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Omniknight/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Increased Purification cooldown from from 14/13/12/11 to 17/15/13/11.
  • Level 20 left talent: Reduced mana regeneration bonus from 5 to 4.
  • Increased base armor from 1 to 2.
  • Increased Strength attribute symbol.png strength gain from 3.1 to 3.6.
  • Heavenly Grace
    • Now also grants 7/14/21/28 strength to the target.
    • Reduced status resistance from 50%/60%/70%/80% to 50% on each level.
    • Increased duration from 8 to 10.
    • Increased mana cost from 75 on each level to 80/90/100/110.
  • Increased Agility attribute symbol.png agility gain from 1.75 to 1.8.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Purification can now be cast on spell immune allies.
  • Replaced Repel with Heavenly Grace
Heavenly Grace:
Creates a divine barrier around an ally which grants them increased status resistance and health regeneration.
Cast time: 0.25
Cast range: 500
Status resistance bonus: 50%/60%/70%/80%
Health regeneration bonus: 8/12/16/20
Duration: 8
Mana cost: 75
Cooldown: 17/16/15/14
Notes: Applies a strong dispel on the target upon cast.
  • Guardian Angel
    • Increased radius from 600 to 1200.
    • Reduced cooldown from 180/170/160 to 160/150/140.
  • Level 25 left talent: Replaced +3s Repel duration with -8s Heavenly Grace cooldown.
  • Reduced base armor from 2 to 1.
  • Increased Purification cooldown from 11 on each level to 14/13/12/11.
  • Increased Repel mana cost from 50 to 85.
  • Increased Purification cooldown from 11/10/9/8 to 11 on each level.
  • Reduced Purification cast range from 575 to 450.
  • Increased Guardian Angel cooldown from 160 on each level to 180/170/160.
  • Level 20 left talent: Reduced mana regen bonus from 4 to 3.
  • Reduced base Intelligence attribute symbol.png intelligence from 17 to 15.
  • Reduced Degen Aura radius from 350 to 300.
  • Level 20 left talent: Reduced mana regeneration bonus from 6 to 4.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Guardian Angel cast point reduced from 0.5 to 0.4
  • Reworked talents:
Old:
Level 10: +20% experience gain or +60 gold per minute
Level 15: +8 Strength attribute symbol.png strength or +75 cast range
Level 20: +6 mana regeneration or +100 attack damage
Level 25: +16%/+16 Degen Aura movement/attack speed slow or +200 Purification heal/damage
New:
Level 10: +75 Purification radius or +90 gold per minute
Level 15: +90 attack damage or +35% experience gain
Level 20: +6 mana regeneration or +12%/+12 Degen Aura movement/attack speed slow
Level 25: +3s Repel duration or +200 Purification heal/damage
  • Increased Strength attribute symbol.png strength gain from 2.8 to 3.1.
  • Reduced base health regeneration from 0.25 to 0.
  • Level 10 left talent: Increased experience bonus from 15% to 20%.
  • Increased Purification mana cost from 70/90/110/130 to 85/100/115/130.
  • Increased Guardian Angel cooldown increased from 150 to 160.
  • Repel
    • Is no longer dispellable.
    • Can no longer be cast on enemies.
    • Reduced duration from 5/6/7/8 to 4/5/6/7.
    • Increased cooldown from 20/18/16/14 to 30/26/22/18.
  • Purification
    • Reduced heal and damage from 90/180/270/360 to 90/160/230/300.
    • Rescaled cooldown from 9 on each level to 11/10/9/8.
    • Reduced mana cost from 100/120/140/160 to 70/90/110/130.
  • Added talents:
Level 10: +60 gold per minute or +15% experience gain
Level 15: +75 cast range or +8 Strength attribute symbol.png strength
Level 20: +100 attack damage or +6 mana regeneration
Level 25: +16%/+16 Degen Aura movement/attack speed slow or +200 Purification heal/damage
  • Purification
    • Reduced cast range from 700 to 575.
    • Reduced cast point from 0.25 to 0.2.
