Ogre Magi/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Multicast 2x cast chance increased from 70% to 75%
  • Level 25 Talent increased from +275 Fireblast Damage to +300
  • Increased movement speed from 285 to 290.
  • Increased Agility attribute symbol.png agility gain from 1.55 to 1.6.
  • Reduced base health regeneration from 4.75 to 3.25.
  • Reduced base mana regeneration from 0.9 to 0.
  • Reduced Fireblast cooldown from 12 on each level to 12/11/10/9.
  • Ignite
    • Now targets a second enemy within a 900/1000/1100/1200 radius of Ogre Magi.
    • Increased cast range from 700 on each level to 700/800/900/1000.
  • Bloodlust
    • Reduced movement speed bonus from 10%/12%/14%/16% to 8%/10%/12%/14%
    • Reduced cooldown from 20 on each level to 20/18/16/14.
  • Multicast
    • Can now proc on enemy-targeted items as well. Uses the item's cast range + a 300 buffer range.
    • No longer reduces Fireblast cooldown by 2/4/6.
    • No longer increases Ignite radius by 150/300/450.
    • No longer increases Ignite cast range by 150/300/450.
    • No longer reduces Bloodlust cooldown by 5/10/15.
  • Level 25 right talent: Reduced movement speed bonus from 90 to 75.
  • Increased Fireblast damage from 55/110/165/220 to 60/120/180/240.
  • Multicast
    • Increased 2x multicast chance from 40%/50%/60% to 60%/60%/60%.
    • Increased 3x multicast chance from 0%/20%/25% to 0%/30%/30%.
    • Increased 4x multicast chance from 0%/0%/12.5% to 0%/0%/15%.
  • Level 10 right talent: Increased gold income bonus per minute from 60 to 90.
  • Bloodlust now grants the caster 30/50/70/90 attack speed when cast on self. [?]
  • Level 20 right talent: Increased Strength attribute symbol.png strength bonus from 30 to 40.
  • Increased base health regeneration from 3.25 to 4.75.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Reworked talents:
Old:
Level 10: +100 cast range or +60 gold per minute
Level 15: +12% magic resistance or +50 attack damage
Level 20: +30 movement speed or +350 health
Level 25: +40 Bloodlust attack speed or +15% spell damage amplification
New:
Level 10: +100 cast range or +60 gold per minute
Level 15: +300 health or +90 attack damage
Level 20: +40 Bloodlust attack speed or +30 Strength attribute symbol.png strength
Level 25: +275 Fireblast damage or +90 movement speed
  • Level 15 left talent: Increased magic resistance bonus from 8% to 12%.
  • Level 20 right talent: Increased health bonus from 250 to 350.
  • Level 20 left talent: Increased movement speed bonus from 25 to 30.
  • Increased Strength attribute symbol.png strength gain from 3.2 to 3.5.
  • Reduced base health regeneration from 3.5 to 3.25.
  • Reduced movement speed from 290 to 285.
  • Increased Bloodlust mana cost from 50 to 65.
  • Reduced Intelligence attribute symbol.png intelligence gain from 2.4 to 2.0.
  • Level 15 right talent: Increased attack damage bonus from 40 to 50.
  • Reduced movement speed from 295 to 290.
  • Added talents:
Level 10: +60 gold per minute or +100 cast range
Level 15: +40 attack damage or +8% magic resistance
Level 20: +250 health or +25 movement speed
Level 25: +15% spell damage amplification or +40 Bloodlust attack speed
  • Reduced Ignite mana cost from 95/105/115/125 to 90 on each level.
  • Increased Multicast interval from 0.4 to 0.5.
  • Increased base armor from 5 to 6 (total armor from 6.96 to 7.96).
  • Bloodlust
    • Can now be cast on buildings.
    • Fixed multicast Bloodlust never targeting spell immune allies.
    • Increased attack speed bonus from 20/30/40/50 to 30/40/50/60.
  • Fireblast
    • Reduced damage from 60/120/180/240 to 55/110/165/220.
    • Reduced cast range from 600 to 475.
  • Reduced Unrefined Fireblast cast range from 600 to 475.
  • Increased base health regeneration from 0.25 to 2.5.
  • Reduced Fireblast damage from 80/145/210/275 to 60/120/180/240.
  • Multicast
    • Increased chance for 2x Multicast from 25%/40%/50% to 40%/50%/60%.
