Omniknight/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Increased movement speed from 300 to 305.
  • Increased Purification cast range from 400 to 550.
  • Degen Aura
    • No longer reduces attack speed by 10/18/26/34.
    • Increased radius from 275 to 375.
  • Talents:
Level 20 left talent changed: +3 mana regen -> -3s Heavenly Grace cooldown.
Level 20 right talent changed: +10%/+10 Degen Aura movement/attack speed slow -> +15% Degen Aura movement speed slow.
Level 25 left talent changed: -6.5s Heavenly Grace cooldown -> -60s Guardian Angel cooldown.
  • Talents:
Level 10 left talent changed: +80 Purification radius -> +20 movement speed.
Level 10 right talent: +8 Heavenly Grace health regen increased to +10.
Level 15 right talent changed: +25 movement speed -> -2s Purification cooldown.
  • Talents:
Level 10 left talent: +100 Purification radius reduced to +80.
Level 10 right talent: +10 Heavenly Grace health regen reduced to +8.
Level 15 left talent: +90 attack damage reduced to +70.
Level 15 right talent: +30 movement speed reduced to +25.
Level 20 left talent: +4 mana regen reduced to +3.
Level 20 right talent: +12%/+12 Degen Aura movement/attack speed slow reduced to +10%/+10.
Level 25 left talent: -8s Heavenly Grace cooldown reduced to -6.5s.
Level 25 right talent: +200 Purification heal/damage reduced to +160.
  • Reduced base armor from 2 to 1.
  • Reduced Strength attribute symbol.png strength gain from 3.6 to 3.4.
  • Increased Purification cooldown from 17/15/13/11 to 18/16/14/12.
  • Talents:
Level 10 right talent changed: +90 gold per minute -> +10 Heavenly Grace health regen.
  • Talents:
Level 15 right talent changed: +35% experience gain -> +30 movement speed.
  • Talents:
Level 10 left talent: +75 Purification radius increased to +100.
  • Increased Purification cooldown from from 14/13/12/11 to 17/15/13/11.
  • Talents:
Level 20 left talent: +5 mana regen reduced to +4.
  • Increased base armor from 1 to 2.
  • Increased Strength attribute symbol.png strength gain from 3.1 to 3.6.
  • Heavenly Grace
    • Now also grants 7/14/21/28 strength to the target.
    • Reduced status resistance from 50%/60%/70%/80% to 50% on each level.
    • Increased duration from 8 to 10.
    • Increased mana cost from 75 on each level to 80/90/100/110.
  • Increased Agility attribute symbol.png agility gain from 1.75 to 1.8.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Purification can now be cast on spell immune allies.
  • Replaced Repel with Heavenly Grace
Heavenly Grace:
Creates a divine barrier around an ally which grants them increased status resistance and health regeneration.
Cast time: 0.25
Cast range: 500
Status resistance bonus: 50%/60%/70%/80%
Health regeneration bonus: 8/12/16/20
Duration: 8
Mana cost: 75
Cooldown: 17/16/15/14
Notes: Applies a strong dispel on the target upon cast.
  • Guardian Angel
    • Increased radius from 600 to 1200.
    • Reduced cooldown from 180/170/160 to 160/150/140.
  • Talents:
Level 20 left talent: +3 mana regen increased to +5.
Level 25 left talent changed: +3s Repel duration -> -8s Heavenly Grace cooldown.
  • Reduced base armor from 2 to 1.
  • Increased Purification cooldown from 11 on each level to 14/13/12/11.
  • Increased Repel mana cost from 50 to 85.
  • Increased Purification cooldown from 11/10/9/8 to 11 on each level.
  • Reduced Purification cast range from 575 to 450.
  • Increased Guardian Angel cooldown from 160 on each level to 180/170/160.
  • Talents:
Level 20 left talent: +4 mana regen reduced to +3.
Level 20 left talent: +6 mana regen reduced to +4.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Guardian Angel cast point reduced from 0.5 to 0.4
  • Reworked talents:
Old:
Level 10: +20% experience gain or +60 gold per minute
Level 15: +8 Strength attribute symbol.png strength or +75 cast range
Level 20: +6 mana regen or +100 attack damage
Level 25: +16%/+16 Degen Aura movement/attack speed slow or +200 Purification heal/damage
New:
Level 10: +75 Purification radius or +90 gold per minute
Level 15: +90 attack damage or +35% experience gain
Level 20: +6 mana regen or +12%/+12 Degen Aura movement/attack speed slow
Level 25: +3s Repel duration or +200 Purification heal/damage
