Old Abilities
Repel
Ability
Target Unit
Target Unit
Affects
Allies
Allies
Creates a divine barrier around an ally which grants them Spell Immunity and 100% resistance to Magic Damage.
Cast Range: 500
When faced with the pit of sacrifice, Purist's resilience to magic was tested and affirmed.
- This ability got replaced by Heavenly Grace in the 7.20 gameplay patch.
- Applies a basic dispel on the target upon cast, following the same rules as any other dispel.
- Repel first applies the spell immunity, then the dispel.
- Repelled units cannot be affected by Ghost Scepter or Ghost Shroud. The buffs get removed immediately.
- This ability got replaced by Guardian Angel in 5.50
- Allied hero dieback still grants an extra stack of Divine Retribution.
Calls a heavenly punisher down to deal light damage to a nearby Dire and stun it for 4 seconds.
Ability
Passive
Passive
Affects
Self
Self
The Omniknight adds the power of his god to his weapon. His sword smolders with holy power and gains ranged attack.
Attack Range Bonus: 300/400/500
Bonus Damage: 8%/16%/24%
- This ability was introduced in patch 3.2a when Omniknight attack range was changed from melee to ranged.
- Only increases base damage and that given by the primary attribute of the affected hero. Raw bonus damage is not increased.
- Attack Projectile
- Reduces attack projectile speed from 2000 to 1060.
- Changes the fired projectile from none to a holy light ( Purification)
- When the projectile lands on the enemy, a new light beam with a runic symbol appears on top the enemy.
- The Runic light beam is the one which deals the damage.
- Ability Tooltip: The Omniknight blade smolders with holy power. He has gained a ranged attack with bonus damage.
- This ability got replaced by Divine Retribution in 5.36
Ability
Aura
Aura
Affects
Enemies
Enemies
Nearby dire are purge by the presence of the Omniknight.
Bonus Armor: 75/100/140
Bonus Damage: 10%/20%/30%
Duration: 4/8/12
Radius: Global
Cast Range: Global
- This ability got replaced by Holy Avenger in 4.00
Ability
Target Unit
Target Unit
Affects
Allies / Self
Allies / Self
Heals a friendly unit over time.
- This ability replaced Purification between 3.2a and 5.10 patches, and was replaced back by Purification in the 5.10 gameplay patch.
- Ability tooltip: This unit is being purified; its hit points regenerate over time.
- Heals 7.5/15/20.25 per second.
- Doesn't affect self.
- This ability got replaced by Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Guardian Angel (Pre 4.00)". in 3.2a
Damage: 400/600/800
Damage Interval: 3.5
Mana Cost per Second: 60
Minimum Mana Until Deactivated: 90
Radius: 250
- Upon activation creates an aura that calls down a wave of angel to damage nearby enemy units.
- Each angel deal 400/600/800 damage between 3.5 intervals that occur in a 250 AOE.
- You can toggle off and on Wrath of God to create a new instance of damage.
- This ability got replaced by Holy Blade in 3.2a