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{{Tabs Hero}} |
{{Tabs Hero}} |
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+ | {{Archived}} |
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+ | __TOC__ |
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+ | == Repel (5.31-Pre 7.20) == |
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{{Ability |
{{Ability |
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| game = Dota 2 Old |
| game = Dota 2 Old |
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}} |
}} |
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+ | === Weaken Aura (Pre 5.31) === |
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{{Ability |
{{Ability |
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| game = Dota old |
| game = Dota old |
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− | | name = |
+ | | name = Weaken Aura |
− | | image = File: |
+ | | image = File:Degen Aura icon.png |
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| lore = |
| lore = |
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− | | target = |
+ | | target = Aura |
− | | affects = |
+ | | affects = Enemies |
− | | key = |
+ | | key = W |
− | | legacy key = |
+ | | legacy key = W |
| bkbblock = Yes |
| bkbblock = Yes |
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| bkbtext = Minus armor persists if debuff was placed before spell immunity. |
| bkbtext = Minus armor persists if debuff was placed before spell immunity. |
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− | | breakable = |
+ | | breakable = Yes |
− | | illusionuse = |
+ | | illusionuse = Yes |
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− | | |
+ | | debuff1dispel = Death |
− | | trait1 = |
+ | | trait1 = Radius |
− | | value1 = |
+ | | value1 = 900 |
− | | trait2 = |
+ | | trait2 = Armor Reduction |
− | | value2 = |
+ | | value2 = 1/2/3/4 |
− | | trait3 = |
+ | | trait3 = Aura Linger Duration |
− | | value3 = |
+ | | value3 = 1 |
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− | | notes = * |
+ | | notes = * The [[aura]]'s debuff lingers for 1 second. |
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}} |
}} |
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+ | == Holy Avenger (4.0beta10-Pre 5.10) == |
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{{Ability |
{{Ability |
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| game = Dota old |
| game = Dota old |
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| name = Holy Avenger |
| name = Holy Avenger |
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| image = File:Repel icon.png |
| image = File:Repel icon.png |
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− | | description = Calls a heavenly punisher down to |
+ | | description = Calls a heavenly punisher down to deal light damage to a nearby Dire and stun it for 4 seconds. |
| lore = |
| lore = |
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| target = Target Unit |
| target = Target Unit |
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}} |
}} |
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+ | === Guardian Angel (3.2a-4.0beta6) === |
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{{Ability |
{{Ability |
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| game = Dota old |
| game = Dota old |
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− | | name = |
+ | | name = Guardian Angel (3.2a-4.0beta6) |
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− | | name = Weaken Aura |
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− | | image = File:Degen Aura icon.png |
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− | | affects = Enemies |
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− | | key = W |
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− | | legacy key = W |
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− | | debuff1dispel = Death |
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− | | trait3 = Aura Linger Duration |
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− | | value3 = 1 |
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− | |||
− | | notes = * The [[aura]]'s debuff lingers for 1 second. |
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| image = File:Guardian Angel icon.png |
| image = File:Guardian Angel icon.png |
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| description = Grants all friendly units near physical invulnerability and adds damage. |
| description = Grants all friendly units near physical invulnerability and adds damage. |
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| value1 = 75/100/140 |
| value1 = 75/100/140 |
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| trait2 = Bonus Damage |
| trait2 = Bonus Damage |
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− | | value2 = 10/20/30% |
+ | | value2 = 10%/20%/30% |
| trait3 = Duration |
| trait3 = Duration |
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| value3 = 4/8/12 |
| value3 = 4/8/12 |
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| trait4 = Radius |
| trait4 = Radius |
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| value4 = Global |
| value4 = Global |
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− | | trait5 = Cast Range |
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− | | value5 = Global |
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| mana = 100 |
| mana = 100 |
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| cooldown = 60 |
| cooldown = 60 |
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− | | notes = * This ability got replaced by {{A|Holy Avenger|Omniknight}} in [[4. |
+ | | notes = * This ability got replaced by {{A|Holy Avenger|Omniknight}} in [[4.0beta10]]. |
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− | | trait1 = Heal |
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}} |
}} |
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+ | === Guardian Angel (Pre 3.2a) === |
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{{Ability |
{{Ability |
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| game = Dota old |
| game = Dota old |
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| notes = * Doesn't affect self. |
| notes = * Doesn't affect self. |
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− | * This ability got replaced by {{A|Guardian Angel ( |
+ | * This ability got replaced by {{A|Guardian Angel (3.2a-4.0beta6)|Omniknight}} in [[3.2a]] |
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+ | |||
+ | == Divine Retribution (5.31-Pre5.50) == |
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+ | | name = Divine Retribution |
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+ | | key = V |
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+ | | legacy key = V |
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+ | |||
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+ | | buff1dispel = Any |
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+ | |||
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+ | | trait3 = Bonus Armor |
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+ | |||
+ | | notes = * This ability got replaced by {{A|Guardian Angel|Omniknight}} in [[5.50]] |
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+ | |||
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+ | |||
+ | === Holy Blade (3.2a-5.31) === |
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+ | | trait1 = Attack Range Bonus |
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}} |
}} |
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+ | === Wrath of God (Pre 3.2a) === |
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{{Ability |
{{Ability |
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| game = Dota old |
| game = Dota old |
Revision as of 17:25, 7 December 2020
Old Abilities
▶️
More pages for my Black Grimoire!