  • Increased Strength attribute symbol.png strength gain from 2.8 to 3.1.
  • Reduced base health regeneration from 0.25 to 0.
  • Talents:
Level 10 left talent: +15% experience gain increased to +20%.
  • Increased Purification mana cost from 70/90/110/130 to 85/100/115/130.
  • Increased Guardian Angel cooldown increased from 150 to 160.
  • Repel
    • Is no longer dispellable.
    • Can no longer be cast on enemies.
    • Reduced duration from 5/6/7/8 to 4/5/6/7.
    • Increased cooldown from 20/18/16/14 to 30/26/22/18.
  • Purification
    • Reduced heal and damage from 90/180/270/360 to 90/160/230/300.
    • Rescaled cooldown from 9 on each level to 11/10/9/8.
    • Reduced mana cost from 100/120/140/160 to 70/90/110/130.
  • Added talents:
Level 10: +15% experience gain or +60 gold per minute
Level 15: +8 Strength attribute symbol.png strength or +75 cast range
Level 20: +6 mana regen or +100 attack damage
Level 25: +16%/+16 Degen Aura movement/attack speed slow or +200 Purification heal/damage
  • Purification
    • Reduced cast range from 700 to 575.
    • Reduced cast point from 0.25 to 0.2.
    • Reduced cooldown from 10 to 9.
  • Repel
    • Rescaled duration from 4/6/8/10 to 5/6/7/8.
    • Increased cooldown from 14 on each level to 20/18/16/14.
  • Repel
    • Reduced cast time from 0.5 to 0.35.
    • Reduced duration from 6/8/10/12 to 4/6/8/10.
  • Increased base Strength attribute symbol.png strength and gain from 20 + 2.65 to 22 + 2.8.
  • Increased base armor from 2 to 3.
  • Increased Purification damage radius from 240 to 260.
  • Degen Aura
    • Increased movement speed slow from 7%/14%/21%/28% to 10%/18%/26%/34%.
    • Increased attack speed slow from 7/14/21/28 to 10/18/26/34.
  • Degen Aura
    • Increased radius from 315 to 350.
    • Increased stickiness from 0.5 to 1.
  • Increased Purification cast range from 400/500/600/700 to 700 on each level.
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
  • Increased attack range from 100 to 128.
  • Increased Purification cast range from 400 on each level to 400/500/600/700.
  • Repel
    • Reduced duration from 5/10/15/20 to 6/8/10/12.
    • Reduced cooldown from 20 to 14.
    • Reduced mana cost from 60/70/80/90 to 50 on each level.
  • Guardian Angel
    • Reduced radius from 900 to 600.
    • Reduced duration from 5/7/9 to 5/6/7.
  • Purification now applies the heal before applying the area damage.
  • Increased base armor from 1 to 2.
  • Purification
    • Reduced heal from 100/200/300/400 to 90/180/270/360.
    • Increased damage from 75/150/225/300 to 90/180/270/360.
  • Fixed some memory leak issues on Purification.
  • Increased Repel cooldown from 12 to 20.
  • Increased base armor from 1 to 2.
  • Improved Attack Animation from 0.35/0.65 to 0.433/0.567.
  • Improved Cast Animation from 0.4/0.5 to 0.5/1.67.
  • Purification no longer damages wards.
  • Degen Aura
    • Reduced movement speed slow from 10%/20%/30%/40% to 7%/14%/21%/28%.
    • Increased radius from 220 to 300.
  • Guardian Angel now has a 75/100/140 mana cost.
  • Increased movement speed from 300 to 303.
  • Reduced Purification mana cost from 110/135/155/180 to 100/120/140/160.
  • Guardian Angel
    • Increased duration from 3/6/9 to 5/7/9
    • Increased HP regen from 2 to 5
  • Reduced base mana regen from 0.03 to 0.01.
  • Guardian Angel
    • Increased cooldown from 120/120/60 to 150/150/120.
    • Removed mana cost (previously 160/230/310).
  • Increased base attack damage from 28-38 to 31-41.
  • Increased base attack time from 1.55 to 1.70.
  • Reduced Strength attribute symbol.png strength gain from 3.00 to 2.65.
  • Reduced base Agility attribute symbol.png agility from 17 to 15.
  • Reduced Agility attribute symbol.png agility gain from 2.00 to 1.75.
  • Reduced Intelligence attribute symbol.png intelligence gain from 2 to 1.8.
  • Repel
    • Reduced cooldown from 15 to 12.
    • Reduced mana cost from 60/75/90/105 to 60/70/80/90.
  • Rescaled Degen Aura radius from 145/155/165/175 to 135/155/175/195
  • Reduced Purification mana cost from 125/155/190/220 to 110/135/155/180
  • Reduced Degen Aura radius from 165/175/185/195 to 145/155/165/175.
  • Now Repel has a 15 seconds cooldown.
  • Increased Degen Aura radius from 135/145/155/165 to 165/175/185/195