    • Increased Multicast interval from 0.3 to 0.4.
  • Increased base armor from 4 to 5 (total armor is now 6.96).
  • Reduced all of Ogre Magi's spells' cast point from 0.56 to 0.45.
  • Ignite
    • Now has the same chance to be multicast like his other abilities (targets random enemies within a 1400 radius, prioritizes units which do not have the debuff already).
    • Is now disjointable.
    • Increased duration from 4/5/6/7 to 5/6/7/8.
  • Reduced Unrefined Fireblast cooldown from 10 to 6.
  • Increased Ignite damage per second from 26/32/38/44 to 26/34/42/50.
  • Multicast now also increases Ignite cast range by 150/300/450 in addition to the radius increase.
Unrefined Fireblast
Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.
Cast range: 600
Damage: 275
Stun duration: 1.5
Mana cost: 400
Cooldown: 20
Notes: Works identical to his regular Fireblast, but is completely independent from it. They do not share cooldowns (hotkey: D). The mana cost and cooldown are constant, Multicast does not increase them. Can proc Multicast, just like his regular Fireblast.
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
  • Ignite
    • Increased damage per second from 10/20/30/40 to 26/32/38/44.
    • Increased movement speed slow from 10%/15%/20%/25% to 20%/22%/24%/26%.
    • Reduced duration from 7.5 on each level to 4/5/6/7.
  • Increased Intelligence attribute symbol.png intelligence gain from 1.9 to 2.4.
  • Increased Fireblast damage from 75/125/175/275 to 80/145/210/275.
  • Reduced Multicast Fireblast mana cost increase from 30/80/110 to 30/70/110.
  • Reduced Fireblast cooldown from 15 to 12.
  • Reduced Multicast Fireblast cooldown reduction from 3/6/9 to 2/4/6.
  • Multicast
    • Reduced chance for 2x Multicast from 30%/45%/60% to 20%/40%/50%.
    • Reduced chance for 3x Multicast from 0%/22.5%/30% to 0%/20%/25%.
    • Reduced chance for 4x Multicast from 0%/0%/15% to 0%/0%/12.5%.
Old Multicast:
Level 1: 20% chance for 2x (Upgradable by Aghanim's Scepter. 30% chance for 3x)
Level 2: 20% chance for 3x (Upgradable by Aghanim's Scepter. 30% chance for 4x)
Level 3: 20% chance for 4x (Upgradable by Aghanim's Scepter. 30% chance for 5x)
New Multicast:
Level 1: 30% chance for 2x
Level 2: 45% chance for 2x, 22.5% chance for 3x
Level 3: 60% chance for 2x, 30% chance for 3x, 15% chance for 4x
Has no Aghanim's Scepter icon.png Aghanim's Scepter upgrade.
  • Fixed a recent bug with Multicast and Bloodlust.
  • Increased base Strength attribute symbol.png strength and gain from 22 + 2.75 to 23 + 3.2.
  • Increased base armor from 2 to 3 (total armor is now 4.96).
  • Increased base attack damage from 29-35 to 41-47 (total attack damage is now 58-64).
  • Increased base armor from 1 to 2 (total armor is now 3.96).
  • Fixed multicast Bloodlust never considering Ogre Magi as a target.
  • Increased Ignite projectile speed from 700 to 1000.
  • Increased Ignite damage per second from 5/15/25/35 to 10/20/30/40.
  • Reduced Bloodlust movement speed bonus from 10%/15%/20%/25% to 6%/9%/12%/15%.
  • Multicast
    • Fixed a bug between Multicast and Bloodlust.
    • No longer increases Bloodlust mana cost by 10/20/50.
  • Increased Multicast proc chance from 5%/10%/15% (Upgradable by Aghanim's Scepter. 10%/15%/20%) to 20% (Upgradable by Aghanim's Scepter. 30%) on each level.
  • Increased Fireblast cooldown from 12 to 15.
  • Multicast
    • now grants a 5%/10%/15% chance for Fireblast and Bloodlust to be cast 2/3/4 times when cast.
    Fireblast is cast multiple times on the same target, while Bloodlust is cast on random allies within a 575 radius around Ogre Magi.
    • Increased Fireblast mana cost increase from 10/20/30 to 30/80/110.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Ogre Magi: Increases Multicast proc chance from 5%/10%/15% to 10%/15%/20% and number of extra casts from 1/2/3 to 2/3/4.