    • Reduced cooldown from 10 to 9.
  • Repel
    • Rescaled duration from 4/6/8/10 to 5/6/7/8.
    • Increased cooldown from 14 on each level to 20/18/16/14.
  • Repel
    • Reduced cast time from 0.5 to 0.35.
    • Reduced duration from 6/8/10/12 to 4/6/8/10.
  • Increased base Strength attribute symbol.png strength and gain from 20 + 2.65 to 22 + 2.8.
  • Increased base armor from 2 to 3.
  • Increased Purification damage radius from 240 to 260.
  • Degen Aura
    • Increased movement speed slow from 7%/14%/21%/28% to 10%/18%/26%/34%.
    • Increased attack speed slow from 7/14/21/28 to 10/18/26/34.
  • Degen Aura
    • Increased radius from 315 to 350.
    • Increased stickiness from 0.5 to 1.
  • Increased Purification cast range from 400/500/600/700 to 700 on each level.
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
  • Increased attack range from 100 to 128.
  • Increased Purification cast range from 400 on each level to 400/500/600/700.
  • Repel
    • Reduced duration from 5/10/15/20 to 6/8/10/12.
    • Reduced cooldown from 20 to 14.
    • Reduced mana cost from 60/70/80/90 to 50 on each level.
  • Guardian Angel
    • Reduced radius from 900 to 600.
    • Reduced duration from 5/7/9 to 5/6/7.
  • Purification now applies the heal before applying the area damage.
  • Increased base armor from 1 to 2.
  • Purification
    • Reduced heal from 100/200/300/400 to 90/180/270/360.
    • Increased damage from 75/150/225/300 to 90/180/270/360.
  • Fixed some memory leak issues on Purification.
  • Increased Repel cooldown from 12 to 20.
Guardian Angel
Grants all nearby friendly units near physical invulnerability and increases hit point regeneration greatly.
Duration 3/6/9s
Mana Cost: 160/230/310
Cooldown: 120
Radius: 1000
Repel
Creates a powerful divine ward that blocks all magic from affecting a targeting unit.
Duration: 5/10/15/20
Mana cost: 60/75/90/105
Cast Range: 500
Divine Retribution
Whenever a nearby allied hero dies, the Omniknight gains divine power for a period of time.
Bonus Armor: 15/35/75
Bonus Damage: 75/150/225%
Duration: 20/35/45
Degen Aura
Greatly degenerates the movement capabilities of units that stay too near.
Radius: 130/150/175/200.
Movement Speed Reduction: 40/45/50/55%.
Holy Avenger
Calls a heavenly punisher down to deal deal light damage to a nearby Dire and stun it for 4 seconds.
Damage: 50/100/150/200.
Mana cost: 75/90/105/120
  • Change attack type from melee to range
  • Increased range from melee to 150
  • Replaced Wrath of God with Holy Blade
Holy Blade
The Omniknight adds the power of his god to his weapon. His sword smolders with holy power and gains ranged attack.
Bonus Attack Range: 400/500/600
Bonus Damage: 8/16/24%
Weaken Aura
Nearby dire are purge by the presence of the Omniknight.
Armor Reduction: -1/-2/-3/-4
Radius: 900.
  • Created.

Patch history[edit]

Patch
Description

Update 4

  • The rest of Omniknight minimap icon.png Omniknight's materials have also been updated.

Update 3

  • Minor update to Omniknight minimap icon.png Omniknight's base model texture so the gold parts interact better with the game shaders.
  • Fixed Repel being unable to protect from damage of some spells which deal damage upon getting dispelled (e.g. Shadow Poison).
  • Updated Workshop Hero Files of Omniknight minimap icon.png Omniknight to Source 2.
  • Fixed inverted logic with Repel on Pounce (it used to free enemies from the leash and not allies, now it does the opposite).
  • Fixed Repel removing Disarm from enemies rather than allies (now it only removes it from allies and never from enemies).
  • [U] Fixed Repel removing Curse of the Silent from enemies rather than allies (now it only removes it from allies and never from enemies).
  • Changed color theme from blue to red.
  • Updated hero icon.