Guardian Angel
Grants all nearby friendly units near physical invulnerability and increases hit point regeneration greatly.
Grants 2 HP regen.
Duration 3/6/9 seconds.
Mana Cost: 160/230/310
Cooldown: 120/120/60
Radius: 1000
  • Purification
    • Reduced mana cost from 125/155/190/230 to 125/155/190/220.
    • Reduced damage from 100/200/300/400 to 75/150/225/300.
  • Degen Aura
    • Reduced movement speed slow from 40/45/50/55% to 10/20/30/40%.
    • Reduced radius from 130/150/175/200 to 135/145/155/165.
    • Increased damage radius from 200 to 250.
  • Increased Strength attribute symbol.png strength gain from 2.75 to 3.00.
  • Purification
    • Increased mana cost from 100/125/150/175 to 125/155/190/230
    • Reduced cast range from 800 to 400.
  • Change attack type from range to melee.
  • Reduced range from 150 to 128
Repel
Creates a powerful divine ward that blocks all magic from affecting a targeting unit.
Duration: 5/10/15/20
Mana cost: 60/75/90/105
Cast Range: 500
Cooldown: 0
Divine Retribution
Whenever a nearby allied hero dies, the Omniknight gains divine power for a period of time.
Movement Speed: 25/50/75%
Attack Speed: 50/100/150%
Bonus Armor: 10/20/30
Bonus Damage: 20/40/60%
Duration: 20/30/40
Hero Death Search Radius: 900.
Purification:
Instantly heals a friendly unit and damages all nearby enemy units
Now can be cast on self.
Rescaled damage/heal from 125/275/400 to 100/200/300/400
Reduced cooldown from 13 to 12.
Increased mana cost from 100 to 125/150/175/200.
Damage Radius: 200
Degen Aura
Greatly degenerates the movement capabilities of units that stay too near.
Radius: 130/150/175/200.
Movement Speed Reduction: 40/45/50/55%.
Holy Avenger
Calls a heavenly punisher down to deal deal light damage to a nearby enemy and stun it for 4 seconds.
Damage: 50/100/150/200.
Mana cost: 75/90/105/120.
Cast Range: 600.
Stun Duration: 4.
Projectile Speed: 300.
  • Reduced Holy Blade bonus attack range from 400/500/600 to 300/400/500.
  • Added a 4th level to all basic abilities.
  • Purification (3.2a-5.10)
    • Rescaled heal from 225/450/675 to 120/240/370/500.
    • Rescaled mana cost from 100 to 150.
    • Reduced cooldown from 45 to 10.
  • Rescaled Weaken Aura armor reduction from 1/2/3 to 1/2/3/4.
  • Guardian Angel (pre 4.00)
    • Rescaled bonus damage from 10/20/30% to 10/20/30/40%.
    • Rescaled bonus armor from 75/100/140 to 75/100/140/170.
    • Increased mana cost from 100 to 160.
    • Rescaled duration from 3/6/9 to 2.5/5.0/7.5/10.
    • Reduced cooldown from 60 to 20
Purification (3.2a-5.10)
Heals a friendly unit over time.
Heal: 225/450/675.
Duration: 30.
Cast Range: 600.
Mana Cost: 100.
Cooldown: 45.
Weaken Aura
Nearby dire are purge by the presence of the Omniknight.
Armor Reduction: 1/2/3
Radius: 900.
Guardian Angel (pre 4.00)
Grants all friendly units near physical invulnerability and adds damage.
Bonus defense: 75/100/140.
Bonus Damage: 10/20/30%.
Mana Cost: 100.
Duration: 4/8/12.
Cooldown: 60.
Cast Range: Global.
Holy Blade
The Omniknight adds the power of his god to his weapon. His sword smolders with holy power and gains ranged attack.
Bonus Attack Range: 400/500/600
Bonus Damage: 8/16/24%
Ability Tooltip: The Omniknight's blade smolders with holy power. He has gained a ranged attack with bonus damage.
  • Created.

Patch history[edit]

Patch
Description

Update 4

  • The rest of Omniknight minimap icon.png Omniknight's materials have also been updated.

Update 3

  • Minor update to Omniknight minimap icon.png Omniknight's base model texture so the gold parts interact better with the game shaders.
  • Fixed Repel being unable to protect from damage of some spells which deal damage upon getting dispelled (e.g. Shadow Poison).
  • Updated Workshop Hero Files of Omniknight minimap icon.png Omniknight to Source 2.
  • Fixed inverted logic with Repel on Pounce (it used to free enemies from the leash and not allies, now it does the opposite).
  • Fixed Repel removing Disarm from enemies rather than allies (now it only removes it from allies and never from enemies).
  • [U] Fixed Repel removing Curse of the Silent from enemies rather than allies (now it only removes it from allies and never from enemies).
  • Changed color theme from blue to red.
  • Updated hero icon.