ally invulnerable for a short period of time, or disable the target enemy. His ultimate, Sanity's Eclipse, can instantly deal colossal area-of-effect damage against his enemies based on how much greater his mana pool is than theirs.

Bio

Outworld Destroyer minimap iconHarbinger, the Outworld Destroyer
▶️ "Their sanity I'll shatter; their dreams of conquest I'll destroy."
One of a lordly and magisterial race, Harbinger prowls the edge of the Void, sole surviving sentry of an outpost on the world at the rim of the abyss. From this jagged crystalline Outworld, forever on guard, he has gazed for eternities into the heavens, alert for any stirring in the bottomless night beyond the stars. Imprinted deep in the shining lattices of his intellect lies a resonant pattern akin to prophecy, a dark music implying that eventually some evil will wake out there, beyond the edges of creation, and turn its attention to our world. With his whole being focused on his vigil, Outworld Destroyer paid little attention to events closer in to the sun. But at last the clamor of the Ancients, and a sense of growing threat from within as well as without, sent him winging sunward to visit the plains of war. Harbinger's place in our own prophecies is unambiguous: he must be considered an omen of worse things to come. But his arrival in itself is bad enough.

Abilities

Arcane Orb
Arcane Orb icon
Affects
Enemies
Damage
Pure
Adds extra pure damage to Outworld Destroyer's attacks, based on his remaining mana pool.
Cast Range: 450
Current Mana as Damage: 16% (Talent 18%)
Cooldown symbol
 4/3/2/0
Mana symbol
 20% Current Mana
Buff/Debuff
Modifiers [?]
modifier_obsidian_destroyer_arcane_orb
Undispellable
Harbinger's outworldly knowledge allows it to tap into the ebb and flow of all spiritual energy, infusing it into his being.

  • Deals its damage before the attack damage is applied, but still depends on the attack hitting the target.
  • Checks Outworld Destroyer's mana pool upon projectile hit, so increasing or decreasing his mana pool while the projectile flies does affect its damage.


Astral Imprisonment
Astral Imprisonment icon
Affects
Enemies / Allies
Damage
Magical
Places a target unit into an astral prison. The hidden unit is invulnerable and disabled. When the astral prison implodes, it deals damage to the target and steals a percentage of their max mana.
Cast Animation: 0.25+0.4
Cast Range: 650 (With Aghanim's Scepter 800)
Damage: 120/200/280/360
Max Mana Steal: 16%/18%/20%/22%
Imprison Duration: 1.75/2.5/3.25/4
Mana Steal Duration: 30/40/50/60
Number of Charges: 0 (With Aghanim's Scepter 2)
Charge Replenish Time: 0 (With Aghanim's Scepter 12)
Cooldown symbol
 24/20/16/12 (With Aghanim's Scepter 0)
Mana symbol
 120
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Grants charges to Astral Imprisonment and increases cast range by 150.
Buff/Debuff
Modifiers [?]
modifier_obsidian_destroyer_astral_imprisonment_prison
Death
modifier_obsidian_destroyer_equilibrium_buff
Death
modifier_obsidian_destroyer_equilibrium_buff_counter
Death
modifier_obsidian_destroyer_equilibrium_debuff
Death
Locked away in the pocket between this world and the Outworld, victims realize their infantile knowledge and mortality.

  • Targeted allies are only put in the prison, without any of the other effects being applied on them.
  • If the target was an enemy, they get damaged at the end of the prison's duration.
  • If the target was an enemy hero (including illusions and clones, excluding creep-heroes), they also get a portion of their maximum mana stolen.
    • Only reduces the target's maximum mana value. Their current mana value stays unchanged.
    • This also goes for when the target gains their mana back. Only their max mana value is increased, the current mana value stays unchanged.
    • This also goes for Outworld Destroyer. Only his max mana gets changed, with current mana staying the same.
    • Outworld Destroyer gains a status buff that shows how much mana he currently acquired with Astral Imprisonment.
  • The red ring expanding at the center of the visual effects indicates a fixed 4-second duration. The red ring is visible to allies only.
  • The -disablehelp command prevents an allied Outworld Destroyer from casting this spell on you.


