Ogre Camp

From Dota 2 Wiki
Jump to: navigation, search
Ogre Camp.jpg

The Ogre camp is a medium camp of neutral creeps. It contains 2 Ogre Bruisers and 1 Ogre Frostmage, and gives a total of 109 experience and 64-112 gold.

Ogre Frostmage
Ogre Frostmage model.png
Jungle Creep
Level 3
Health 600
Health regeneration 0.5
Mana 400
Mana regeneration 1
Armor 0
Magic resistance 0%
Status resistance 0%
Attack damage 24‒27
Acquisition range 500
Attack range 100
Base attack time 1.35
Attack animation 0.3+0.3
Movement speed 270
Follow range 100
Turn rate 0.5
Collision size 24
Vision range 800
Vision type Ground
Bounty 28‒36
Experience 47
Model scale 0.9
Ogre Bruiser
Ogre Bruiser model.png
Jungle Creep
Level 2
Health 850
Health regeneration 0.5
Mana regeneration 1
Armor 1
Magic resistance 0%
Status resistance 0%
Attack damage 24‒27
Acquisition range 500
Attack range 100
Base attack time 1.35
Attack animation 0.3+0.3
Movement speed 270
Follow range 100
Turn rate 0.5
Collision size 24
Vision range 800
Vision type Ground
Bounty 18‒38
Experience 31
Model scale 0.9


Abilities[edit]

Ogre Frostmage

Ice Armor
Ice Armor (Ogre Frostmage) icon.png
Affects
Allies
The Ogre Frostmage summons an invisible layer of icy air that surrounds the target friendly unit, increasing its armor and temporarily slowing any melee enemies that dare attack it.
Cast Animation: 0.56+0.5
Cast Range: 800
Armor Bonus: 8
Move Speed Slow (Melee): 30%
Attack Speed Slow (Melee): 20
Armor Duration: 45
Slow Duration: 5
Cooldown: 5
Mana: 40
Partially pierces spell immunity. Can be cast on spell immune allies.
Does not slow spell immune enemies. Slow persists if debuff was placed before spell immunity and when not dispelled.
Modifiers
Buff Ogre Magi Frost Armor: Dispellable with any dispel.
Debuff Ogre Magi Frost Armor Slow: Dispellable with any dispel.

Notes:

  • The slow is applied upon a successful hit on a unit with the buff on.
    • This means when an attack misses, the slow is not applied.
  • Allied units can attack an ally with the buff on without getting slowed.
  • As a neutral unit:
    • The ogre never casts this spell.
  • As a player controlled unit:
    • No restrictions.
  • Has a cast backswing of 0.53 when cast by Doom minimap icon.png Doom (acquired through Devour).
  • Has a cast backswing of 1.07 when cast by Rubick minimap icon.png Rubick (acquired through casting Spell Steal on Doom).


Bounty[edit]

This is how much gold and experience the camp will provide, accounting for the 2% increase of the base bounty every 7 minute and 30 seconds.

Time Average gold Experience
0:00-7:30 88 109
7:30-15:00 89.76 109
15:00-22:30 91.52 112
22:30-30:00 93.28 113
30:00-37:30 95.04 116
37:30-45:00 96.8 119
45:00-52:30 98.56 120
52:30-60:00 100.32 123
60:00-67:30 102.08 124
67:30-75:00 103.84 127
75:00-82:30 105.6 130
82:30-90:00 107.36 131

Trivia[edit]

  • In the original DotA, the Ogre Frostmage was known as "Ogre Magi", and the Ogre Bruiser was known as "Ogre Mauler".

Version history[edit]

Version
Description
  • Ogre Frostmage bounty reduced from 52 to 40
  • Swapped the medium pullable Neutral Camp with the small camp
  • A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row
  • Small reduction to the pull timing duration of the mid Sentinel and mid-top Scourge camp
  • Neutral spawn empty check no longer considers corpses in its spawn rules
  • Adjusted neutral creep active abilities to all be on the bottom left most spot
  • Neutral Ogre no longer autocast Frost Armor
  • Changed the location of some of the Scourge creep camps
  • Changed the locations and distribution of neutral creep camp groups
  • Reworked Neutral Creep abilities and mechanics to better balance them out
  • Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps.
  • Added two new neutral creep spots
  • Neutral creeps now spawn at the 2 minutes mark rather than 3 minutes.
  • Changed the spawns between sent and scourge sides to better balance
  • Neutral creep return/acquire mechanics tweaked
  • Changed neutral creep chase mechanics a bit

Patch history[edit]

Patch
Description