  • Fireblast
    • Increased damage from 75/125/175/225 to 75/125/175/275.
    • Reduced cooldown from 14 to 12.
Ignite:
Drenches a target in volatile chemicals, causing it to burst into flames. The target is under immense pain, causing it to take damage and move slower.
Cast range: 700
Radius: 0
Damage per second: 5/15/25/35
Movement speed slow: 10%/15%/20%/25%
Duration: 7.5
Mana cost: 95/105/115/125
Cooldown: 15
Notes: The projectile travels at a speed of 700 and can be disjointed. Multicast adds an area of effect to the spell, hitting all enemies within the radius around the target.
Old Multicast icon.png Multicast:
Enables the Ogre Magi to automatically cast spells extra times each time he casts a spell. Increases their mana costs.
Extra casts: 1/2/3 (Upgradable by Aghanim's Scepter. 2/3/4)
Fireblast mana cost increase: 95/270/430
Fireblast cooldown increase: 8/24/47
Fireblast stun duration increase: 0/0/0.5
Lightning Shield damage increase: 12/24/36
Lightning Shield mana increase: 30/60/70
Bloodlust mana increase: 50/100/150
Notes: Causes Fireblast to be cast 1/2/3 additional times on the target and Bloodlust to be cast on additional 1/2/3 allied units within a 600 radius around Ogre Magi. Lightning Shield is not cast multiple times.
New Multicast:
Enables the Ogre Magi to rapidly cast his spells, giving them greater potency.
Fireblast cooldown decrease: 3/6/9
Fireblast mana increase: 10/20/30
Ignite radius increase: 150/300/450
Bloodlust cooldown decrease: 5/15/15
Bloodlust mana increase: 10/20/50
Notes: Does not cause any spell to be cast multiple times. No Aghanim's Scepter icon.png Aghanim's Scepter upgrade.
  • Reduced Fireblast cooldown from 11 to 8.
  • Increased Multicast icon.png Multicast Fireblast cooldown increase from 3/14/24 to 8/24/47.
  • Increased base Agility attribute symbol.png agility and gain from 8 + 0.6 to 14 + 1.55.
  • Reduced base Intelligence attribute symbol.png intelligence and gain from 23 + 2.8 to 17 + 1.9.
  • Lightning Shield can no longer be cast on self.
  • Reduced Multicast icon.png Multicast Lightning Shield mana cost increase from 35/70/105 to 30/60/70.
  • Ogre Magi can now attack flying units.
  • Rescaled Fireblast mana cost from 75/90/110/135 to 95 on each level.
  • Lightning Shield
    • Can now be cast on own units as well.
    • Increased damage per second from 24/36/48/60 to 36/48/60/72.
    • Increased mana cost from 70 to 80.
  • Multicast icon.png Multicast
    • Now works properly for multile Ogres.
    • Increased Fireblast mana cost increase from 80/160/240 to 95/270/430.
    • Now increases Fireblast cooldown by 3/14/24.
    • No longer causes Lightning Shield to be cast 2/3/4 times.
    • Now increases Lightning Shield damage per second by 12/24/36.
    • Increased Lightning Shield mana cost increase from 20/40/60 to 35/70/105.
  • Reduced Lightning Shield mana cost from 90 to 70.
  • Multicast icon.png Multicast
    • No longer reduces Fireblast damage by 25/50/50.
    • Reduced Lightning Shield mana increase from 40/80/120 to 20/40/60.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Ogre Magi: Increases number of multicasts from 1/2/3 to 2/3/4
  • Fireblast icon.png Firebolt
    • Renamed to Fireblast.
    • No longer uses a disjointable projectile.
  • Lightning Shield
    • Can now be cast on allied units as well.
    • Fixed Ogre Magi not getting kill credits when a unit dies to Lightning Shield.
    • Increased damage per second from 12/24/36/48 to 24/36/48/60.
  • Multicast icon.png Multicast now increases Fireblast stun duration by 0/0/0.5.
  • Reduced Multicast icon.png Multicast Firebolt damage reduction from 25/50/75 to 25/50/50.
  • Created.

Patch history[edit]

Patch
Description
  • Fixed picking up another player's Aghanim's Scepter icon.png Aghanim's Scepter being undroppable and granting Ogre Magi his upgrade.
  • Adjusted Ogre Magi minimap icon.png Ogre Magi's sidearm attack animation.