Essence Flux
Essence Flux icon
Ability
Passive N/A
Affects
Self
Passively grants you a chance to restore a percentage of your max mana each time you cast an ability.
With Aghanim's Shard Cast Animation: 0+0
Proc Chance: 30%
Max Mana Restored: 20%/30%/40%/50%
Active Channel Time: 0 (With Aghanim's Shard 1.5)
Active Health/Mana Transfer: 0% (With Aghanim's Shard 75%)
Cooldown symbol
  With Aghanim's Shard 45
Mana symbol
 With Aghanim's Shard 0
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Essence Flux becomes 1.5 second channel ability. Swaps Outworld Destroyer's current Life and Mana totals. Only transfers 75% of the respective values. Cooldown: 45
Buff/Debuff
Modifiers [?]
modifier_obsidian_destroyer_equilibrium
Undispellable
The Outworld is awash in arcane energy, inclined to diffuse through any of Harbinger's rifts.

  • Restores the mana after the spell is cast.
  • Essence Flux does not proc on any item abilities.
  • On average, restores 6%/9%/12%/15% of caster's maximum mana per cast.
  • Aghanim's Shard icon Aghanim's Shard turns Essence Flux into an active ability. The passive component is still present.
    • Sets the current health value equal to 75% of the current mana value and vice versa.
    • This means, effectively, it costs 25% of current health and mana to cast.
    • Directly manipulates health and mana, so it does not interact with any on-damage effect.


Sanity's Eclipse
Sanity's Eclipse icon
Damage
Magical
Unleashes a psychic blast that deals to enemies based on the difference between your mana and the target's mana. Sanity's Eclipse can hit units trapped by Astral Imprisonment.
Cast Animation: 0.25+0.4
Cast Range: 700
Effect Radius: 400/500/600
Base Damage: 200/300/400
Mana Difference Damage Multiplier: 0.4 (Talent 0.55)
Cooldown symbol
 160/145/130
Mana symbol
 200/325/450
When an Outworld crystal ruptures, cataclysmic energies are released, and the reverberations of this power are felt interdimensionally.

  • The damage is based on the maximum mana pool of Outworld Destroyer and the hit enemies, not the current mana.
  • The damage only affects enemy heroes and illusions. All other units are completely unaffected.


Talents

Hero Talents
-60s Sanity's Eclipse icon Sanity's Eclipse Cooldown25+2% Arcane Orb icon Arcane Orb Damage
+0.15 Sanity's Eclipse icon Sanity's Eclipse Mana Difference Multiplier2020% Spell Lifesteal
+30 Movement Speed15+100 Astral Imprisonment icon Astral Imprisonment Cast Range
+20 Attack Speed10+200 Health
Notes:
  • The health talent increases the max health capacity and keeps the current health percentage.

Recent Changes

Version
Description


Recommended items

Gameplay

Wary of the happenings near the central sun, Harbinger departs from his vigil to take his place on the plains of war. The Outworld Destroyer creates an Essence Flux, balancing the tides of mana between him and his opponents. Any being may be placed in Astral Imprisonment, strategically removing them from the field. Glowing spheres fly from his staff, Arcane Orbs that permeate any shield. Looming above his enemies, the Outworld Destroyer drops the proverbial hammer, extinguishing the unenlightened with the cosmic force of Sanity's Eclipse.
Roles: Carry Carry Nuker Nuker Disabler Disabler
Complexity: Hero ComplexityHero Complexity
Adjectives: Legs ( 2 )


Audio

History

Equipment

Trivia

  • Outworld Destroyer was originally called "Obsidian Destroyer" in DotA. Obsidian Destroyer was based on two units in Warcraft III: Frozen Throne; the Obsidian Statue, and its alternate form, the Destroyer.
    • Outworld Destroyer was originally added to Dota 2 with his current name, but was changed to "Outworld Demolisher" before the patch left the Test Client. However, due to community outcry, it was changed to "Outworld Devourer" as he arrived on the Main Client. This name was used up until 7.28, where it was changed again to the original Dota 2 iteration of "Outworld Destroyer".
    • Due to the many name changes Outworld Destroyer went through, he gained many humorous communitty names such as "Outworld Developer" and "Outhouse Decorator".
  • Outworld Destroyer has lines for carrying two, three or even four Aghanim's Scepter. The reason for this is because in Dota 1 early development Aghanim's Scepter was made using Mystic Staff and a Soul Booster giving 500 mana and 30 int, which helped Outworld Destroyer tremendously.

Gallery

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