This article or section contains content that has been removed from the game or store, or has never been released. It exists solely for archival purposes.
Purification (3.2a-5.10)
Ability
Target Unit
Target Unit
Affects
Allies / Self
Allies / Self
Heals a friendly unit over time.
- This ability replaced Purification between 3.2a and 5.10 patches, and was replaced back by Purification in the 5.10 gameplay patch.
- Ability tooltip: This unit is being purified; its hit points regenerate over time.
- Heals 7.5/15/20.25 per second.
Repel (5.31-Pre 7.20)
Repel
Ability
Target Unit
Target Unit
Affects
Allies
Allies
Creates a divine barrier around an ally which grants them Spell Immunity and 100% resistance to Magic Damage.
Cast Range: 500
When faced with the pit of sacrifice, Purist's resilience to magic was tested and affirmed.
- This ability got replaced by Heavenly Grace in the 7.20 gameplay patch.
- Applies a basic dispel on the target upon cast, following the same rules as any other dispel.
- Repel first applies the spell immunity, then the dispel.
- Repelled units cannot be affected by Ghost Scepter or Ghost Shroud. The buffs get removed immediately.
Weaken Aura (Pre 5.31)
Ability
Aura
Aura
Affects
Enemies
Enemies
Nearby dire are purge by the presence of the Omniknight.
Holy Avenger (4.0beta10-Pre 5.10)
Calls a heavenly punisher down to deal light damage to a nearby Dire and stun it for 4 seconds.
Guardian Angel (3.2a-4.0beta6)
Bonus Armor: 75/100/140
Bonus Damage: 10%/20%/30%
Duration: 4/8/12
Radius: Global
- This ability got replaced by Holy Avenger in 4.0beta10.
Guardian Angel (Pre 3.2a)
Divine Retribution (5.31-Pre5.50)
- This ability got replaced by Guardian Angel in 5.50
- Allied hero dieback still grants an extra stack of Divine Retribution.
Holy Blade (3.2a-5.31)
Ability
Passive
Passive
Affects
Self
Self
The Omniknight adds the power of his god to his weapon. His sword smolders with holy power and gains ranged attack.
Attack Range Bonus: 300/400/500
Bonus Damage: 8%/16%/24%
- This ability was introduced in patch 3.2a when Omniknight attack range was changed from melee to ranged.
- Only increases base damage and that given by the primary attribute of the affected hero. Raw bonus damage is not increased.
- Attack Projectile
- Reduces attack projectile speed from 2000 to 1060.
- Changes the fired projectile from none to a holy light ( Purification)
- When the projectile lands on the enemy, a new light beam with a runic symbol appears on top the enemy.
- The Runic light beam is the one which deals the damage.
- Ability Tooltip: The Omniknight blade smolders with holy power. He has gained a ranged attack with bonus damage.
- This ability got replaced by Divine Retribution in 5.31
Wrath of God (Pre 3.2a)
Damage: 400/600/800
Damage Interval: 3.5
Mana Cost per Second: 60
Minimum Mana Until Deactivated: 90
Radius: 250
- Upon activation creates an aura that calls down a wave of angel to damage nearby enemy units.
- Each angel deal 400/600/800 damage between 3.5 intervals that occur in a 250 AOE.
- You can toggle off and on Wrath of God to create a new instance of damage.
- This ability got replaced by Holy Blade in 3.2a