Ogre Bruiser | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Neutral Creep | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Ogre Bruiser is a neutral creep found in:
Ability[]
Ogre slowly charges a big attack stunning for seconds and dealing + of their current HP damage to all units in front of him.
Cast Range: Global
Distance: 200
Base Damage: 200/250/300/400
Current Health as Damage: 8%
Stun Duration: 2.4
Holy Persuasion increases the level of certain persuaded creeps' ability by 1 and unlocks the 4th ability level.
- The center of the radius is 200 range in front of the caster.
- This means it can reach up to 400/410/420/430 range in front of the caster.
- Ogre Smash! first applies the debuff, then the damage.
- As a neutral unit:
- The ogre occasionally casts this spell while aggroed and under 70% health.
- The ogres do not chain their casts.
- As a player-controlled unit:
- No restrictions
- Has a cast backswing of 0.93 when cast by Rubick (acquired through casting Spell Steal on Doom).
- Ogre Smash! has 4 levels by default, but the 4th level can only be unlocked by the following sources:
Innate[]
Neutral Upgrade
Ability
Passive
Passive
Affects
Neutral Units
Neutral Units
Neutral creeps now increase their stats as time passes by.
Max Stack: 30
Upgrade Interval: 450
Health Bonus per Interval: 30
Armor Bonus per Interval: 0.5
Base Attack Damage Bonus per Interval: 3
Attack Speed Bonus per Interval: 5
Gold Bounty Increase per Interval: 1
Experience Bounty Increase per Interval: 5
- Each upgrade interval is at 7.5 mins after the game horn.
- Instantly updates all existing neutral creeps upon each upgrade interval.
- Grants the following total permanent bonuses at max stacks during the 225th minute (3:45:00 game-time):
- 900 health bonus.
- 15 armor bonus.
- 90 base attack damage bonus.
- 150 attack speed bonus.
- Additional 30 and 150XP bounty.
- The total values on each upgrade cycle can be seen in each of the camps' articles.
- Additionally, certain neutral creeps' abilities instantly update their ability level every 15 mins, up to 2 times, after the game horn.
Recent Changes[]
Version
Description
- Now won't cast Ogre Smash! while above 70% health.
- Ogre Smash! [?]
- Increased radius from 200 to 200/210/220/230.
- Increased base damage from 200 to 200/250/300/400.
- Reduced stun duration from 3 to 2.4.
- Reduced health from 850 to 800.
- Reduced attack damage from 24‒27 to 22‒24.
- Increased base attack time from 1.35 to 2.
- Increased attack speed from 100 to 150.
- Increased turn rate from 0.5 to 0.9.
- Rescaled gold bounty from 18‒38 to 24‒28.
- Increased experience bounty from 31XP to 32XP.
- Changedattack class from Basic to Default. [?]
- Changeddefense class from Basic to Default. [?]
- Addednew Ogre Smash! ability.
- Charges up a big attack, stunning and damaging enemies in an area in front of it.
- Cast time: 2.8
- Radius: 200
- Base damage: 200
- Current health as damage: 8%
- Stun duration: 3
- Duration: 3
- Cooldown: 12
- Notes: Uses a long cast time, not a channeling. The area is centered 200 range in front of the ogre. Neutral Ogre Bruisers occasionally cast Ogre Smash, but do not chain the casts.